Player Matchup

Ne Zha
Ne Zha
Chavakhi
Ne Zha
Level 109
God Stats
7W - 10L
1,458 SR
Queue Stats
659W - 680L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
DeimiosX
Danzaburou
Level 101
God Stats
8W - 7L
1,641 SR
Queue Stats
521W - 536L
1,488 Elo+
Party 2
Sol
Sol
Kurame83
Sol
Level 61
God Stats
12W - 7L
1,620 SR
Queue Stats
244W - 316L
1,513 Elo+
Party 2
Anubis
Anubis
NoctisAventura
Anubis
Level 149
God Stats
2W - 2L
1,685 SR
Queue Stats
376W - 399L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
Sunny59167
Kuzenbo
Level 127
God Stats
5W - 20L
1,203 SR
Queue Stats
420W - 435L
1,486 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,486 Elo+

VS

Team Averages
Level 118
1,583 SR
1,474 Elo+
Sobek
Sobek
 
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BlossomBlitz
The Morrigan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 92L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
LooolyPop
Kukulkan
Level 147
God Stats
6W - 1L
1,621 SR
Queue Stats
146W - 168L
1,502 Elo+
Solo
Mulan
Mulan
l RC23 l
Mulan
Level 147
God Stats
2W - 0L
1,674 SR
Queue Stats
96W - 93L
1,460 Elo+
Party 1
Sol
Sol
pineCone123
Sol
Level 64
God Stats
4W - 2L
1,619 SR
Queue Stats
221W - 220L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chavakhi
Ne Zha
19
6 / 5 / 6
10,579
705
16,751
17,605
9,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DeimiosX
Danzaburou
16
3 / 6 / 10
9,684
646
9,636
16,319
8,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 7 / 11
9,237
616
10,610
18,245
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 6 / 7
10,233
682
17,800
14,024
8,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Sunny59167
Kuzenbo
17
3 / 4 / 11
9,850
657
11,859
20,114
25,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
3 / 4 / 18
11,759
784
10,050
38,447
41,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
BlossomBlitz
The Morrigan
19
11 / 3 / 15
12,069
805
13,550
8,675
4,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LooolyPop
Kukulkan
19
4 / 4 / 19
11,863
791
22,609
12,358
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mulan
l RC23 l
Mulan
18
6 / 5 / 14
11,683
779
10,956
19,791
15,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 15
11,317
754
19,510
15,718
7,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
18
Kills
28
28
Deaths
20
45
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
18
3
W
The Morrigan
BlossomBlitz
The Morrigan
11
3
15
6.17
L
Ne Zha
Chavakhi
Ne Zha
6
5
6
1.8
L
Danzaburou
DeimiosX
Danzaburou
3
6
10
1.33
L
2
7
11
1.07
W
Kukulkan
LooolyPop
Kukulkan
4
4
19
3.38
L
4
6
7
1.25
L
Kuzenbo
Sunny59167
Kuzenbo
3
4
11
2.13
W
Mulan
l RC23 l
Mulan
6
5
14
2.6
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,656
Damage
76,675
86,307
Taken
94,989
59,374
Mitigated
74,124
30,018
Healing
40,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,050
533
731
17,692
38,447
41,139
558
13,055
24,840
19,496
0
W
The Morrigan
BlossomBlitz
The Morrigan
13,550
772
2,144
2,558
8,675
4,126
1,909
4,962
3,518
27,677
0
L
Ne Zha
Chavakhi
Ne Zha
16,751
2,826
863
5,001
17,605
9,579
0
12,518
5,087
0
33,478
L
Danzaburou
DeimiosX
Danzaburou
9,636
4,630
2,516
3,193
16,319
8,022
0
13,102
3,217
0
28,805
L
10,610
6,019
887
4,403
18,245
7,985
172
14,711
3,534
23,788
0
W
Kukulkan
LooolyPop
Kukulkan
22,609
380
2,362
2,108
12,358
5,865
1,540
6,010
6,006
56,892
0
L
17,800
1,611
656
3,517
14,024
8,659
0
10,864
3,160
44,966
0
L
Kuzenbo
Sunny59167
Kuzenbo
11,859
3,326
1,615
7,367
20,114
25,129
44
14,524
5,590
19,260
0
W
Mulan
l RC23 l
Mulan
10,956
1,976
1,246
6,583
19,791
15,718
232
7,282
12,315
0
20,309
W
19,510
6,553
376
4,979
15,718
7,276
4,222
7,392
8,041
44,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
58,691
154
Minions Killed
195
0
Camps Cleared
0
1,220,175
Distance Traveled
1,347,595
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,759
784
15
1
0
289,455
1
W
The Morrigan
12,069
805
31
2
0
263,756
0
L
Ne Zha
10,579
705
17
1
0
253,994
0
L
Danzaburou
9,684
646
41
3
0
233,602
1
L
Sol
9,237
616
23
2
0
230,521
0
W
Kukulkan
11,863
791
80
5
0
278,375
4
L
Anubis
10,233
682
63
4
0
195,749
0
L
Kuzenbo
9,850
657
10
1
0
306,309
7
W
Mulan
11,683
779
24
2
0
254,455
0
W
Sol
11,317
754
45
3
0
261,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role