Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ManaWaster
Ymir
Level 156
God Stats
19W - 4L
1,746 SR
Queue Stats
1,251W - 300L
2,019 Elo+
Party 1
Baron Samedi
Baron Samedi
Pxssive
Baron Samedi
Level 159
God Stats
47W - 7L
1,939 SR
Queue Stats
1,126W - 445L
1,936 Elo+
Party 1
Team Averages
Level 141
1,637 SR
1,691 Elo+

VS

Team Averages
Level 134
1,519 SR
1,509 Elo+
Zeus
Zeus
Hamid102
Zeus
Level 160
God Stats
5W - 7L
1,552 SR
Queue Stats
91W - 89L
1,563 Elo+
Solo
Ishtar
Ishtar
Hanels
Ishtar
Level 153
God Stats
27W - 31L
1,569 SR
Queue Stats
484W - 508L
1,567 Elo+
Solo
Serqet
Serqet
Kokibi
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Santolin
Morgan Le Fay
Level 126
God Stats
2W - 7L
1,348 SR
Queue Stats
155W - 156L
1,576 Elo+
Solo
King Arthur
King Arthur
Scaulders
King Arthur
Level 106
God Stats
14W - 11L
1,626 SR
Queue Stats
281W - 277L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 0 / 11
11,202
1,120
9,815
5,779
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xbalanque
 
Xbalanque
17
4 / 0 / 15
10,948
1,095
24,939
12,625
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
 
Achilles
16
4 / 3 / 12
10,293
1,029
11,123
16,865
22,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 0 / 13
11,128
1,113
6,298
12,482
13,678
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Pxssive
Baron Samedi
16
9 / 0 / 7
11,227
1,123
13,851
9,546
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

291

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 5 / 1
8,956
896
12,570
7,214
2,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Hanels
Ishtar
15
1 / 5 / 1
9,719
972
13,642
14,566
6,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Kokibi
Serqet
14
1 / 6 / 1
9,217
922
6,723
17,137
9,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Santolin
Morgan Le Fay
14
0 / 4 / 2
8,903
890
11,646
11,784
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Scaulders
King Arthur
15
0 / 4 / 3
9,344
934
4,843
18,288
16,603
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
24
Kills
3
3
Deaths
24
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
11
10.5
W
Xbalanque
 
Xbalanque
4
0
15
11.5
W
Achilles
 
Achilles
4
3
12
3.33
L
Zeus
1
5
1
0.3
L
Ishtar
Hanels
Ishtar
1
5
1
0.3
L
Serqet
Kokibi
Serqet
1
6
1
0.25
W
2
0
13
8.5
W
Baron Samedi
Pxssive
Baron Samedi
9
0
7
12.5
L
Morgan Le Fay
Santolin
Morgan Le Fay
0
4
2
0.25
L
King Arthur
Scaulders
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,026
Damage
49,424
57,297
Taken
68,989
51,205
Mitigated
41,219
11,150
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,815
268
239
0
5,779
2,704
0
1,899
3,614
31,947
0
W
Xbalanque
 
Xbalanque
24,939
13,051
0
2,936
12,625
5,999
0
4,382
8,243
0
40,989
W
Achilles
 
Achilles
11,123
1,722
0
1,058
16,865
22,180
0
5,496
10,511
193
15,916
L
Zeus
12,570
1,100
0
0
7,214
2,757
0
2,197
4,885
21,110
0
L
Ishtar
Hanels
Ishtar
13,642
9,120
0
0
14,566
6,717
0
5,202
9,293
0
44,475
L
Serqet
Kokibi
Serqet
6,723
1,423
0
0
17,137
9,723
0
9,730
7,295
0
16,869
W
6,298
1,341
0
1,171
12,482
13,678
0
5,830
5,797
19,702
0
W
Baron Samedi
Pxssive
Baron Samedi
13,851
1,637
3,670
2,076
9,546
6,644
0
6,609
2,766
29,280
0
L
Morgan Le Fay
Santolin
Morgan Le Fay
11,646
723
0
588
11,784
5,419
0
6,417
5,329
26,150
0
L
King Arthur
Scaulders
King Arthur
4,843
487
137
2,212
18,288
16,603
0
6,589
11,409
0
15,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
46,139
177
Minions Killed
179
11
Camps Cleared
7
944,353
Distance Traveled
872,786
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,202
1,120
68
7
4
217,001
3
W
Xbalanque
10,948
1,095
35
4
1
200,548
2
W
Achilles
10,293
1,029
14
1
1
185,008
1
L
Zeus
8,956
896
23
2
2
143,398
4
L
Ishtar
9,719
972
72
7
2
159,719
4
L
Serqet
9,217
922
22
2
0
189,456
0
W
Ymir
11,128
1,113
31
3
0
166,566
0
W
Baron Samedi
11,227
1,123
29
3
5
175,230
1
L
Morgan Le Fay
8,903
890
37
4
1
186,432
1
L
King Arthur
9,344
934
25
3
2
193,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role