Player Matchup

Zeus
Zeus
BossNerealka
Zeus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 75L
1,409 Elo+
Party 1
Yemoja
Yemoja
MrGαηør
Yemoja
Level 154
God Stats
1W - 0L
1,706 SR
Queue Stats
112W - 82L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
Player10001
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,658 Elo+
Party 3
Geb
Geb
Vilgons
Geb
Level 27
God Stats
1W - 3L
1,304 SR
Queue Stats
55W - 77L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
pashpash
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,657 Elo+
Party 3
Team Averages
Level 90
1,502 SR
1,541 Elo+

VS

Team Averages
Level 30
1,500 SR
1,481 Elo+
Discordia
Discordia
AlexPresa
Discordia
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 135L
1,432 Elo+
Solo
Yemoja
Yemoja
KeiseK
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,651 Elo+
Solo
Hades
Hades
LauchSuppe1543
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,548 Elo+
Solo
Tyr
Tyr
Vittumikseitoimi
Tyr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
vauvapistefi
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
9,352
779
13,330
10,567
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MrGαηør
Yemoja
15
2 / 3 / 12
8,863
739
12,294
14,429
8,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Player10001
Cthulhu
18
5 / 2 / 13
10,159
847
17,711
20,293
23,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
16
3 / 2 / 9
10,011
834
11,184
17,863
21,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
pashpash
Gilgamesh
17
9 / 3 / 8
10,362
864
12,334
18,987
20,696
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexPresa
Discordia
15
3 / 5 / 5
8,741
728
14,572
11,969
6,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
KeiseK
Yemoja
14
2 / 3 / 3
8,062
672
5,287
12,233
15,818
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 6
8,655
721
11,276
15,220
16,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 10
8,930
744
13,372
21,419
21,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
vauvapistefi
Heimdallr
15
3 / 6 / 6
8,735
728
8,601
13,250
7,891
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
22
Kills
13
14
Deaths
22
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlexPresa
Discordia
3
5
5
1.1
W
3
4
12
2.25
L
Yemoja
KeiseK
Yemoja
2
3
3
1.17
L
3
5
6
1.2
W
Yemoja
MrGαηør
Yemoja
2
3
12
2.67
W
Cthulhu
Player10001
Cthulhu
5
2
13
5.75
W
Geb
3
2
9
3.75
L
2
3
10
2.33
W
Gilgamesh
pashpash
Gilgamesh
9
3
8
4.33
L
Heimdallr
vauvapistefi
Heimdallr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,853
Damage
53,108
82,139
Taken
74,091
79,645
Mitigated
68,175
28,351
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlexPresa
Discordia
14,572
3,150
688
904
11,969
6,996
678
8,729
3,100
29,374
0
W
13,330
2,075
610
445
10,567
5,587
1,219
2,790
7,777
26,689
0
L
Yemoja
KeiseK
Yemoja
5,287
1,811
4,087
1,082
12,233
15,818
0
8,048
3,955
7,971
0
L
11,276
668
2,319
3,348
15,220
16,223
195
10,932
4,089
17,564
0
W
Yemoja
MrGαηør
Yemoja
12,294
3,085
7,470
2,214
14,429
8,144
2,319
6,879
7,550
18,086
0
W
Cthulhu
Player10001
Cthulhu
17,711
1,300
4,600
2,994
20,293
23,270
449
6,636
13,657
36,154
0
W
Geb
11,184
1,709
3,213
2,850
17,863
21,948
359
7,578
9,754
18,669
0
L
13,372
3,519
638
5,845
21,419
21,247
202
15,504
5,765
0
23,280
W
Gilgamesh
pashpash
Gilgamesh
12,334
2,693
2,105
1,850
18,987
20,696
0
7,252
11,735
193
16,236
L
Heimdallr
vauvapistefi
Heimdallr
8,601
3,244
373
754
13,250
7,891
337
10,540
2,470
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
43,123
103
Minions Killed
93
0
Camps Cleared
0
1,307,006
Distance Traveled
992,650
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,741
728
34
3
0
197,690
1
W
Zeus
9,352
779
36
3
0
217,689
1
L
Yemoja
8,062
672
0
0
0
178,074
0
L
Hades
8,655
721
14
1
0
187,966
1
W
Yemoja
8,863
739
13
1
0
261,635
1
W
Cthulhu
10,159
847
33
3
0
251,481
3
W
Geb
10,011
834
13
1
0
288,386
0
L
Tyr
8,930
744
15
1
0
239,735
0
W
Gilgamesh
10,362
864
8
1
0
287,815
0
L
Heimdallr
8,735
728
30
3
0
189,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role