Player Matchup

Poseidon
Poseidon
RyuNatsuky15
Poseidon
Level 57
God Stats
4W - 6L
1,246 SR
Queue Stats
39W - 61L
1,347 Elo+
Solo
Sylvanus
Sylvanus
ShortyFireBurnin
Sylvanus
Level 99
God Stats
44W - 63L
1,416 SR
Queue Stats
214W - 304L
1,302 Elo+
Party 1
Thanatos
Thanatos
XcBeast78
Thanatos
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 12L
1,044 Elo+
Party 1
Team Averages
Level 55
1,387 SR
1,231 Elo+

VS

Team Averages
Level 92
1,449 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Rob_08166
Nemesis
Level 52
God Stats
5W - 10L
1,335 SR
Queue Stats
98W - 132L
1,248 Elo+
Solo
Osiris
Osiris
Shy energy
Osiris
Level 117
God Stats
4W - 3L
1,512 SR
Queue Stats
30W - 28L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RyuNatsuky15
Poseidon
15
4 / 3 / 0
9,833
656
16,702
13,791
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 2
8,762
584
11,005
20,512
17,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
XcBeast78
Thanatos
11
0 / 6 / 4
8,475
565
4,762
10,474
4,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 6
11,251
750
13,369
11,280
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Rob_08166
Nemesis
15
4 / 1 / 10
10,895
726
12,925
17,812
11,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Shy energy
Osiris
16
4 / 3 / 10
10,769
718
14,118
17,875
11,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
6
9
W
Nemesis
Rob_08166
Nemesis
4
1
10
9
L
Poseidon
RyuNatsuky15
Poseidon
4
3
0
1.33
L
0
5
2
0.2
W
Osiris
Shy energy
Osiris
4
3
10
3
L
Thanatos
XcBeast78
Thanatos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
40,412
44,777
Taken
46,967
27,426
Mitigated
27,668
12,908
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,369
5,063
453
6,659
11,280
5,163
1,550
6,638
4,642
46,917
4,906
W
Nemesis
Rob_08166
Nemesis
12,925
7,562
545
7,289
17,812
11,437
265
11,073
6,739
0
33,620
L
Poseidon
RyuNatsuky15
Poseidon
16,702
3,131
0
1,190
13,791
5,225
0
3,160
10,631
57,804
0
L
11,005
2,831
3,498
6,116
20,512
17,856
0
5,732
14,780
21,500
0
W
Osiris
Shy energy
Osiris
14,118
4,598
0
8,029
17,875
11,068
589
10,782
7,093
0
46,078
L
Thanatos
XcBeast78
Thanatos
4,762
1,346
0
2,104
10,474
4,345
0
3,511
6,963
0
6,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
32,915
116
Minions Killed
188
3
Camps Cleared
9
623,180
Distance Traveled
821,529
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,251
750
99
7
1
224,069
4
W
Nemesis
10,895
726
39
3
5
311,759
2
L
Poseidon
9,833
656
81
5
2
252,683
4
L
Sylvanus
8,762
584
27
2
1
186,897
1
W
Osiris
10,769
718
50
3
3
285,701
2
L
Thanatos
8,475
565
8
1
0
183,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role