Player Matchup

Mercury
Mercury
Merksman1
Mercury
Level 93
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 1
Chaac
Chaac
SAS BigDonny
Chaac
Level 28
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
papitho
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
praems
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 200L
1,387 Elo+
Party 2
Olorun
Olorun
temp-422106
Olorun
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 161L
1,169 Elo+
Party 2
Team Averages
Level 48
1,453 SR
1,402 Elo+

VS

Team Averages
Level 66
1,362 SR
1,338 Elo+
Scylla
Scylla
I Alex I7401
Scylla
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,322 Elo+
Party 3
Kukulkan
Kukulkan
LaRox10
Kukulkan
Level 21
God Stats
6W - 19L
1,161 SR
Queue Stats
9W - 29L
1,232 Elo+
Party 3
Da Ji
Da Ji
OdekolonSasha
Da Ji
Level 43
God Stats
31W - 40L
1,485 SR
Queue Stats
71W - 99L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
onebayan
Erlang Shen
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 152L
1,395 Elo+
Solo
Chang'e
Chang'e
theflox30
Chang'e
Level 107
God Stats
1W - 1L
1,164 SR
Queue Stats
6W - 14L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Merksman1
Mercury
17
2 / 9 / 5
11,576
1,052
17,771
21,292
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 5
11,182
1,017
15,082
17,210
16,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
papitho
Morgan Le Fay
15
0 / 0 / 0
9,255
841
0
0
0
Ah Muzen Cab
praems
Ah Muzen Cab
18
2 / 2 / 5
12,233
1,112
10,765
8,788
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
2 / 13 / 3
11,658
1,060
11,541
25,167
9,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

92

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 0 / 15
13,251
1,205
16,239
10,014
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
LaRox10
Kukulkan
17
0 / 1 / 10
11,065
1,006
7,247
5,603
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
17 / 4 / 7
14,102
1,282
29,412
16,529
9,930
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
onebayan
Erlang Shen
18
1 / 1 / 14
11,621
1,056
3,433
14,442
9,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
theflox30
Chang'e
18
2 / 1 / 15
12,093
1,099
12,928
12,658
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
7
Kills
27
27
Deaths
7
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
15
14.5
W
Kukulkan
LaRox10
Kukulkan
0
1
10
5
L
Mercury
Merksman1
Mercury
2
9
5
0.5
W
17
4
7
5.13
L
1
3
5
1.17
W
Erlang Shen
onebayan
Erlang Shen
1
1
14
8
L
Morgan Le Fay
papitho
Morgan Le Fay
0
0
0
0
L
Ah Muzen Cab
praems
Ah Muzen Cab
2
2
5
2.25
L
Olorun
2
13
3
0.27
W
Chang'e
theflox30
Chang'e
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,159
Damage
69,259
72,457
Taken
59,246
39,913
Mitigated
33,835
10,536
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,239
995
743
2,054
10,014
5,183
0
964
8,837
32,132
0
W
Kukulkan
LaRox10
Kukulkan
7,247
648
0
532
5,603
3,193
0
922
4,643
41,339
0
L
Mercury
Merksman1
Mercury
17,771
10,802
0
1,880
21,292
9,981
0
11,522
9,770
0
37,049
W
29,412
12,275
0
919
16,529
9,930
0
6,060
10,327
0
33,011
L
15,082
3,657
88
3,688
17,210
16,512
0
13,143
4,067
0
32,618
W
Erlang Shen
onebayan
Erlang Shen
3,433
1,446
0
1,982
14,442
9,174
0
1,743
12,326
0
14,073
L
Morgan Le Fay
papitho
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
praems
Ah Muzen Cab
10,765
1,368
0
872
8,788
3,590
0
4,979
3,809
0
53,004
L
Olorun
11,541
6,004
787
3,221
25,167
9,830
0
6,770
18,397
32,846
0
W
Chang'e
theflox30
Chang'e
12,928
655
5,394
6,184
12,658
6,355
0
1,852
10,629
38,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
62,132
216
Minions Killed
250
7
Camps Cleared
9
892,682
Distance Traveled
1,010,500
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,251
1,205
33
3
1
221,804
0
W
Kukulkan
11,065
1,006
94
9
2
202,687
1
L
Mercury
11,576
1,052
33
3
5
248,514
0
W
Da Ji
14,102
1,282
7
1
0
183,775
0
L
Chaac
11,182
1,017
38
3
0
238,284
1
W
Erlang Shen
11,621
1,056
31
3
6
186,009
2
L
Morgan Le Fay
9,255
841
0
0
0
0
0
L
Ah Muzen Cab
12,233
1,112
99
9
0
216,267
0
L
Olorun
11,658
1,060
46
4
2
189,617
0
W
Chang'e
12,093
1,099
85
8
0
216,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role