Player Matchup

Awilix
Awilix
IANGHDZ
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,414 Elo+
Solo
King Arthur
King Arthur
TrippplePounder
King Arthur
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 109L
1,465 Elo+
Solo
Sol
Sol
electricivy
Sol
Level 128
God Stats
11W - 11L
1,561 SR
Queue Stats
84W - 104L
1,416 Elo+
Solo
Yemoja
Yemoja
getsome271
Yemoja
Level 82
God Stats
5W - 2L
1,581 SR
Queue Stats
40W - 27L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
iKy3
Baron Samedi
Level 64
God Stats
93W - 62L
1,408 SR
Queue Stats
150W - 146L
1,349 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,429 Elo+

VS

Team Averages
Level 111
1,400 SR
1,427 Elo+
Hades
Hades
EIBadBunny
Hades
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 220L
1,419 Elo+
Solo
Lancelot
Lancelot
SakaLaChiChi420
Lancelot
Level 107
God Stats
2W - 4L
1,176 SR
Queue Stats
38W - 36L
1,465 Elo+
Party 1
Cerberus
Cerberus
bassXfiend420
Cerberus
Level 145
God Stats
0W - 3L
1,361 SR
Queue Stats
108W - 109L
1,456 Elo+
Party 1
Izanami
Izanami
ben666taco
Izanami
Level 149
God Stats
1W - 2L
1,626 SR
Queue Stats
56W - 58L
1,417 Elo+
Solo
Neith
Neith
nicolas_3020Nico
Neith
Level 69
God Stats
11W - 14L
1,338 SR
Queue Stats
178W - 181L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IANGHDZ
Awilix
16
3 / 0 / 4
9,920
522
6,189
16,595
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TrippplePounder
King Arthur
15
2 / 1 / 3
9,667
509
7,210
16,607
17,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 0 / 0
11,237
591
14,397
21,309
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
getsome271
Yemoja
14
0 / 0 / 9
9,271
488
7,457
10,418
8,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
iKy3
Baron Samedi
15
4 / 0 / 5
9,885
520
15,468
9,727
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
0 / 6 / 1
8,244
434
9,879
16,242
9,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
12
0 / 3 / 0
7,307
385
4,615
15,968
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
bassXfiend420
Cerberus
12
0 / 0 / 1
7,737
407
4,487
13,455
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ben666taco
Izanami
14
0 / 4 / 0
8,370
441
10,560
14,825
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 0
9,401
495
12,052
10,879
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
1
1
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
0
6
1
0.08
W
Awilix
IANGHDZ
Awilix
3
0
4
5
L
Lancelot
0
3
0
0
W
King Arthur
TrippplePounder
King Arthur
2
1
3
3.5
L
Cerberus
bassXfiend420
Cerberus
0
0
1
0.5
L
Izanami
ben666taco
Izanami
0
4
0
0
W
7
0
0
7
W
Yemoja
getsome271
Yemoja
0
0
9
4.5
W
Baron Samedi
iKy3
Baron Samedi
4
0
5
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,721
Damage
41,593
74,656
Taken
71,369
46,174
Mitigated
37,563
39,615
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
9,879
1,113
109
2,616
16,242
9,496
0
9,815
6,427
60,347
0
W
Awilix
IANGHDZ
Awilix
6,189
3,069
0
6,927
16,595
7,670
0
2,537
14,058
0
88,403
L
Lancelot
4,615
981
0
3,217
15,968
6,717
0
4,179
11,789
0
56,927
W
King Arthur
TrippplePounder
King Arthur
7,210
578
0
2,134
16,607
17,798
24
1,063
15,544
0
60,209
L
Cerberus
bassXfiend420
Cerberus
4,487
93
0
3,819
13,455
9,763
0
9,954
3,501
32,467
0
L
Izanami
ben666taco
Izanami
10,560
7,116
132
5,343
14,825
5,928
0
10,766
4,059
0
76,642
W
14,397
7,448
0
16,481
21,309
6,961
936
3,398
17,911
111,893
0
W
Yemoja
getsome271
Yemoja
7,457
1,646
5,801
3,802
10,418
8,897
226
3,866
6,552
25,228
0
W
Baron Samedi
iKy3
Baron Samedi
15,468
1,636
652
3,818
9,727
4,848
422
4,438
5,289
76,495
0
L
12,052
5,063
0
3,608
10,879
5,659
1,056
2,608
8,271
0
70,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
41,059
554
Minions Killed
514
0
Camps Cleared
0
1,782,919
Distance Traveled
1,636,414
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,244
434
103
5
0
324,108
3
W
Awilix
9,920
522
128
7
0
401,351
0
L
Lancelot
7,307
385
94
5
0
368,748
2
W
King Arthur
9,667
509
101
5
0
339,609
0
L
Cerberus
7,737
407
49
3
0
355,829
6
L
Izanami
8,370
441
129
7
0
306,103
5
W
Sol
11,237
591
184
10
0
326,542
6
W
Yemoja
9,271
488
33
2
0
369,515
4
W
Baron Samedi
9,885
520
108
6
0
345,902
0
L
Neith
9,401
495
139
7
0
281,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role