Player Matchup

Fenrir
Fenrir
IceSmaug
Fenrir
Level 29
God Stats
12W - 6L
1,691 SR
Queue Stats
23W - 12L
1,714 Elo+
Party 1
Nemesis
Nemesis
Ka9eKao
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1
Ra
Ra
Kimaera
Ra
Level 146
God Stats
9W - 19L
1,585 SR
Queue Stats
333W - 321L
1,564 Elo+
Solo
He Bo
He Bo
Thanosgaming94
He Bo
Level 87
God Stats
0W - 1L
1,499 SR
Queue Stats
47W - 72L
1,411 Elo+
Solo
Medusa
Medusa
ZergoMachina
Medusa
Level 123
God Stats
3W - 3L
1,556 SR
Queue Stats
55W - 64L
1,454 Elo+
Party 1
Team Averages
Level 80
1,566 SR
1,517 Elo+

VS

Team Averages
Level 97
1,524 SR
1,603 Elo+
Anubis
Anubis
 
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DayM00N
Guan Yu
Level 59
God Stats
2W - 1L
1,446 SR
Queue Stats
9W - 5L
1,409 Elo+
Solo
Arachne
Arachne
Ksion1221
Arachne
Level 148
God Stats
27W - 6L
1,524 SR
Queue Stats
219W - 124L
1,704 Elo+
Solo
Xing Tian
Xing Tian
Luniv
Xing Tian
Level 86
God Stats
1W - 0L
1,652 SR
Queue Stats
14W - 7L
1,671 Elo+
Solo
Nu Wa
Nu Wa
Redsy
Nu Wa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IceSmaug
Fenrir
14
3 / 3 / 5
8,775
798
6,654
14,419
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Ka9eKao
Nemesis
13
0 / 4 / 5
7,511
683
4,949
10,062
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 2 / 3
8,571
779
8,718
9,070
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
8,051
732
7,960
8,172
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
2 / 3 / 6
8,221
747
8,740
9,382
3,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 0 / 8
9,381
853
9,399
5,006
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
DayM00N
Guan Yu
14
2 / 3 / 3
8,146
741
5,757
11,446
10,705
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Ksion1221
Arachne
17
8 / 2 / 5
9,537
867
11,268
16,427
9,735
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Luniv
Xing Tian
14
2 / 2 / 6
8,546
777
5,222
10,639
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
Redsy
Nu Wa
14
0 / 2 / 7
7,952
723
12,232
7,135
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
9
Kills
15
15
Deaths
9
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
8
7
W
Guan Yu
DayM00N
Guan Yu
2
3
3
1.17
L
Fenrir
IceSmaug
Fenrir
3
3
5
1.83
L
Nemesis
Ka9eKao
Nemesis
0
4
5
0.63
L
3
2
3
2.25
W
Arachne
Ksion1221
Arachne
8
2
5
5.25
W
Xing Tian
Luniv
Xing Tian
2
2
6
2.5
W
Nu Wa
Redsy
Nu Wa
0
2
7
1.75
L
1
3
5
1.17
L
Medusa
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,021
Damage
43,878
51,105
Taken
50,653
28,584
Mitigated
36,770
13,476
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,399
964
0
858
5,006
2,589
589
1,475
3,531
42,231
0
W
Guan Yu
DayM00N
Guan Yu
5,757
307
1,902
1,881
11,446
10,705
103
3,309
8,137
0
19,178
L
Fenrir
IceSmaug
Fenrir
6,654
1,366
699
4,017
14,419
13,111
0
8,670
5,749
0
14,832
L
Nemesis
Ka9eKao
Nemesis
4,949
1,184
0
1,221
10,062
4,363
0
4,886
5,176
0
22,297
L
8,718
876
2,584
3,495
9,070
4,686
65
4,668
4,402
45,139
0
W
Arachne
Ksion1221
Arachne
11,268
7,541
0
5,148
16,427
9,735
1,128
5,866
10,561
0
29,831
W
Xing Tian
Luniv
Xing Tian
5,222
135
0
1,076
10,639
10,947
810
3,217
7,422
13,322
0
W
Nu Wa
Redsy
Nu Wa
12,232
2,651
0
500
7,135
2,794
1,762
2,811
4,324
25,393
0
L
7,960
352
0
574
8,172
2,791
203
3,192
4,980
18,685
0
L
Medusa
8,740
4,818
0
886
9,382
3,633
537
5,437
3,945
0
37,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
43,562
257
Minions Killed
204
0
Camps Cleared
0
1,080,492
Distance Traveled
1,184,334
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,381
853
88
8
0
221,953
1
W
Guan Yu
8,146
741
32
3
0
245,143
0
L
Fenrir
8,775
798
16
1
0
226,419
1
L
Nemesis
7,511
683
43
4
0
202,110
0
L
Ra
8,571
779
99
9
0
225,620
4
W
Arachne
9,537
867
42
4
0
283,085
0
W
Xing Tian
8,546
777
21
2
0
234,042
0
W
Nu Wa
7,952
723
21
2
0
200,111
1
L
He Bo
8,051
732
27
2
0
203,753
0
L
Medusa
8,221
747
72
7
0
222,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role