Player Matchup

Sol
Sol
SChaneque
Sol
Level 62
God Stats
4W - 3L
1,729 SR
Queue Stats
61W - 74L
1,449 Elo+
Party 1
Chaac
Chaac
SURKlI
Chaac
Level 68
God Stats
1W - 2L
1,502 SR
Queue Stats
69W - 90L
1,460 Elo+
Party 1
Thanatos
Thanatos
TheRealDongzilla
Thanatos
Level 92
God Stats
0W - 4L
1,268 SR
Queue Stats
3W - 13L
1,158 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,356 Elo+

VS

Team Averages
Level 108
1,564 SR
1,454 Elo+
Guan Yu
Guan Yu
BrainWahl
Guan Yu
Level 116
God Stats
16W - 9L
1,614 SR
Queue Stats
121W - 114L
1,526 Elo+
Solo
Hel
Hel
DiamondHandJay
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,407 Elo+
Solo
Sylvanus
Sylvanus
HAIK 2008
Sylvanus
Level 82
God Stats
3W - 1L
1,577 SR
Queue Stats
106W - 124L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,700
670
12,206
8,556
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
SURKlI
Chaac
12
1 / 0 / 2
6,915
692
9,728
11,279
5,762
6
1 / 3 / 1
5,860
586
3,209
4,837
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrainWahl
Guan Yu
11
3 / 1 / 2
7,295
730
5,999
13,771
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 3
7,235
724
8,245
6,486
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
HAIK 2008
Sylvanus
10
0 / 2 / 5
6,925
693
6,594
13,224
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BrainWahl
Guan Yu
3
1
2
4
W
3
0
3
4.5
W
Sylvanus
HAIK 2008
Sylvanus
0
2
5
1.25
L
1
3
2
0.67
L
Chaac
SURKlI
Chaac
1
0
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
20,838
24,672
Taken
33,481
10,242
Mitigated
24,219
6,544
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BrainWahl
Guan Yu
5,999
441
1,765
2,743
13,771
11,690
0
3,288
10,483
0
21,041
W
8,245
123
3,587
3,504
6,486
2,696
0
2,392
4,094
28,988
0
W
Sylvanus
HAIK 2008
Sylvanus
6,594
1,753
2,397
3,234
13,224
9,833
0
4,833
8,391
11,239
0
L
12,206
5,484
0
2,644
8,556
2,614
0
4,847
3,709
27,292
3,809
L
Chaac
SURKlI
Chaac
9,728
2,436
0
2,648
11,279
5,762
0
7,737
3,542
0
27,699
L
3,209
980
0
1,252
4,837
1,866
0
2,538
2,299
0
7,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
21,455
108
Minions Killed
94
2
Camps Cleared
6
470,168
Distance Traveled
588,172
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,295
730
28
3
1
215,000
3
W
Hel
7,235
724
54
5
3
188,283
2
W
Sylvanus
6,925
693
12
1
2
184,889
0
L
Sol
6,700
670
63
6
2
163,997
0
L
Chaac
6,915
692
35
4
0
194,360
0
L
Thanatos
5,860
586
10
1
0
111,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role