Player Matchup

Sol
Sol
Lil_Chappy05
Sol
Level 120
God Stats
1W - 1L
1,762 SR
Queue Stats
83W - 53L
1,654 Elo+
Party 1
Bacchus
Bacchus
SuccubusPanda
Bacchus
Level 148
God Stats
2W - 2L
1,364 SR
Queue Stats
92W - 98L
1,575 Elo+
Party 1
Thanatos
Thanatos
kaledraZ
Thanatos
Level 109
God Stats
5W - 4L
1,128 SR
Queue Stats
528W - 619L
1,347 Elo+
Solo
Team Averages
Level 126
1,418 SR
1,526 Elo+

VS

Team Averages
Level 73
1,442 SR
1,411 Elo+
Arachne
Arachne
Eclipseprism312
Arachne
Level 35
God Stats
8W - 7L
1,513 SR
Queue Stats
130W - 175L
1,340 Elo+
Solo
Hera
Hera
mellowhype_nyc
Hera
Level 115
God Stats
0W - 1L
1,241 SR
Queue Stats
17W - 29L
1,458 Elo+
Solo
Athena
Athena
xInfernoXGodx
Athena
Level 68
God Stats
7W - 4L
1,571 SR
Queue Stats
30W - 39L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,823
802
11,416
9,166
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
13
4 / 0 / 5
9,196
836
6,738
8,661
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
kaledraZ
Thanatos
12
0 / 1 / 7
7,665
697
4,193
7,392
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,146
559
2,968
7,192
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
7,026
639
7,713
7,041
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
7,241
658
4,461
13,688
10,604
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
0
4
7
W
Bacchus
4
0
5
6.5
W
Thanatos
kaledraZ
Thanatos
0
1
7
3.5
L
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,347
Damage
15,142
25,219
Taken
27,921
18,165
Mitigated
17,524
14,698
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
1,590
0
1,335
7,192
3,827
0
5,737
1,455
0
9,558
W
11,416
3,515
0
6,515
9,166
3,965
1,757
4,937
4,229
37,178
0
W
Bacchus
6,738
1,206
0
3,943
8,661
10,017
145
2,991
5,670
18,080
0
W
Thanatos
kaledraZ
Thanatos
4,193
867
0
4,240
7,392
4,183
719
5,042
2,350
0
25,255
L
7,713
1,497
0
0
7,041
3,093
0
5,045
1,996
25,906
0
L
4,461
1,780
0
2,556
13,688
10,604
0
7,512
6,176
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,684
Gold Earned
20,413
126
Minions Killed
82
6
Camps Cleared
4
625,901
Distance Traveled
525,583
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,146
559
14
1
3
146,246
1
W
Sol
8,823
802
56
5
1
203,315
1
W
Bacchus
9,196
836
31
3
1
201,378
3
W
Thanatos
7,665
697
39
4
4
221,208
4
L
Hera
7,026
639
44
4
0
198,602
1
L
Athena
7,241
658
24
2
1
180,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role