Player Matchup

Morgan Le Fay
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
Level 99
God Stats
11W - 8L
1,603 SR
Queue Stats
48W - 40L
1,548 Elo+
Party 1
Ares
Ares
Klemerox
Ares
Level 149
God Stats
3W - 6L
1,380 SR
Queue Stats
216W - 163L
1,567 Elo+
Party 1
Charybdis
Charybdis
Krake JWV
Charybdis
Level 124
God Stats
10W - 5L
1,641 SR
Queue Stats
194W - 147L
1,604 Elo+
Party 1
Team Averages
Level 124
1,541 SR
1,573 Elo+

VS

Team Averages
Level 52
1,385 SR
1,369 Elo+
Tyr
Tyr
Radion_Btw
Tyr
Level 69
God Stats
1W - 4L
1,394 SR
Queue Stats
58W - 66L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Yekune
Baron Samedi
Level 28
God Stats
2W - 16L
1,449 SR
Queue Stats
23W - 46L
1,365 Elo+
Party 2
Set
Set
Young_Rogue_Fate
Set
Level 60
God Stats
2W - 2L
1,313 SR
Queue Stats
36W - 63L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
13
2 / 2 / 4
9,217
658
13,951
11,603
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
5 / 1 / 3
10,513
751
9,120
21,139
28,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Krake JWV
Charybdis
14
1 / 1 / 7
9,070
648
10,269
8,050
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,425
602
11,285
13,240
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Yekune
Baron Samedi
13
1 / 4 / 2
8,178
584
8,648
10,686
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 1
9,172
655
10,224
15,284
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
2
2
4
2
W
Ares
5
1
3
6.5
W
Charybdis
Krake JWV
Charybdis
1
1
7
4.5
L
1
3
3
0.83
L
Baron Samedi
Yekune
Baron Samedi
1
4
2
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
30,157
40,792
Taken
39,210
38,644
Mitigated
21,903
9,199
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
13,951
852
347
2,116
11,603
6,009
808
1,876
9,727
41,604
0
W
Ares
9,120
619
0
4,521
21,139
28,211
296
5,345
15,794
22,888
0
W
Charybdis
Krake JWV
Charybdis
10,269
4,461
0
2,215
8,050
4,424
1,800
1,728
6,322
0
29,923
L
11,285
1,771
0
3,418
13,240
5,256
0
7,489
5,751
0
32,325
L
Baron Samedi
Yekune
Baron Samedi
8,648
734
1,040
3,278
10,686
4,665
0
8,049
2,637
28,087
0
L
10,224
4,703
0
4,719
15,284
11,982
0
7,982
7,302
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
25,775
147
Minions Killed
139
7
Camps Cleared
6
740,220
Distance Traveled
780,486
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,217
658
77
6
6
235,249
2
W
Ares
10,513
751
20
1
1
273,072
2
W
Charybdis
9,070
648
50
4
0
231,899
3
L
Tyr
8,425
602
45
3
3
290,109
2
L
Baron Samedi
8,178
584
42
3
2
226,033
1
L
Set
9,172
655
52
4
1
264,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role