Player Matchup

Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ArturHeart
Ishtar
Level 155
God Stats
1W - 6L
1,142 SR
Queue Stats
43W - 66L
1,447 Elo+
Party 1
Da Ji
Da Ji
DevilPenatgram
Da Ji
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,350 Elo+
Party 1
Team Averages
Level 117
1,381 SR
1,432 Elo+

VS

Team Averages
Level 83
1,517 SR
1,427 Elo+
Thor
Thor
CΦldLight
Thor
Level 137
God Stats
35W - 31L
1,464 SR
Queue Stats
309W - 313L
1,449 Elo+
Party 2
Neith
Neith
Sebbiv
Neith
Level 43
God Stats
50W - 33L
1,614 SR
Queue Stats
236W - 242L
1,409 Elo+
Party 2
Nox
Nox
fackof20
Nox
Level 70
God Stats
15W - 19L
1,474 SR
Queue Stats
108W - 152L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 7 / 4
9,346
779
9,400
16,303
8,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
ArturHeart
Ishtar
13
2 / 9 / 5
9,251
771
8,282
19,251
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 11 / 2
8,924
744
10,199
15,884
7,418
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 12
11,108
926
15,976
14,599
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sebbiv
Neith
15
9 / 5 / 15
10,876
906
21,190
14,695
5,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 15
10,172
848
8,207
9,243
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
10
Kills
27
27
Deaths
10
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
7
4
0.71
L
Ishtar
ArturHeart
Ishtar
2
9
5
0.5
W
12
2
12
9
L
5
11
2
0.55
W
Neith
Sebbiv
Neith
9
5
15
3.3
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,881
Damage
45,373
51,438
Taken
38,537
23,666
Mitigated
21,858
6,366
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,400
1,474
135
3,082
16,303
8,447
0
1,940
13,974
21,769
0
L
Ishtar
ArturHeart
Ishtar
8,282
6,013
0
2,809
19,251
7,801
0
2,563
16,068
0
28,911
W
15,976
6,054
359
3,504
14,599
11,750
180
3,963
10,551
0
35,550
L
10,199
2,231
0
340
15,884
7,418
0
3,747
11,520
0
16,928
W
Neith
Sebbiv
Neith
21,190
13,515
0
4,258
14,695
5,986
1,703
4,176
10,448
0
46,355
W
8,207
559
0
0
9,243
4,122
180
2,030
7,192
24,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
32,156
95
Minions Killed
128
3
Camps Cleared
7
509,467
Distance Traveled
607,940
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,346
779
41
3
1
175,607
0
L
Ishtar
9,251
771
40
3
2
167,890
3
W
Thor
11,108
926
48
4
0
215,682
0
L
Da Ji
8,924
744
14
1
0
165,970
3
W
Neith
10,876
906
38
3
4
195,784
2
W
Nox
10,172
848
42
4
3
196,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role