Player Matchup

Tsukuyomi
Tsukuyomi
BMaccK32
Tsukuyomi
Level 64
God Stats
162W - 179L
1,512 SR
Queue Stats
276W - 319L
1,456 Elo+
Solo
Kukulkan
Kukulkan
MrThunderGoose
Kukulkan
Level 79
God Stats
1W - 2L
1,602 SR
Queue Stats
28W - 15L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Th3 St0ned 0ne
Danzaburou
Level 49
God Stats
126W - 145L
1,518 SR
Queue Stats
130W - 154L
1,438 Elo+
Party 3
Neith
Neith
XxITryHardxX800
Neith
Level 29
God Stats
5W - 5L
1,611 SR
Queue Stats
49W - 73L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
Zunter Hill
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,744 Elo+
Party 2
Team Averages
Level 45
1,548 SR
1,513 Elo+

VS

Team Averages
Level 72
1,504 SR
1,429 Elo+
Hel
Hel
GlitterBootyTM
Hel
Level 124
God Stats
2W - 2L
1,543 SR
Queue Stats
690W - 695L
1,502 Elo+
Solo
Kukulkan
Kukulkan
MrGrimmyCLFF
Kukulkan
Level 44
God Stats
1W - 1L
1,331 SR
Queue Stats
34W - 54L
1,237 Elo+
Party 1
Ne Zha
Ne Zha
breadedcheese
Ne Zha
Level 128
God Stats
34W - 41L
1,389 SR
Queue Stats
159W - 163L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
damianxgamer
Xing Tian
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 282L
1,317 Elo+
Party 1
Bellona
Bellona
jt393914
Bellona
Level 41
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BMaccK32
Tsukuyomi
15
0 / 6 / 4
9,433
943
6,590
13,618
5,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
2 / 2 / 5
10,436
1,044
17,660
7,570
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Th3 St0ned 0ne
Danzaburou
17
5 / 6 / 3
11,796
1,180
21,307
17,790
6,123
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 2
9,885
989
10,574
12,230
4,736
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zunter Hill
Cthulhu
15
0 / 6 / 4
9,335
934
8,228
20,894
20,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

154

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 13
10,798
1,080
9,118
15,747
7,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MrGrimmyCLFF
Kukulkan
16
0 / 3 / 8
9,969
997
13,892
9,620
5,057
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
20 / 0 / 2
15,036
1,504
26,867
13,050
7,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
damianxgamer
Xing Tian
16
0 / 2 / 8
9,688
969
5,400
14,208
15,519
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
jt393914
Bellona
18
3 / 2 / 17
11,345
1,135
12,248
18,201
19,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
8
Kills
24
24
Deaths
8
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BMaccK32
Tsukuyomi
0
6
4
0.33
W
1
1
13
7.5
W
Kukulkan
MrGrimmyCLFF
Kukulkan
0
3
8
1.33
L
Kukulkan
2
2
5
2.25
L
Danzaburou
Th3 St0ned 0ne
Danzaburou
5
6
3
1.08
L
1
4
2
0.5
L
Cthulhu
Zunter Hill
Cthulhu
0
6
4
0.33
W
20
0
2
21
W
Xing Tian
damianxgamer
Xing Tian
0
2
8
2
W
Bellona
jt393914
Bellona
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,359
Damage
67,525
72,102
Taken
70,826
39,482
Mitigated
55,537
5,921
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BMaccK32
Tsukuyomi
6,590
1,715
0
898
13,618
5,415
0
4,437
9,181
0
20,669
W
9,118
899
6,047
8,318
15,747
7,989
0
7,634
7,792
28,545
0
W
Kukulkan
MrGrimmyCLFF
Kukulkan
13,892
686
0
235
9,620
5,057
0
5,484
3,960
30,833
0
L
Kukulkan
17,660
1,902
497
494
7,570
2,504
0
1,836
5,734
47,467
0
L
Danzaburou
Th3 St0ned 0ne
Danzaburou
21,307
10,264
0
2,142
17,790
6,123
0
5,109
12,681
0
42,034
L
10,574
5,834
378
660
12,230
4,736
0
4,194
8,036
0
23,862
L
Cthulhu
Zunter Hill
Cthulhu
8,228
737
0
852
20,894
20,704
0
12,834
8,060
15,432
0
W
26,867
6,692
0
4,436
13,050
7,100
0
3,371
9,612
0
59,828
W
Xing Tian
damianxgamer
Xing Tian
5,400
778
0
0
14,208
15,519
0
3,412
10,549
9,617
0
W
Bellona
jt393914
Bellona
12,248
2,146
343
1,148
18,201
19,872
0
4,942
13,025
0
23,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,885
Gold Earned
56,836
195
Minions Killed
195
8
Camps Cleared
10
856,058
Distance Traveled
1,063,877
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,433
943
28
3
0
121,748
0
W
Hel
10,798
1,080
37
4
7
226,069
0
W
Kukulkan
9,969
997
61
6
0
196,531
0
L
Kukulkan
10,436
1,044
52
5
0
188,350
3
L
Danzaburou
11,796
1,180
53
5
5
188,153
1
L
Neith
9,885
989
33
3
3
166,425
1
L
Cthulhu
9,335
934
29
3
0
191,382
2
W
Ne Zha
15,036
1,504
59
6
3
228,794
3
W
Xing Tian
9,688
969
13
1
0
200,873
0
W
Bellona
11,345
1,135
25
3
0
211,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role