Player Matchup

Olorun
Olorun
Cag8spartano
Olorun
Level 50
God Stats
1W - 1L
1,702 SR
Queue Stats
262W - 322L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowS9748441
Baron Samedi
Level 28
God Stats
3W - 9L
1,096 SR
Queue Stats
20W - 42L
1,207 Elo+
Party 2
Achilles
Achilles
Skan Saffron
Achilles
Level 29
God Stats
3W - 8L
1,473 SR
Queue Stats
168W - 210L
1,347 Elo+
Party 1
Ne Zha
Ne Zha
iTaAcHi974
Ne Zha
Level 40
God Stats
2W - 7L
1,160 SR
Queue Stats
45W - 88L
1,219 Elo+
Party 2
Thor
Thor
tito974tito
Thor
Level 27
God Stats
0W - 4L
1,164 SR
Queue Stats
22W - 46L
1,252 Elo+
Party 2
Team Averages
Level 35
1,319 SR
1,282 Elo+

VS

Team Averages
Level 101
1,525 SR
1,385 Elo+
Ganesha
Ganesha
BobbyMOJO0814
Ganesha
Level 104
God Stats
24W - 21L
1,596 SR
Queue Stats
337W - 392L
1,395 Elo+
Solo
Guan Yu
Guan Yu
CAP7 CLU7CH
Guan Yu
Level 133
God Stats
7W - 17L
1,344 SR
Queue Stats
180W - 207L
1,391 Elo+
Solo
Vulcan
Vulcan
Cry Grind
Vulcan
Level 77
God Stats
22W - 16L
1,773 SR
Queue Stats
183W - 160L
1,442 Elo+
Solo
Medusa
Medusa
GlitterBootyTM
Medusa
Level 124
God Stats
3W - 1L
1,521 SR
Queue Stats
225W - 221L
1,345 Elo+
Solo
Chaac
Chaac
doctorreaper98
Chaac
Level 67
God Stats
5W - 2L
1,391 SR
Queue Stats
152W - 163L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 0
6,687
393
6,624
15,011
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
ShadowS9748441
Baron Samedi
13
1 / 0 / 1
7,737
455
5,411
8,463
3,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Skan Saffron
Achilles
10
0 / 4 / 0
5,843
344
8,256
17,217
7,815
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
iTaAcHi974
Ne Zha
14
0 / 1 / 1
8,198
482
4,667
9,612
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,447
438
3,638
13,052
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 1 / 0
10,409
612
3,972
8,691
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
CAP7 CLU7CH
Guan Yu
13
2 / 0 / 5
8,731
514
5,253
16,244
13,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Cry Grind
Vulcan
13
1 / 1 / 1
8,148
479
12,227
6,443
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 1
8,136
479
15,211
11,613
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 4
7,468
439
6,576
8,859
5,950
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
0
1
W
Guan Yu
CAP7 CLU7CH
Guan Yu
2
0
5
4.5
L
Olorun
0
4
0
0
W
Vulcan
Cry Grind
Vulcan
1
1
1
1.5
W
5
0
1
5.5
L
Baron Samedi
ShadowS9748441
Baron Samedi
1
0
1
1.5
L
Achilles
Skan Saffron
Achilles
0
4
0
0
W
0
0
4
2
L
Ne Zha
iTaAcHi974
Ne Zha
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
43,239
63,355
Taken
51,850
26,398
Mitigated
36,327
25,211
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,972
885
0
3,667
8,691
8,009
2,400
859
7,832
74,683
0
W
Guan Yu
CAP7 CLU7CH
Guan Yu
5,253
590
6,048
11,088
16,244
13,965
306
5,089
11,155
0
31,420
L
Olorun
6,624
2,293
643
6,217
15,011
5,402
857
461
14,550
50,847
0
W
Vulcan
Cry Grind
Vulcan
12,227
4,142
0
750
6,443
2,812
106
2,221
4,222
67,980
0
W
15,211
5,747
0
890
11,613
5,591
1,334
1,725
9,888
0
75,159
L
Baron Samedi
ShadowS9748441
Baron Samedi
5,411
736
922
3,065
8,463
3,867
0
6,656
1,807
54,636
0
L
Achilles
Skan Saffron
Achilles
8,256
1,544
0
4,173
17,217
7,815
364
1,547
15,670
0
29,076
W
6,576
1,034
0
2,218
8,859
5,950
498
2,141
6,718
0
46,572
L
Ne Zha
iTaAcHi974
Ne Zha
4,667
1,899
0
4,750
9,612
3,733
0
4,016
5,413
0
54,114
L
3,638
778
0
5,441
13,052
5,581
0
3,296
9,716
0
47,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
42,892
412
Minions Killed
496
0
Camps Cleared
0
1,529,342
Distance Traveled
1,673,935
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,409
612
186
11
0
308,523
5
W
Guan Yu
8,731
514
39
2
0
353,496
0
L
Olorun
6,687
393
76
4
0
256,153
4
W
Vulcan
8,148
479
93
5
0
330,477
1
W
Medusa
8,136
479
98
6
0
320,296
3
L
Baron Samedi
7,737
455
89
5
0
300,035
0
L
Achilles
5,843
344
35
2
0
286,612
4
W
Chaac
7,468
439
80
5
0
361,143
0
L
Ne Zha
8,198
482
124
7
0
341,342
1
L
Thor
7,447
438
88
5
0
345,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role