Player Matchup

Izanami
Izanami
AdamZapple
Izanami
Level 141
God Stats
4W - 5L
1,535 SR
Queue Stats
219W - 185L
1,573 Elo+
Party 1
Shiva
Shiva
JVD_24
Shiva
Level 89
God Stats
5W - 8L
1,130 SR
Queue Stats
32W - 33L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Mister AlerioN
Nu Wa
Level 129
God Stats
6W - 5L
1,595 SR
Queue Stats
340W - 299L
1,544 Elo+
Party 1
Team Averages
Level 120
1,420 SR
1,498 Elo+

VS

Team Averages
Level 71
1,419 SR
1,330 Elo+
He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ERENJAEGER83917
Jing Wei
Level 7
God Stats
5W - 12L
1,258 SR
Queue Stats
39W - 69L
1,170 Elo+
Party 2
Amaterasu
Amaterasu
MxMToto91121
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 190L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdamZapple
Izanami
13
6 / 1 / 3
8,264
826
8,273
6,447
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
JVD_24
Shiva
12
2 / 4 / 7
7,401
740
5,218
10,382
7,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 7
7,737
774
9,192
5,765
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 2 / 4
7,087
709
5,703
8,356
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
11
1 / 3 / 3
6,485
649
2,628
6,021
2,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
MxMToto91121
Amaterasu
10
3 / 5 / 1
7,278
728
5,954
13,070
11,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
6
6
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
4
2
W
Izanami
AdamZapple
Izanami
6
1
3
7.5
L
Jing Wei
1
3
3
0.83
W
Shiva
JVD_24
Shiva
2
4
7
1.38
W
2
1
7
5.5
L
Amaterasu
MxMToto91121
Amaterasu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
14,285
22,594
Taken
27,447
12,093
Mitigated
17,175
3,309
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,703
311
0
1,462
8,356
2,990
0
2,908
5,110
25,442
0
W
Izanami
AdamZapple
Izanami
8,273
5,968
0
1,482
6,447
2,433
1,155
1,370
4,972
0
33,729
L
Jing Wei
2,628
2,531
0
238
6,021
2,477
0
2,083
3,698
0
9,832
W
Shiva
JVD_24
Shiva
5,218
1,322
426
558
10,382
7,676
0
2,457
7,677
114
14,700
W
9,192
2,938
0
843
5,765
1,984
990
1,993
3,629
32,427
0
L
Amaterasu
MxMToto91121
Amaterasu
5,954
1,945
164
2,729
13,070
11,708
0
3,554
9,215
0
19,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
20,850
135
Minions Killed
103
7
Camps Cleared
2
535,737
Distance Traveled
483,292
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,087
709
52
5
2
181,979
2
W
Izanami
8,264
826
50
5
3
183,429
2
L
Jing Wei
6,485
649
17
2
0
152,984
0
W
Shiva
7,401
740
21
2
0
170,205
0
W
Nu Wa
7,737
774
64
6
4
182,103
2
L
Amaterasu
7,278
728
34
3
0
148,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role