Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
CrunchyEye
Sun Wukong
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 72L
1,365 Elo+
Party 3
Chang'e
Chang'e
IncompetentYeti
Chang'e
Level 47
God Stats
15W - 16L
1,543 SR
Queue Stats
227W - 331L
1,307 Elo+
Party 3
Cabrakan
Cabrakan
Osiris 3RD
Cabrakan
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
265W - 282L
1,465 Elo+
Party 1
Izanami
Izanami
PhatBundah420
Izanami
Level 3
God Stats
0W - 4L
1,219 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 1
Team Averages
Level 34
1,452 SR
1,351 Elo+

VS

Team Averages
Level 85
1,449 SR
1,365 Elo+
Arachne
Arachne
FemaleHorse
Arachne
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,339 Elo+
Party 2
Bacchus
Bacchus
Gissemann
Bacchus
Level 101
God Stats
17W - 14L
1,502 SR
Queue Stats
38W - 46L
1,335 Elo+
Party 2
Tyr
Tyr
Stalek
Tyr
Level 120
God Stats
3W - 2L
1,467 SR
Queue Stats
359W - 395L
1,427 Elo+
Solo
Izanami
Izanami
TheRealMirza
Izanami
Level 78
God Stats
33W - 35L
1,518 SR
Queue Stats
521W - 554L
1,366 Elo+
Solo
Eset
Eset
tinag
Eset
Level 111
God Stats
2W - 4L
1,255 SR
Queue Stats
41W - 49L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 3
6,635
415
3,438
11,963
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
CrunchyEye
Sun Wukong
13
2 / 1 / 0
7,673
480
6,494
11,558
7,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 9 / 1
7,705
482
8,412
14,016
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Osiris 3RD
Cabrakan
11
0 / 3 / 0
7,138
446
2,532
14,517
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
10
0 / 3 / 0
6,210
388
5,491
8,351
3,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FemaleHorse
Arachne
16
8 / 1 / 3
9,684
605
13,400
13,327
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Gissemann
Bacchus
12
1 / 1 / 6
8,002
500
5,187
11,803
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
Stalek
Tyr
15
1 / 1 / 1
9,271
579
6,277
11,198
8,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
TheRealMirza
Izanami
14
4 / 1 / 2
8,963
560
11,709
6,309
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
tinag
Eset
14
5 / 1 / 8
9,402
588
6,297
11,582
8,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
19
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
3
0.5
L
Sun Wukong
CrunchyEye
Sun Wukong
2
1
0
2
W
Arachne
FemaleHorse
Arachne
8
1
3
9.5
W
Bacchus
Gissemann
Bacchus
1
1
6
4
L
2
9
1
0.28
L
Cabrakan
Osiris 3RD
Cabrakan
0
3
0
0
L
Izanami
0
3
0
0
W
Tyr
Stalek
Tyr
1
1
1
1.5
W
Izanami
TheRealMirza
Izanami
4
1
2
5
W
Eset
tinag
Eset
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
42,870
60,405
Taken
54,219
37,129
Mitigated
39,422
10,924
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,438
1,714
0
1,161
11,963
4,176
197
850
11,113
0
33,139
L
Sun Wukong
CrunchyEye
Sun Wukong
6,494
652
0
2,565
11,558
7,644
0
0
11,558
0
44,020
W
Arachne
FemaleHorse
Arachne
13,400
7,673
0
6,999
13,327
7,739
1,196
1,445
11,738
0
88,941
W
Bacchus
Gissemann
Bacchus
5,187
903
120
2,953
11,803
12,639
898
3,142
8,571
22,198
0
L
8,412
1,377
440
2,132
14,016
5,407
287
5,736
8,280
43,224
0
L
Cabrakan
Osiris 3RD
Cabrakan
2,532
302
222
2,844
14,517
16,419
0
2,835
11,682
31,274
0
L
Izanami
5,491
3,918
0
1,560
8,351
3,483
0
2,063
6,288
0
50,521
W
Tyr
Stalek
Tyr
6,277
537
0
4,649
11,198
8,482
136
0
11,198
0
60,388
W
Izanami
TheRealMirza
Izanami
11,709
8,159
0
1,447
6,309
2,398
2,952
664
5,603
0
85,745
W
Eset
tinag
Eset
6,297
754
0
2,235
11,582
8,164
995
4,993
6,165
52,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
45,322
377
Minions Killed
505
0
Camps Cleared
0
1,411,705
Distance Traveled
1,525,513
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,635
415
69
4
0
337,496
5
L
Sun Wukong
7,673
480
71
4
0
299,107
0
W
Arachne
9,684
605
128
8
0
402,061
0
W
Bacchus
8,002
500
30
2
0
299,335
6
L
Chang'e
7,705
482
86
5
0
248,259
0
L
Cabrakan
7,138
446
49
3
0
267,365
0
L
Izanami
6,210
388
102
6
0
259,478
0
W
Tyr
9,271
579
126
8
0
313,752
8
W
Izanami
8,963
560
137
9
0
236,029
3
W
Eset
9,402
588
84
5
0
274,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role