Player Matchup

Horus
Horus
Evade_Spiderman
Horus
Level 145
God Stats
2W - 0L
1,474 SR
Queue Stats
14W - 15L
1,472 Elo+
Solo
Arachne
Arachne
Kadri710
Arachne
Level 126
God Stats
7W - 5L
1,634 SR
Queue Stats
299W - 299L
1,506 Elo+
Solo
Lancelot
Lancelot
Zaveks
Lancelot
Level 64
God Stats
2W - 1L
1,463 SR
Queue Stats
178W - 194L
1,542 Elo+
Solo
Mulan
Mulan
Zaye K 47
Mulan
Level 154
God Stats
2W - 1L
1,602 SR
Queue Stats
42W - 40L
1,486 Elo+
Solo
Ares
Ares
xMonkeyleox
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,501 Elo+

VS

Team Averages
Level 44
1,545 SR
1,496 Elo+
Ares
Ares
Birdsdown
Ares
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
102W - 66L
1,566 Elo+
Solo
Sylvanus
Sylvanus
Randomosity19
Sylvanus
Level 68
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Bellona
Bellona
Ratbutts
Bellona
Level 69
God Stats
6W - 3L
1,665 SR
Queue Stats
326W - 318L
1,446 Elo+
Solo
Cernunnos
Cernunnos
SauceySobek
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,470 Elo+
Solo
Hun Batz
Hun Batz
sumGambit
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
12,455
778
19,304
27,173
38,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kadri710
Arachne
18
2 / 4 / 14
11,004
688
19,443
31,453
32,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Zaveks
Lancelot
19
8 / 4 / 10
11,947
747
28,877
24,816
28,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Zaye K 47
Mulan
20
6 / 3 / 10
12,122
758
18,500
23,937
34,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 5 / 9
10,715
670
12,927
30,610
45,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
12 / 4 / 5
11,884
743
26,022
34,806
61,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Randomosity19
Sylvanus
16
0 / 6 / 14
9,608
601
20,879
28,036
31,944
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Ratbutts
Bellona
16
4 / 5 / 11
10,258
641
25,575
26,808
35,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
SauceySobek
Cernunnos
20
3 / 3 / 11
11,586
724
29,448
17,901
12,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
sumGambit
Hun Batz
8
0 / 3 / 3
7,605
475
4,236
6,011
2,737
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
21
Kills
19
19
Deaths
21
56
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
12
4
5
3.63
W
5
3
13
3.83
W
Arachne
Kadri710
Arachne
2
4
14
2.25
L
Sylvanus
Randomosity19
Sylvanus
0
6
14
1.17
L
Bellona
Ratbutts
Bellona
4
5
11
1.9
L
Cernunnos
SauceySobek
Cernunnos
3
3
11
2.83
W
Lancelot
Zaveks
Lancelot
8
4
10
3.25
W
Mulan
Zaye K 47
Mulan
6
3
10
3.67
L
Hun Batz
sumGambit
Hun Batz
0
3
3
0.5
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,051
Damage
106,160
137,989
Taken
113,562
178,855
Mitigated
143,763
62,218
Healing
37,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
26,022
1,989
5,129
10,385
34,806
61,797
0
6,229
27,352
36,908
0
W
19,304
6,838
10,250
13,389
27,173
38,583
1,064
13,141
14,032
0
36,640
W
Arachne
Kadri710
Arachne
19,443
9,564
2,717
13,613
31,453
32,062
1,667
11,109
20,344
0
23,998
L
Sylvanus
Randomosity19
Sylvanus
20,879
6,184
5,944
5,471
28,036
31,944
0
3,018
24,437
31,521
0
L
Bellona
Ratbutts
Bellona
25,575
3,002
2,081
2,416
26,808
35,178
106
2,315
23,799
0
42,349
L
Cernunnos
SauceySobek
Cernunnos
29,448
10,279
1,764
3,955
17,901
12,107
80
1,302
16,149
0
67,271
W
Lancelot
Zaveks
Lancelot
28,877
6,989
1,722
8,031
24,816
28,079
1,965
7,211
17,605
0
44,414
W
Mulan
Zaye K 47
Mulan
18,500
4,882
2,957
6,512
23,937
34,182
1,638
6,555
17,382
1,824
43,890
L
Hun Batz
sumGambit
Hun Batz
4,236
1,233
0
166
6,011
2,737
83
536
5,385
0
7,621
W
12,927
1,381
0
3,027
30,610
45,949
485
8,885
21,725
23,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,243
Gold Earned
50,941
150
Minions Killed
177
0
Camps Cleared
0
1,543,807
Distance Traveled
1,165,436
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,884
743
22
1
0
296,349
0
W
Horus
12,455
778
28
2
0
284,629
3
W
Arachne
11,004
688
17
1
0
278,854
0
L
Sylvanus
9,608
601
15
1
0
231,228
0
L
Bellona
10,258
641
40
3
0
327,420
1
L
Cernunnos
11,586
724
91
6
0
229,780
1
W
Lancelot
11,947
747
27
2
0
362,731
0
W
Mulan
12,122
758
55
3
0
304,667
0
L
Hun Batz
7,605
475
9
1
0
80,659
0
W
Ares
10,715
670
23
1
0
312,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role