Player Matchup

Odin
Odin
Digiomegamon
Odin
Level 160
God Stats
9W - 5L
1,694 SR
Queue Stats
1,562W - 1,128L
1,553 Elo+
Party 2
Janus
Janus
GABZtheSHIZ
Janus
Level 151
God Stats
21W - 15L
1,710 SR
Queue Stats
1,434W - 1,023L
1,569 Elo+
Party 2
Chronos
Chronos
Pandarific x
Chronos
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 81L
1,548 Elo+
Party 2
Rama
Rama
imflashbaby
Rama
Level 159
God Stats
15W - 7L
1,800 SR
Queue Stats
779W - 538L
1,534 Elo+
Party 2
Chiron
Chiron
lstargazerl
Chiron
Level 145
God Stats
6W - 3L
1,829 SR
Queue Stats
506W - 328L
1,553 Elo+
Party 2
Team Averages
Level 150
1,707 SR
1,551 Elo+

VS

Team Averages
Level 112
1,626 SR
1,522 Elo+
Susano
Susano
GatorRaider8
Susano
Level 158
God Stats
6W - 21L
1,442 SR
Queue Stats
623W - 649L
1,444 Elo+
Solo
Agni
Agni
Keeegan
Agni
Level 160
God Stats
0W - 1L
1,888 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 1
He Bo
He Bo
KitKatSoul
He Bo
Level 122
God Stats
4W - 2L
1,744 SR
Queue Stats
435W - 411L
1,607 Elo+
Solo
Freya
Freya
KrustyBrad
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,373 Elo+
Solo
Tyr
Tyr
PigeonBeak7
Tyr
Level 103
God Stats
2W - 1L
1,558 SR
Queue Stats
28W - 29L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 17
12,020
707
9,309
20,285
26,496
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 3 / 13
11,578
681
15,042
10,150
4,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Pandarific x
Chronos
20
10 / 3 / 9
12,794
753
16,372
20,043
9,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 4 / 7
12,347
726
18,421
18,464
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
20
6 / 2 / 13
13,037
767
11,328
12,436
6,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
7 / 3 / 4
11,514
677
14,225
15,913
9,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Keeegan
Agni
20
3 / 3 / 7
11,564
680
21,744
13,161
7,251
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
19
5 / 5 / 5
11,186
658
18,697
13,215
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
13
0 / 9 / 5
8,963
527
4,079
16,104
7,517
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 5
8,509
501
8,611
19,228
17,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
25
Kills
15
15
Deaths
25
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
0
3
13
2.17
L
Susano
7
3
4
3
L
Agni
Keeegan
Agni
3
3
7
2.17
L
He Bo
5
5
5
1.5
L
Freya
0
9
5
0.28
W
Chronos
Pandarific x
Chronos
10
3
9
4.83
L
0
5
5
0.5
W
7
4
7
2.63
W
Chiron
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,472
Damage
67,356
81,378
Taken
77,621
55,822
Mitigated
47,719
36,409
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,309
859
4,557
4,602
20,285
26,496
173
10,480
9,805
0
14,718
W
15,042
1,117
2,260
1,334
10,150
4,809
364
4,746
5,404
42,949
0
L
Susano
14,225
630
1,793
2,277
15,913
9,024
0
6,374
9,539
0
27,763
L
Agni
Keeegan
Agni
21,744
954
1,173
2,778
13,161
7,251
0
4,782
8,379
49,137
0
L
He Bo
18,697
298
1,206
1,140
13,215
6,202
0
6,411
6,804
35,542
0
L
Freya
4,079
791
1,005
1,042
16,104
7,517
0
6,563
9,541
16,186
0
W
Chronos
Pandarific x
Chronos
16,372
7,282
2,407
5,390
20,043
9,563
3,579
11,272
8,771
39,626
0
L
8,611
399
1,103
3,678
19,228
17,725
0
7,284
11,944
0
13,775
W
18,421
9,385
1,792
4,348
18,464
8,772
1,537
10,462
8,002
0
32,383
W
Chiron
11,328
2,835
5,128
4,591
12,436
6,182
2,526
7,560
4,876
0
37,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,776
Gold Earned
51,736
195
Minions Killed
167
0
Camps Cleared
0
1,666,060
Distance Traveled
1,369,150
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,020
707
15
1
0
389,275
1
W
Janus
11,578
681
68
4
0
341,383
0
L
Susano
11,514
677
32
2
0
344,598
1
L
Agni
11,564
680
75
4
0
282,326
0
L
He Bo
11,186
658
28
2
0
301,329
1
L
Freya
8,963
527
25
1
0
221,945
0
W
Chronos
12,794
753
48
3
0
310,658
4
L
Tyr
8,509
501
7
0
0
218,952
2
W
Rama
12,347
726
25
1
0
276,552
2
W
Chiron
13,037
767
39
2
0
348,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role