Player Matchup

Bacchus
Bacchus
BC OnixFor
Bacchus
Level 108
God Stats
0W - 2L
1,484 SR
Queue Stats
171W - 170L
1,490 Elo+
Party 2
Horus
Horus
BCVolantTax47
Horus
Level 89
God Stats
0W - 2L
1,284 SR
Queue Stats
183W - 177L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Hellboyz44166
Hou Yi
Level 48
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Achilles
Achilles
NBA_Toast
Achilles
Level 122
God Stats
53W - 63L
1,521 SR
Queue Stats
920W - 948L
1,414 Elo+
Solo
Merlin
Merlin
RyZe8238
Merlin
Level 48
God Stats
1W - 6L
1,484 SR
Queue Stats
173W - 166L
1,428 Elo+
Party 2
Team Averages
Level 83
1,493 SR
1,502 Elo+

VS

Team Averages
Level 73
1,512 SR
1,491 Elo+
Poseidon
Poseidon
Colosus7
Poseidon
Level 38
God Stats
7W - 4L
1,643 SR
Queue Stats
91W - 92L
1,507 Elo+
Party 3
Cernunnos
Cernunnos
HallwayFights
Cernunnos
Level 84
God Stats
4W - 8L
1,444 SR
Queue Stats
62W - 74L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Lothre
Guan Yu
Level 38
God Stats
1W - 2L
1,324 SR
Queue Stats
137W - 114L
1,495 Elo+
Party 1
Merlin
Merlin
StompinBabies
Merlin
Level 55
God Stats
41W - 26L
1,649 SR
Queue Stats
119W - 110L
1,574 Elo+
Party 3
Nu Wa
Nu Wa
aikeido
Nu Wa
Level 152
God Stats
50W - 32L
1,501 SR
Queue Stats
93W - 86L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BC OnixFor
Bacchus
14
1 / 5 / 14
10,112
460
11,222
25,477
29,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 6 / 7
11,391
518
12,052
22,948
11,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 5 / 4
11,503
523
11,226
17,502
8,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
NBA_Toast
Achilles
17
2 / 5 / 6
11,349
516
13,196
25,711
26,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
RyZe8238
Merlin
17
6 / 6 / 3
10,881
495
10,378
17,527
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Colosus7
Poseidon
17
2 / 6 / 8
11,429
520
17,016
19,737
7,516
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
HallwayFights
Cernunnos
18
7 / 2 / 5
11,634
529
10,259
15,090
6,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Lothre
Guan Yu
18
8 / 3 / 12
12,511
569
19,213
16,850
12,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 5 / 10
13,190
600
24,082
17,688
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
aikeido
Nu Wa
16
2 / 5 / 18
10,609
482
11,331
14,047
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
21
Kills
27
27
Deaths
21
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BC OnixFor
Bacchus
1
5
14
1.6
L
6
6
7
1.58
W
Poseidon
Colosus7
Poseidon
2
6
8
1
W
Cernunnos
HallwayFights
Cernunnos
7
2
5
4.75
L
6
5
4
1.6
W
Guan Yu
Lothre
Guan Yu
8
3
12
4.67
L
Achilles
NBA_Toast
Achilles
2
5
6
1
L
Merlin
RyZe8238
Merlin
6
6
3
1.25
W
8
5
10
2.6
W
Nu Wa
aikeido
Nu Wa
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,074
Damage
81,901
109,165
Taken
83,412
81,936
Mitigated
42,780
29,953
Healing
37,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BC OnixFor
Bacchus
11,222
1,462
0
4,528
25,477
29,125
0
12,286
13,191
38,060
0
L
12,052
5,543
1,960
7,610
22,948
11,425
0
10,464
12,484
0
80,297
W
Poseidon
Colosus7
Poseidon
17,016
4,109
0
8,768
19,737
7,516
1,223
5,806
13,931
92,328
0
W
Cernunnos
HallwayFights
Cernunnos
10,259
7,410
0
8,965
15,090
6,453
372
3,641
11,449
0
95,278
L
11,226
4,530
0
4,585
17,502
8,254
804
7,181
10,321
0
89,265
W
Guan Yu
Lothre
Guan Yu
19,213
2,150
1,265
7,155
16,850
12,683
242
3,473
13,377
0
94,571
L
Achilles
NBA_Toast
Achilles
13,196
1,619
0
10,151
25,711
26,545
724
13,718
11,993
0
77,250
L
Merlin
RyZe8238
Merlin
10,378
788
0
1,119
17,527
6,587
0
8,780
8,747
88,679
0
W
24,082
2,340
0
5,566
17,688
7,284
678
4,503
13,185
110,517
0
W
Nu Wa
aikeido
Nu Wa
11,331
5,124
274
5,441
14,047
8,844
395
6,365
7,682
45,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,236
Gold Earned
59,373
554
Minions Killed
573
0
Camps Cleared
0
2,052,197
Distance Traveled
2,013,524
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,112
460
35
2
0
412,790
13
L
Horus
11,391
518
127
6
0
425,460
0
W
Poseidon
11,429
520
124
6
0
357,698
1
W
Cernunnos
11,634
529
123
6
0
411,102
2
L
Hou Yi
11,503
523
135
6
0
387,976
1
W
Guan Yu
12,511
569
116
5
0
462,484
0
L
Achilles
11,349
516
137
6
0
437,487
2
L
Merlin
10,881
495
120
5
0
388,484
5
W
Merlin
13,190
600
172
8
0
404,758
13
W
Nu Wa
10,609
482
38
2
0
377,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role