Player Matchup

Scylla
Scylla
Mar-Szu_N1
Scylla
Level 104
God Stats
84W - 154L
1,362 SR
Queue Stats
85W - 169L
1,322 Elo+
Party 2
Pele
Pele
TillingBird9952
Pele
Level 104
God Stats
3W - 9L
1,251 SR
Queue Stats
1,058W - 2,313L
1,247 Elo+
Solo
Xing Tian
Xing Tian
tom-pek_81
Xing Tian
Level 129
God Stats
3W - 13L
1,242 SR
Queue Stats
6W - 23L
1,193 Elo+
Party 2
Team Averages
Level 112
1,285 SR
1,254 Elo+

VS

Team Averages
Level 116
1,650 SR
1,654 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
OmidPlus2281
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 28L
1,701 Elo+
Party 1
Anhur
Anhur
freesty1er
Anhur
Level 160
God Stats
8W - 0L
1,950 SR
Queue Stats
202W - 52L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mar-Szu_N1
Scylla
10
1 / 2 / 0
5,575
697
4,151
5,726
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,899
612
2,311
7,120
1,986
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
tom-pek_81
Xing Tian
7
0 / 3 / 0
5,152
644
1,712
8,475
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 7
6,407
801
3,981
5,205
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 5
6,592
824
5,581
9,124
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
5 / 0 / 2
7,219
902
8,527
5,462
2,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
7
3.5
L
Scylla
Mar-Szu_N1
Scylla
1
2
0
0.5
W
3
1
5
5.5
L
0
3
0
0
W
Anhur
5
0
2
6
L
Xing Tian
tom-pek_81
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,174
Damage
18,089
21,321
Taken
19,791
9,225
Mitigated
12,328
4,024
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,981
334
1,848
2,430
5,205
2,351
800
2,386
2,819
25,539
0
L
Scylla
Mar-Szu_N1
Scylla
4,151
391
0
1,838
5,726
1,927
0
1,636
3,972
21,155
0
W
5,581
499
0
2,805
9,124
7,658
162
1,960
7,164
0
15,000
L
2,311
196
0
1,568
7,120
1,986
0
1,209
5,708
0
6,588
W
Anhur
8,527
4,509
0
1,547
5,462
2,319
1,570
1,728
3,734
0
34,470
L
Xing Tian
tom-pek_81
Xing Tian
1,712
28
0
618
8,475
5,312
0
1,464
6,912
4,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,626
Gold Earned
20,218
52
Minions Killed
115
1
Camps Cleared
7
391,787
Distance Traveled
481,584
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,407
801
45
6
1
171,300
2
L
Scylla
5,575
697
40
5
1
140,048
0
W
Chaac
6,592
824
12
2
3
162,172
1
L
Pele
4,899
612
8
1
0
136,196
2
W
Anhur
7,219
902
58
7
3
148,112
3
L
Xing Tian
5,152
644
4
1
0
115,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role