Player Matchup

Ne Zha
Ne Zha
CAPTAIN KEV1810
Ne Zha
Level 83
God Stats
6W - 3L
1,479 SR
Queue Stats
23W - 17L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
JSmoove8815
Gilgamesh
Level 93
God Stats
1W - 1L
1,423 SR
Queue Stats
14W - 6L
1,698 Elo+
Party 1
Ishtar
Ishtar
SmiteDaDDy5648
Ishtar
Level 156
God Stats
2W - 0L
1,850 SR
Queue Stats
19W - 19L
1,475 Elo+
Party 1
Team Averages
Level 111
1,584 SR
1,561 Elo+

VS

Team Averages
Level 120
1,613 SR
1,506 Elo+
Arachne
Arachne
GAMERxCON
Arachne
Level 129
God Stats
215W - 258L
1,456 SR
Queue Stats
586W - 769L
1,417 Elo+
Solo
Artemis
Artemis
Siberian Glocc
Artemis
Level 152
God Stats
5W - 1L
1,884 SR
Queue Stats
47W - 46L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
TheEclipsee
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
9,223
838
9,304
10,945
4,818
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
JSmoove8815
Gilgamesh
13
3 / 3 / 11
9,330
848
9,612
12,110
9,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

14
5 / 0 / 6
9,091
826
11,636
5,764
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GAMERxCON
Arachne
10
2 / 7 / 1
7,525
684
5,680
12,604
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 1
6,799
618
6,006
11,722
4,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TheEclipsee
Zhong Kui
11
1 / 5 / 1
7,102
646
6,061
9,459
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Arachne
GAMERxCON
Arachne
2
7
1
0.36
W
Gilgamesh
JSmoove8815
Gilgamesh
3
3
11
2.83
L
0
2
1
0.25
W
5
0
6
8
L
Zhong Kui
TheEclipsee
Zhong Kui
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
17,747
28,819
Taken
33,785
17,271
Mitigated
17,609
7,383
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,304
1,756
0
2,033
10,945
4,818
450
2,096
8,593
0
36,585
L
Arachne
GAMERxCON
Arachne
5,680
3,344
0
1,430
12,604
7,622
0
0
12,604
0
12,664
W
Gilgamesh
JSmoove8815
Gilgamesh
9,612
2,357
465
1,882
12,110
9,890
571
3,013
8,765
0
29,050
L
6,006
2,437
0
1,647
11,722
4,289
0
0
11,722
0
27,560
W
11,636
5,943
0
3,003
5,764
2,563
1,569
1,157
4,545
0
37,673
L
Zhong Kui
TheEclipsee
Zhong Kui
6,061
324
0
1,659
9,459
5,698
0
17
9,442
15,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
21,426
164
Minions Killed
90
8
Camps Cleared
3
617,966
Distance Traveled
572,835
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,223
838
49
4
1
218,380
0
L
Arachne
7,525
684
11
1
0
195,162
0
W
Gilgamesh
9,330
848
43
4
3
207,771
0
L
Artemis
6,799
618
39
4
0
203,161
2
W
Ishtar
9,091
826
72
7
4
191,815
2
L
Zhong Kui
7,102
646
40
4
3
174,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role