Player Matchup

Nemesis
Nemesis
CrossfireMarx
Nemesis
Level 37
God Stats
1W - 1L
1,470 SR
Queue Stats
18W - 23L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
IMansonNZ07
Jormungandr
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kieray
Cu Chulainn
Level 127
God Stats
5W - 11L
1,532 SR
Queue Stats
559W - 622L
1,502 Elo+
Party 1
Nox
Nox
alexmayayaya
Nox
Level 103
God Stats
13W - 14L
1,524 SR
Queue Stats
365W - 353L
1,515 Elo+
Party 1
Medusa
Medusa
k543ai
Medusa
Level 63
God Stats
2W - 1L
1,717 SR
Queue Stats
9W - 11L
1,410 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,416 Elo+

VS

Team Averages
Level 60
1,661 SR
1,454 Elo+
Discordia
Discordia
Darkx_Slayer
Discordia
Level 58
God Stats
33W - 25L
1,497 SR
Queue Stats
124W - 153L
1,417 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DeFide
Ah Muzen Cab
Level 65
God Stats
23W - 13L
1,646 SR
Queue Stats
153W - 162L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Gammah_Fortun
Nu Wa
Level 68
God Stats
6W - 3L
1,612 SR
Queue Stats
97W - 100L
1,479 Elo+
Solo
Ishtar
Ishtar
cris25225
Ishtar
Level 26
God Stats
4W - 0L
1,806 SR
Queue Stats
32W - 41L
1,397 Elo+
Party 3
Guan Yu
Guan Yu
dylgar4432
Guan Yu
Level 81
God Stats
6W - 1L
1,743 SR
Queue Stats
115W - 113L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 7 / 0
9,523
952
6,767
17,734
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
IMansonNZ07
Jormungandr
15
1 / 3 / 2
10,009
1,001
6,651
22,267
19,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Kieray
Cu Chulainn
16
0 / 8 / 3
10,046
1,005
15,385
23,920
22,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
10,391
1,039
11,192
12,990
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
k543ai
Medusa
16
1 / 6 / 2
10,076
1,008
9,880
16,351
6,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

158

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkx_Slayer
Discordia
18
8 / 1 / 14
11,989
1,199
18,277
6,656
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DeFide
Ah Muzen Cab
17
7 / 2 / 12
11,615
1,162
20,262
13,233
6,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 0 / 16
11,551
1,155
23,842
6,799
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
cris25225
Ishtar
17
4 / 2 / 13
10,775
1,078
15,415
13,670
6,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
dylgar4432
Guan Yu
17
1 / 0 / 21
10,677
1,068
10,646
13,535
18,507
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
5
Kills
27
27
Deaths
5
8
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
7
0
0.14
W
Discordia
Darkx_Slayer
Discordia
8
1
14
15
W
Ah Muzen Cab
DeFide
Ah Muzen Cab
7
2
12
6.5
W
7
0
16
15
L
Jormungandr
IMansonNZ07
Jormungandr
1
3
2
0.67
L
Cu Chulainn
Kieray
Cu Chulainn
0
8
3
0.19
L
2
3
1
0.83
W
Ishtar
cris25225
Ishtar
4
2
13
5.25
W
Guan Yu
dylgar4432
Guan Yu
1
0
21
11.5
L
Medusa
k543ai
Medusa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,875
Damage
88,442
93,262
Taken
53,893
62,478
Mitigated
37,395
2,358
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,767
2,499
0
1,279
17,734
7,585
0
6,268
11,466
0
19,974
W
Discordia
Darkx_Slayer
Discordia
18,277
503
0
104
6,656
2,992
0
2,241
4,415
32,596
0
W
Ah Muzen Cab
DeFide
Ah Muzen Cab
20,262
8,815
0
2,914
13,233
6,556
0
4,492
8,741
0
37,895
W
23,842
6,212
91
1,380
6,799
3,007
0
1,892
4,907
46,493
0
L
Jormungandr
IMansonNZ07
Jormungandr
6,651
1,568
0
600
22,267
19,846
0
9,710
12,557
21,095
0
L
Cu Chulainn
Kieray
Cu Chulainn
15,385
2,203
0
0
23,920
22,805
0
11,215
12,705
688
36,139
L
11,192
761
0
0
12,990
5,703
0
6,388
6,602
42,282
0
W
Ishtar
cris25225
Ishtar
15,415
10,521
0
1,402
13,670
6,333
0
4,734
8,936
0
26,566
W
Guan Yu
dylgar4432
Guan Yu
10,646
1,072
4,869
5,158
13,535
18,507
0
4,976
8,559
0
20,488
L
Medusa
k543ai
Medusa
9,880
3,258
0
479
16,351
6,539
0
8,538
7,813
0
32,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
56,607
224
Minions Killed
175
5
Camps Cleared
10
987,426
Distance Traveled
1,046,215
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,523
952
40
4
4
212,769
0
W
Discordia
11,989
1,199
19
2
3
219,983
2
W
Ah Muzen Cab
11,615
1,162
49
5
2
198,546
0
W
Nu Wa
11,551
1,155
64
6
1
188,961
0
L
Jormungandr
10,009
1,001
27
3
1
200,242
0
L
Cu Chulainn
10,046
1,005
41
4
0
195,264
1
L
Nox
10,391
1,039
79
8
0
199,585
0
W
Ishtar
10,775
1,078
24
2
3
198,611
2
W
Guan Yu
10,677
1,068
19
2
1
240,114
0
L
Medusa
10,076
1,008
37
4
0
179,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role