Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
Boroko12
Cabrakan
Silver II
Level 129
God Stats
4W - 0L
1,778 SR
Queue Stats
95W - 99L
961 MMR
Solo
He Bo
He Bo
Silver I
EnjoyTheWin
He Bo
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,368 MMR
Solo
Fenrir
Fenrir
Silver II
strock
Fenrir
Silver II
Level 131
God Stats
14W - 14L
1,481 SR
Queue Stats
180W - 189L
1,021 MMR
Party 1
Neith
Neith
Gold V
xMalth
Neith
Gold V
Level 157
God Stats
5W - 2L
1,711 SR
Queue Stats
165W - 167L
1,279 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,594 SR
1,226 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,629 SR
1,165 MMR
Achilles
Achilles
Silver I
CosmoRock
Achilles
Silver I
Level 126
God Stats
6W - 7L
1,296 SR
Queue Stats
79W - 84L
1,176 MMR
Solo
Skadi
Skadi
Silver II
Irisuk
Skadi
Silver II
Level 129
God Stats
36W - 35L
1,635 SR
Queue Stats
397W - 404L
1,110 MMR
Solo
Thanatos
Thanatos
Bronze IV
RodaK9
Thanatos
Bronze IV
Level 106
God Stats
0W - 1L
1,824 SR
Queue Stats
20W - 36L
882 MMR
Solo
Nu Wa
Nu Wa
Gold V
SckeypoKing
Nu Wa
Gold V
Level 89
God Stats
6W - 4L
1,755 SR
Queue Stats
285W - 298L
1,358 MMR
Solo
Bacchus
Bacchus
Silver V
ViiGo
Bacchus
Silver V
Level 117
God Stats
5W - 6L
1,634 SR
Queue Stats
24W - 31L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 5 / 4
6,214
478
5,206
12,889
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Boroko12
Cabrakan
10
0 / 2 / 8
6,445
496
4,518
9,406
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
8 / 1 / 1
7,817
601
11,829
8,376
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
strock
Fenrir
11
1 / 3 / 5
6,461
497
3,664
11,306
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
xMalth
Neith
13
5 / 0 / 3
7,842
603
8,524
8,342
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
KaliCliodhnaBellonaGilgamesh

VS

Bans
BakasuraZeusHou YiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CosmoRock
Achilles
13
5 / 0 / 1
7,806
600
10,513
13,951
12,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Irisuk
Skadi
11
1 / 4 / 0
6,562
505
4,697
9,351
3,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
RodaK9
Thanatos
10
3 / 4 / 0
6,623
509
4,233
10,621
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 2
6,716
517
9,128
7,354
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ViiGo
Bacchus
10
0 / 2 / 2
6,216
478
4,714
11,476
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
11
11
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
5
4
0.4
W
Cabrakan
Boroko12
Cabrakan
0
2
8
2
L
Achilles
CosmoRock
Achilles
5
0
1
5.5
W
8
1
1
8.5
L
Skadi
Irisuk
Skadi
1
4
0
0.25
L
Thanatos
RodaK9
Thanatos
3
4
0
0.75
L
2
4
2
0.75
L
Bacchus
ViiGo
Bacchus
0
2
2
0.5
W
Fenrir
strock
Fenrir
1
3
5
1.17
W
Neith
xMalth
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
33,285
50,319
Taken
52,753
24,763
Mitigated
36,328
17,049
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,206
3,382
0
5,161
12,889
4,919
0
691
12,198
0
33,809
W
Cabrakan
Boroko12
Cabrakan
4,518
998
0
1,579
9,406
8,928
0
4,929
4,477
18,257
0
L
Achilles
CosmoRock
Achilles
10,513
3,396
0
5,613
13,951
12,325
616
1,105
12,846
0
52,451
W
11,829
1,206
0
2,104
8,376
3,001
0
4,516
3,860
65,844
0
L
Skadi
Irisuk
Skadi
4,697
1,932
0
500
9,351
3,348
24
1,175
8,176
0
48,285
L
Thanatos
RodaK9
Thanatos
4,233
785
0
6,630
10,621
5,219
0
3,857
6,764
0
41,221
L
9,128
3,098
0
1,560
7,354
3,216
0
4,375
2,979
48,753
0
L
Bacchus
ViiGo
Bacchus
4,714
737
0
2,516
11,476
12,220
0
5,835
5,641
21,050
0
W
Fenrir
strock
Fenrir
3,664
1,263
0
3,911
11,306
4,707
0
2,159
9,147
0
40,852
W
Neith
xMalth
Neith
8,524
3,166
0
4,294
8,342
3,208
2,694
1,547
6,795
0
62,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
33,923
350
Minions Killed
361
0
Camps Cleared
0
1,261,336
Distance Traveled
1,236,742
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,214
478
60
5
0
251,584
2
W
Cabrakan
6,445
496
21
2
0
254,267
7
L
Achilles
7,806
600
100
8
0
260,503
5
W
He Bo
7,817
601
93
7
0
249,868
4
L
Skadi
6,562
505
89
7
0
219,628
6
L
Thanatos
6,623
509
73
6
0
273,575
5
L
Nu Wa
6,716
517
77
6
0
228,716
4
L
Bacchus
6,216
478
22
2
0
254,320
3
W
Fenrir
6,461
497
79
6
0
282,725
4
W
Neith
7,842
603
97
7
0
222,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role