Player Matchup

Fenrir
Fenrir
Food4me247
Fenrir
Level 114
God Stats
1W - 2L
1,297 SR
Queue Stats
219W - 228L
1,393 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 157
God Stats
314W - 310L
1,550 SR
Queue Stats
396W - 432L
1,412 Elo+
Solo
Atlas
Atlas
SoullessGing36
Atlas
Level 144
God Stats
20W - 20L
1,487 SR
Queue Stats
170W - 180L
1,377 Elo+
Solo
Cernunnos
Cernunnos
Strange_Fruut
Cernunnos
Level 127
God Stats
22W - 14L
1,577 SR
Queue Stats
299W - 309L
1,386 Elo+
Solo
Agni
Agni
kereemthegreat
Agni
Level 90
God Stats
15W - 9L
1,570 SR
Queue Stats
162W - 151L
1,384 Elo+
Solo
Team Averages
Level 126
1,496 SR
1,390 Elo+

VS

Team Averages
Level 61
1,579 SR
1,367 Elo+
Medusa
Medusa
CarmC77
Medusa
Level 83
God Stats
191W - 178L
1,459 SR
Queue Stats
192W - 182L
1,411 Elo+
Solo
Horus
Horus
KSZ_Nando
Horus
Level 57
God Stats
82W - 64L
1,506 SR
Queue Stats
133W - 138L
1,383 Elo+
Party 1
Chiron
Chiron
KSZ_PQDTASSIS
Chiron
Level 28
God Stats
19W - 24L
1,448 SR
Queue Stats
47W - 82L
1,333 Elo+
Party 1
Anubis
Anubis
SimpleRick4232
Anubis
Level 59
God Stats
8W - 4L
1,652 SR
Queue Stats
215W - 245L
1,342 Elo+
Solo
Cliodhna
Cliodhna
pablobais
Cliodhna
Level 80
God Stats
3W - 2L
1,829 SR
Queue Stats
504W - 568L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Food4me247
Fenrir
13
6 / 5 / 0
8,053
575
7,539
14,847
8,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 3
8,399
600
7,690
10,555
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
6,863
490
6,843
12,545
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Strange_Fruut
Cernunnos
12
0 / 1 / 2
7,089
506
9,298
5,390
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
7,809
558
7,044
7,875
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CarmC77
Medusa
14
2 / 2 / 3
8,378
598
8,799
11,663
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
KSZ_Nando
Horus
10
1 / 1 / 2
6,936
495
4,128
12,920
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 1
6,134
438
3,798
7,474
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 5 / 0
7,801
557
5,521
13,367
7,215
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
pablobais
Cliodhna
12
1 / 1 / 3
6,873
491
5,253
11,160
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
9
Kills
11
12
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
CarmC77
Medusa
2
2
3
1.75
W
Fenrir
Food4me247
Fenrir
6
5
0
1.2
L
Horus
KSZ_Nando
Horus
1
1
2
2
L
2
0
1
2.5
W
1
1
3
2.5
L
5
5
0
1
W
0
2
1
0.25
W
Cernunnos
Strange_Fruut
Cernunnos
0
1
2
1
W
2
3
2
1
L
Cliodhna
pablobais
Cliodhna
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
27,499
51,212
Taken
56,584
26,415
Mitigated
29,451
16,773
Healing
25,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CarmC77
Medusa
8,799
3,915
0
4,515
11,663
5,197
2,399
5,222
6,441
0
64,576
W
Fenrir
Food4me247
Fenrir
7,539
2,691
0
3,004
14,847
8,213
0
985
13,862
0
50,489
L
Horus
KSZ_Nando
Horus
4,128
1,684
1,632
6,006
12,920
10,370
0
4,511
8,409
0
15,840
L
3,798
1,634
557
2,544
7,474
2,359
0
2,460
5,014
0
26,820
W
7,690
86
109
6,358
10,555
5,123
590
0
10,555
60,210
0
L
5,521
407
0
5,510
13,367
7,215
522
6,356
7,011
47,961
0
W
6,843
2,445
0
2,954
12,545
8,983
0
646
11,899
19,671
0
W
Cernunnos
Strange_Fruut
Cernunnos
9,298
4,080
0
3,508
5,390
1,526
801
237
5,153
0
54,957
W
7,044
1,138
0
840
7,875
2,570
832
3,653
4,222
44,921
0
L
Cliodhna
pablobais
Cliodhna
5,253
995
0
4,256
11,160
4,310
0
3,028
8,132
0
44,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
36,122
363
Minions Killed
349
0
Camps Cleared
0
1,299,156
Distance Traveled
1,263,246
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,378
598
107
8
0
220,333
0
W
Fenrir
8,053
575
74
5
0
254,148
1
L
Horus
6,936
495
19
1
0
301,071
2
L
Chiron
6,134
438
54
4
0
190,138
0
W
Hades
8,399
600
113
8
0
260,834
4
L
Anubis
7,801
557
89
6
0
213,953
0
W
Atlas
6,863
490
19
1
0
283,568
6
W
Cernunnos
7,089
506
91
7
0
248,619
5
W
Agni
7,809
558
66
5
0
251,987
4
L
Cliodhna
6,873
491
80
6
0
337,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role