Player Matchup

Da Ji
Da Ji
BaseGodEric
Da Ji
Level 126
God Stats
25W - 26L
1,535 SR
Queue Stats
429W - 381L
1,553 Elo+
Party 1
Hachiman
Hachiman
Chevinatorin
Hachiman
Level 160
God Stats
1W - 2L
1,481 SR
Queue Stats
68W - 48L
1,673 Elo+
Party 1
Athena
Athena
DimiLili
Athena
Level 148
God Stats
8W - 5L
1,699 SR
Queue Stats
139W - 123L
1,530 Elo+
Party 1
Agni
Agni
Guenen
Agni
Level 108
God Stats
15W - 16L
1,631 SR
Queue Stats
119W - 116L
1,568 Elo+
Party 1
Horus
Horus
UnfeedGorilla
Horus
Level 105
God Stats
6W - 4L
1,614 SR
Queue Stats
349W - 333L
1,590 Elo+
Party 1
Team Averages
Level 129
1,592 SR
1,583 Elo+

VS

Team Averages
Level 156
1,744 SR
1,856 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ascdnr
Anhur
Level 153
God Stats
2W - 0L
1,641 SR
Queue Stats
6W - 0L
1,940 Elo+
Party 2
Scylla
Scylla
Ascndr
Scylla
Level 160
God Stats
3W - 0L
1,869 SR
Queue Stats
399W - 56L
1,999 Elo+
Party 2
Ra
Ra
Gosick
Ra
Level 160
God Stats
6W - 1L
1,745 SR
Queue Stats
369W - 90L
1,926 Elo+
Party 2
Cabrakan
Cabrakan
Julían
Cabrakan
Level 160
God Stats
6W - 1L
1,967 SR
Queue Stats
375W - 102L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
7,912
791
6,464
11,474
6,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Chevinatorin
Hachiman
14
1 / 2 / 4
7,436
744
10,820
9,708
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
DimiLili
Athena
14
1 / 3 / 5
8,070
807
4,937
14,006
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
Guenen
Agni
13
1 / 5 / 4
7,151
715
11,691
9,203
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 4
7,894
789
4,436
13,634
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 14
8,136
814
5,844
11,019
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Ascdnr
Anhur
14
5 / 2 / 8
8,167
817
8,695
9,523
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ascndr
Scylla
16
6 / 1 / 8
9,041
904
13,287
6,141
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
16
5 / 1 / 10
8,669
867
13,243
8,291
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Julían
Cabrakan
14
1 / 2 / 15
8,290
829
9,296
15,578
20,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
18
18
Deaths
7
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
14
8
W
Anhur
Ascdnr
Anhur
5
2
8
4.5
W
Scylla
Ascndr
Scylla
6
1
8
10
L
3
4
0
0.75
L
Hachiman
Chevinatorin
Hachiman
1
2
4
1.5
L
Athena
DimiLili
Athena
1
3
5
1.17
W
Ra
5
1
10
10
L
Agni
Guenen
Agni
1
5
4
0.6
W
Cabrakan
Julían
Cabrakan
1
2
15
4.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,348
Damage
50,365
58,025
Taken
50,552
40,499
Mitigated
43,255
7,943
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,844
2,385
2,889
4,034
11,019
11,563
72
3,043
7,976
79
10,011
W
Anhur
Ascdnr
Anhur
8,695
5,121
0
931
9,523
4,439
1,555
2,486
7,037
0
22,691
W
Scylla
Ascndr
Scylla
13,287
1,941
0
500
6,141
2,755
288
2,587
3,554
36,958
0
L
6,464
354
0
1,665
11,474
6,046
0
7,130
4,344
0
17,419
L
Hachiman
Chevinatorin
Hachiman
10,820
6,251
0
1,189
9,708
3,949
0
6,519
3,189
0
37,110
L
Athena
DimiLili
Athena
4,937
1,430
0
1,800
14,006
15,223
0
8,264
5,660
11,147
0
W
Ra
13,243
1,228
5,311
3,316
8,291
4,186
1,009
3,561
4,730
40,391
0
L
Agni
Guenen
Agni
11,691
499
0
70
9,203
4,056
0
6,367
2,836
25,278
0
W
Cabrakan
Julían
Cabrakan
9,296
1,154
1,843
3,744
15,578
20,312
163
4,951
10,627
19,263
0
L
4,436
1,942
904
2,315
13,634
11,225
0
7,625
6,009
0
8,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
42,303
147
Minions Killed
208
0
Camps Cleared
0
1,054,022
Distance Traveled
1,042,856
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,136
814
13
1
0
190,223
4
W
Anhur
8,167
817
39
4
0
193,743
0
W
Scylla
9,041
904
71
7
0
222,377
1
L
Da Ji
7,912
791
29
3
0
220,663
4
L
Hachiman
7,436
744
65
7
0
209,959
0
L
Athena
8,070
807
11
1
0
211,004
1
W
Ra
8,669
867
63
6
0
233,949
1
L
Agni
7,151
715
35
4
0
201,822
4
W
Cabrakan
8,290
829
22
2
0
202,564
3
L
Horus
7,894
789
7
1
0
210,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role