Player Matchup

Cliodhna
Cliodhna
FolkloreFanatic
Cliodhna
Level 49
God Stats
18W - 24L
1,433 SR
Queue Stats
240W - 262L
1,338 Elo+
Party 3
Hades
Hades
Hamiee
Hades
Level 59
God Stats
7W - 10L
1,487 SR
Queue Stats
281W - 277L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
Zombievictim181
Cthulhu
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
332W - 354L
1,373 Elo+
Solo
Sylvanus
Sylvanus
gravittax1
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,431 Elo+
Solo
Neith
Neith
mxgerrta
Neith
Level 59
God Stats
16W - 23L
1,349 SR
Queue Stats
233W - 231L
1,372 Elo+
Solo
Team Averages
Level 60
1,454 SR
1,387 Elo+

VS

Team Averages
Level 80
1,523 SR
1,383 Elo+
Neith
Neith
Amonkeyson
Neith
Level 126
God Stats
30W - 25L
1,614 SR
Queue Stats
106W - 110L
1,486 Elo+
Party 1
Izanami
Izanami
PaPaDracula
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,323 Elo+
Party 1
Nemesis
Nemesis
bigdannyd
Nemesis
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 95L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kingphantom1299
Morgan Le Fay
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 275L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
xxkillerbbmxx
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 116L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
11 / 1 / 10
13,423
559
17,791
24,585
11,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Hamiee
Hades
20
14 / 2 / 5
14,269
595
18,169
24,249
20,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 8
12,639
527
8,241
23,359
17,527
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
gravittax1
Sylvanus
17
2 / 5 / 15
11,369
474
9,051
30,746
36,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
mxgerrta
Neith
18
8 / 3 / 11
11,924
497
20,587
17,168
8,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 10 / 8
10,923
455
29,801
19,810
7,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
PaPaDracula
Izanami
15
5 / 5 / 3
10,716
447
15,944
17,693
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
bigdannyd
Nemesis
18
4 / 7 / 4
11,599
483
12,593
22,125
10,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
kingphantom1299
Morgan Le Fay
14
1 / 10 / 5
9,256
386
6,059
19,380
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
xxkillerbbmxx
Zhong Kui
16
2 / 6 / 6
10,499
437
11,933
20,671
19,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
38
Kills
15
15
Deaths
38
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
3
10
8
0.7
W
Cliodhna
11
1
10
16
W
Hades
Hamiee
Hades
14
2
5
8.25
L
Izanami
PaPaDracula
Izanami
5
5
3
1.3
W
3
4
8
1.75
L
Nemesis
bigdannyd
Nemesis
4
7
4
0.86
W
Sylvanus
gravittax1
Sylvanus
2
5
15
1.9
L
Morgan Le Fay
kingphantom1299
Morgan Le Fay
1
10
5
0.35
W
Neith
mxgerrta
Neith
8
3
11
4.5
L
Zhong Kui
xxkillerbbmxx
Zhong Kui
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,839
Damage
76,330
120,107
Taken
99,679
93,884
Mitigated
53,233
47,282
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
29,801
14,493
0
3,005
19,810
7,981
604
6,369
13,441
0
79,069
W
Cliodhna
17,791
2,668
0
8,910
24,585
11,069
295
4,064
20,521
0
113,336
W
Hades
Hamiee
Hades
18,169
3,996
462
11,652
24,249
20,385
1,023
4,596
19,653
97,647
0
L
Izanami
PaPaDracula
Izanami
15,944
11,123
0
1,966
17,693
8,009
748
4,589
13,104
0
70,056
W
8,241
602
970
8,973
23,359
17,527
552
6,083
17,276
86,878
0
L
Nemesis
bigdannyd
Nemesis
12,593
7,103
0
1,711
22,125
10,389
0
9,065
13,060
0
94,364
W
Sylvanus
gravittax1
Sylvanus
9,051
2,003
2,518
8,228
30,746
36,459
1,183
4,806
25,940
38,566
0
L
Morgan Le Fay
kingphantom1299
Morgan Le Fay
6,059
712
0
1,435
19,380
7,112
28
6,712
12,668
48,697
0
W
Neith
mxgerrta
Neith
20,587
7,151
0
5,569
17,168
8,444
2,227
4,403
12,765
0
100,820
L
Zhong Kui
xxkillerbbmxx
Zhong Kui
11,933
1,580
0
6,633
20,671
19,742
1,074
9,085
11,586
60,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,624
Gold Earned
52,993
620
Minions Killed
504
0
Camps Cleared
0
2,122,155
Distance Traveled
1,888,030
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,923
455
113
5
0
368,596
4
W
Cliodhna
13,423
559
137
6
0
518,511
5
W
Hades
14,269
595
172
7
0
452,007
3
L
Izanami
10,716
447
98
4
0
407,933
4
W
Cthulhu
12,639
527
144
6
0
407,496
3
L
Nemesis
11,599
483
133
6
0
433,729
0
W
Sylvanus
11,369
474
61
3
0
346,967
0
L
Morgan Le Fay
9,256
386
55
2
0
349,637
3
W
Neith
11,924
497
106
4
0
397,174
2
L
Zhong Kui
10,499
437
105
4
0
328,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role