Player Matchup

Baba Yaga
Baba Yaga
Health Punk
Baba Yaga
Level 29
God Stats
6W - 6L
1,427 SR
Queue Stats
26W - 38L
1,469 Elo+
Party 2
Ishtar
Ishtar
MustacheClarence
Ishtar
Level 129
God Stats
22W - 18L
1,524 SR
Queue Stats
270W - 290L
1,471 Elo+
Party 1
Set
Set
OnlyOhio843
Set
Level 121
God Stats
5W - 1L
1,964 SR
Queue Stats
210W - 211L
1,543 Elo+
Party 1
Hades
Hades
ThewyCrust
Hades
Level 99
God Stats
9W - 12L
1,473 SR
Queue Stats
161W - 168L
1,464 Elo+
Party 2
Ymir
Ymir
agara124
Ymir
Level 28
God Stats
5W - 1L
1,943 SR
Queue Stats
57W - 49L
1,485 Elo+
Party 1
Team Averages
Level 81
1,666 SR
1,486 Elo+

VS

Team Averages
Level 81
1,445 SR
1,477 Elo+
Raijin
Raijin
ChaosMac52WC
Raijin
Level 154
God Stats
4W - 10L
1,390 SR
Queue Stats
524W - 498L
1,514 Elo+
Party 3
Lancelot
Lancelot
Dinho_1998
Lancelot
Level 32
God Stats
1W - 4L
1,519 SR
Queue Stats
13W - 28L
1,493 Elo+
Solo
Athena
Athena
NegusWitDaTooly
Athena
Level 29
God Stats
4W - 3L
1,551 SR
Queue Stats
145W - 149L
1,468 Elo+
Party 3
Rama
Rama
Nenke
Rama
Level 154
God Stats
3W - 2L
1,609 SR
Queue Stats
273W - 268L
1,551 Elo+
Party 3
Horus
Horus
Optic Chost
Horus
Level 38
God Stats
0W - 3L
1,153 SR
Queue Stats
46W - 78L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Health Punk
Baba Yaga
12
0 / 3 / 5
7,014
468
5,650
7,128
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,734
516
6,607
7,214
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 1
9,700
647
11,148
11,021
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
13
4 / 3 / 4
7,961
531
8,395
11,868
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
7
0 / 0 / 1
6,209
414
1,231
4,646
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 2 / 1
8,138
543
5,267
10,637
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Dinho_1998
Lancelot
13
2 / 1 / 1
7,633
509
2,575
10,744
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 2
7,117
474
5,038
12,664
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Nenke
Rama
12
0 / 2 / 1
6,968
465
2,956
8,502
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,707
447
6,042
11,625
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
8
8
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
2
1
2.25
L
Lancelot
Dinho_1998
Lancelot
2
1
1
2.5
W
Baba Yaga
Health Punk
Baba Yaga
0
3
5
0.83
W
2
1
2
3
L
2
4
2
0.75
L
Rama
Nenke
Rama
0
2
1
0.25
W
7
1
1
7.5
L
0
4
0
0
W
Hades
4
3
4
2
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
21,878
41,877
Taken
54,172
19,164
Mitigated
28,162
11,755
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,267
688
0
1,015
10,637
5,210
0
6,221
4,416
62,066
0
L
Lancelot
Dinho_1998
Lancelot
2,575
658
0
2,218
10,744
4,777
318
1,960
8,784
0
63,800
W
Baba Yaga
Health Punk
Baba Yaga
5,650
713
0
1,166
7,128
2,544
1,115
2,920
4,208
42,732
0
W
6,607
4,897
0
1,586
7,214
2,421
0
2,434
4,780
0
60,647
L
5,038
1,798
0
1,693
12,664
7,099
0
4,898
7,766
21,724
0
L
Rama
Nenke
Rama
2,956
2,203
0
1,688
8,502
3,108
1,248
873
7,629
0
58,231
W
11,148
4,830
0
2,320
11,021
5,856
742
1,218
9,363
0
76,592
L
6,042
2,944
208
2,726
11,625
7,968
322
1,324
10,301
0
37,574
W
Hades
8,395
652
221
4,625
11,868
5,931
725
3,416
8,421
49,943
0
W
Ymir
1,231
557
106
1,731
4,646
2,412
0
317
4,329
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
36,563
405
Minions Killed
406
0
Camps Cleared
0
1,269,604
Distance Traveled
1,444,049
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,138
543
112
7
0
253,920
1
L
Lancelot
7,633
509
86
6
0
331,682
0
W
Baba Yaga
7,014
468
61
4
0
277,346
0
W
Ishtar
7,734
516
123
8
0
251,264
1
L
Athena
7,117
474
40
3
0
309,360
3
L
Rama
6,968
465
101
7
0
253,209
3
W
Set
9,700
647
130
9
0
299,372
1
L
Horus
6,707
447
67
4
0
295,878
3
W
Hades
7,961
531
71
5
0
273,696
0
W
Ymir
6,209
414
20
1
0
167,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role