Player Matchup

Ymir
Ymir
DarthJommu
Ymir
Level 88
God Stats
39W - 41L
1,511 SR
Queue Stats
127W - 180L
1,434 Elo+
Party 1
Freya
Freya
DeviousMicky
Freya
Level 89
God Stats
3W - 4L
1,590 SR
Queue Stats
154W - 199L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Suc0
Danzaburou
Level 75
God Stats
2W - 2L
1,560 SR
Queue Stats
17W - 17L
1,485 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,458 Elo+

VS

Team Averages
Level 131
1,598 SR
1,536 Elo+
Hercules
Hercules
FUNK3Y CH1CK3N
Hercules
Level 147
God Stats
24W - 6L
1,591 SR
Queue Stats
197W - 102L
1,635 Elo+
Party 2
Vulcan
Vulcan
Hazzler2001
Vulcan
Level 127
God Stats
24W - 18L
1,697 SR
Queue Stats
257W - 155L
1,656 Elo+
Party 2
Charybdis
Charybdis
Sp4rK84
Charybdis
Level 120
God Stats
2W - 4L
1,505 SR
Queue Stats
18W - 23L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
10,259
684
4,043
17,413
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 3
9,708
647
11,834
12,941
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Suc0
Danzaburou
14
2 / 3 / 3
9,921
661
9,840
13,875
6,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 1 / 4
9,393
626
4,308
9,337
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
16
4 / 1 / 1
10,476
698
19,123
9,824
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Sp4rK84
Charybdis
15
2 / 3 / 3
9,836
656
9,139
10,296
4,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
7
7
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
2
4
3
0.88
W
Hercules
1
1
4
3
W
Vulcan
4
1
1
4.5
W
Charybdis
Sp4rK84
Charybdis
2
3
3
1.17
L
Danzaburou
Suc0
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
32,570
44,229
Taken
29,457
31,778
Mitigated
19,916
11,194
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
879
0
4,441
17,413
19,437
216
5,495
11,544
21,817
0
L
11,834
3,727
0
3,755
12,941
5,934
338
5,185
7,303
37,272
0
W
Hercules
4,308
1,654
0
3,732
9,337
10,515
0
5,557
3,780
0
10,146
W
Vulcan
19,123
3,335
0
350
9,824
4,881
0
5,259
4,565
57,521
0
W
Charybdis
Sp4rK84
Charybdis
9,139
4,847
0
944
10,296
4,520
487
5,392
4,904
0
34,718
L
Danzaburou
Suc0
Danzaburou
9,840
4,652
0
2,998
13,875
6,407
1,256
7,953
5,417
0
44,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
29,705
181
Minions Killed
173
5
Camps Cleared
10
847,712
Distance Traveled
703,319
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,259
684
29
2
2
297,052
5
L
Freya
9,708
647
54
4
1
274,039
4
W
Hercules
9,393
626
8
1
2
142,464
2
W
Vulcan
10,476
698
100
7
5
308,663
1
W
Charybdis
9,836
656
65
4
3
252,192
0
L
Danzaburou
9,921
661
98
7
2
276,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role