Player Matchup

Cthulhu
Cthulhu
LittleRedX11
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 78L
1,377 Elo+
Solo
Sobek
Sobek
SHHitsaSECRET
Sobek
Level 124
God Stats
4W - 1L
1,574 SR
Queue Stats
207W - 215L
1,544 Elo+
Solo
Discordia
Discordia
superqueech
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 404L
1,572 Elo+
Solo
Da Ji
Da Ji
weedy_pot
Da Ji
Level 156
God Stats
3W - 3L
1,225 SR
Queue Stats
320W - 324L
1,429 Elo+
Solo
Artemis
Artemis
xAzaLuna
Artemis
Level 148
God Stats
13W - 12L
1,607 SR
Queue Stats
626W - 644L
1,548 Elo+
Solo
Team Averages
Level 129
1,481 SR
1,494 Elo+

VS

Team Averages
Level 104
1,491 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ChibiHeartMoon
Geb
Level 118
God Stats
1W - 2L
1,453 SR
Queue Stats
53W - 46L
1,567 Elo+
Party 1
Ravana
Ravana
Thereyesbrexs53
Ravana
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 237L
1,354 Elo+
Solo
Thoth
Thoth
bakashinjikun
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LittleRedX11
Cthulhu
17
3 / 2 / 17
10,259
789
13,285
24,759
18,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 21
10,961
843
8,647
20,058
26,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
superqueech
Discordia
18
8 / 3 / 13
10,858
835
16,841
9,110
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
weedy_pot
Da Ji
14
1 / 3 / 13
9,117
701
4,515
10,547
6,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
xAzaLuna
Artemis
20
11 / 2 / 15
11,893
915
32,268
18,491
10,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 4 / 5
9,681
745
20,835
30,030
22,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
 
Kuzenbo
14
0 / 5 / 8
8,706
670
7,848
19,339
28,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 9
9,399
723
11,004
14,233
14,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 7 / 3
8,687
668
4,925
14,323
9,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 3
8,961
689
14,292
14,127
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
26
Kills
12
13
Deaths
26
79
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
4
5
1.88
L
Kuzenbo
 
Kuzenbo
0
5
8
0.8
L
1
4
9
1.38
W
Cthulhu
LittleRedX11
Cthulhu
3
2
17
5.75
W
3
3
21
4.5
L
3
7
3
0.64
L
3
6
3
0.75
W
Discordia
superqueech
Discordia
8
3
13
4.83
W
Da Ji
weedy_pot
Da Ji
1
3
13
2.5
W
Artemis
xAzaLuna
Artemis
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,556
Damage
58,904
82,965
Taken
92,052
66,993
Mitigated
81,229
44,722
Healing
29,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
20,835
2,421
2,865
13,519
30,030
22,206
338
12,694
17,336
0
34,537
L
Kuzenbo
 
Kuzenbo
7,848
2,949
2,086
3,423
19,339
28,605
357
9,211
10,128
12,421
0
L
11,004
397
1,144
1,482
14,233
14,037
0
7,137
7,096
22,047
0
W
Cthulhu
LittleRedX11
Cthulhu
13,285
884
2,632
11,376
24,759
18,128
834
11,177
13,582
27,346
0
W
8,647
638
2,121
7,243
20,058
26,503
282
6,497
13,561
16,765
0
L
4,925
1,045
68
1,542
14,323
9,239
839
4,678
9,645
0
10,015
L
14,292
1,049
485
2,475
14,127
7,142
111
5,053
9,074
33,395
0
W
Discordia
superqueech
Discordia
16,841
620
3,876
882
9,110
4,824
1,325
3,786
5,324
35,994
0
W
Da Ji
weedy_pot
Da Ji
4,515
533
758
2,825
10,547
6,681
0
4,348
6,199
0
10,547
W
Artemis
xAzaLuna
Artemis
32,268
14,962
2,847
10,162
18,491
10,857
4,662
7,336
11,155
0
60,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
45,434
151
Minions Killed
106
0
Camps Cleared
0
1,228,119
Distance Traveled
1,128,026
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,681
745
25
2
0
220,242
3
L
Kuzenbo
8,706
670
10
1
0
246,846
0
L
Geb
9,399
723
15
1
0
220,189
1
W
Cthulhu
10,259
789
25
2
0
258,672
0
W
Sobek
10,961
843
17
1
0
266,473
0
L
Ravana
8,687
668
11
1
0
241,468
0
L
Thoth
8,961
689
45
3
0
199,281
4
W
Discordia
10,858
835
46
4
0
254,078
0
W
Da Ji
9,117
701
10
1
0
227,679
1
W
Artemis
11,893
915
53
4
0
221,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role