Player Matchup

Geb
Geb
MrCleggyWeggy
Geb
Level 149
God Stats
16W - 5L
1,650 SR
Queue Stats
219W - 92L
1,876 Elo+
Party 2
Horus
Horus
Sadiance
Horus
Level 159
God Stats
6W - 6L
1,633 SR
Queue Stats
176W - 67L
1,904 Elo+
Party 2
Sol
Sol
miniveels1
Sol
Level 160
God Stats
3W - 0L
1,841 SR
Queue Stats
219W - 96L
1,879 Elo+
Party 2
Team Averages
Level 156
1,708 SR
1,886 Elo+

VS

Team Averages
Level 121
1,644 SR
1,704 Elo+
Rama
Rama
Acrro
Rama
Level 158
God Stats
35W - 28L
1,618 SR
Queue Stats
538W - 510L
1,632 Elo+
Solo
King Arthur
King Arthur
Adlerdam
King Arthur
Level 69
God Stats
14W - 12L
1,686 SR
Queue Stats
109W - 50L
1,766 Elo+
Party 1
Baron Samedi
Baron Samedi
plocki63
Baron Samedi
Level 135
God Stats
9W - 8L
1,627 SR
Queue Stats
511W - 247L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
9,416
724
8,303
15,547
19,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Sadiance
Horus
14
4 / 2 / 6
9,453
727
13,521
12,466
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 0 / 5
9,951
765
16,084
10,801
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acrro
Rama
12
2 / 3 / 2
8,294
638
5,472
12,799
4,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Adlerdam
King Arthur
13
2 / 3 / 2
8,865
682
10,808
18,611
18,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
plocki63
Baron Samedi
12
2 / 4 / 3
8,458
651
8,114
11,485
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Acrro
Rama
2
3
2
1
L
King Arthur
Adlerdam
King Arthur
2
3
2
1
W
1
4
6
1
W
Horus
Sadiance
Horus
4
2
6
3.5
W
5
0
5
7.5
L
Baron Samedi
plocki63
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
24,394
38,814
Taken
42,895
32,910
Mitigated
26,297
18,488
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Acrro
Rama
5,472
4,661
0
1,918
12,799
4,426
0
7,276
5,338
0
16,442
L
King Arthur
Adlerdam
King Arthur
10,808
1,625
0
1,397
18,611
18,155
0
9,990
8,304
0
29,135
W
8,303
1,657
759
3,680
15,547
19,423
174
3,764
11,783
20,444
0
W
Horus
Sadiance
Horus
13,521
5,604
1,341
4,645
12,466
7,926
397
3,033
9,362
0
27,606
W
16,084
7,232
0
8,063
10,801
5,561
1,847
1,977
8,824
54,818
7,347
L
Baron Samedi
plocki63
Baron Samedi
8,114
1,007
1,205
2,692
11,485
3,716
0
5,142
6,060
23,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
25,617
138
Minions Killed
114
7
Camps Cleared
2
704,051
Distance Traveled
634,141
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,294
638
29
2
1
178,123
3
L
King Arthur
8,865
682
44
3
1
243,997
1
W
Geb
9,416
724
12
1
0
239,060
2
W
Horus
9,453
727
34
3
3
257,780
2
W
Sol
9,951
765
92
7
4
207,211
0
L
Baron Samedi
8,458
651
41
3
0
212,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role