Player Matchup

Morgan Le Fay
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
Level 99
God Stats
11W - 8L
1,592 SR
Queue Stats
48W - 40L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Klemerox
Kuzenbo
Level 149
God Stats
9W - 7L
1,521 SR
Queue Stats
216W - 163L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
Krake JWV
Heimdallr
Level 124
God Stats
18W - 9L
1,689 SR
Queue Stats
194W - 147L
1,601 Elo+
Party 1
Team Averages
Level 124
1,601 SR
1,567 Elo+

VS

Team Averages
Level 109
1,569 SR
1,452 Elo+
Charybdis
Charybdis
Big SL 5
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Imcarey
Ao Kuang
Level 102
God Stats
4W - 2L
1,654 SR
Queue Stats
224W - 259L
1,451 Elo+
Solo
Horus
Horus
theBelgiumBandit
Horus
Level 155
God Stats
9W - 11L
1,554 SR
Queue Stats
782W - 623L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
13
6 / 1 / 2
8,638
785
7,269
5,648
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Klemerox
Kuzenbo
12
0 / 1 / 8
8,263
751
4,596
11,383
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Krake JWV
Heimdallr
13
3 / 0 / 6
8,182
744
11,547
5,994
2,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Big SL 5
Charybdis
10
0 / 4 / 1
6,560
596
5,620
8,865
3,500
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ao Kuang
Imcarey
Ao Kuang
11
2 / 3 / 0
7,154
650
4,408
9,805
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 1
7,187
653
4,313
10,386
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Big SL 5
Charybdis
0
4
1
0.13
W
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
6
1
2
7
L
Ao Kuang
Imcarey
Ao Kuang
2
3
0
0.67
W
Kuzenbo
Klemerox
Kuzenbo
0
1
8
4
W
Heimdallr
Krake JWV
Heimdallr
3
0
6
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,412
Damage
14,341
23,025
Taken
29,056
20,135
Mitigated
17,933
5,680
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Big SL 5
Charybdis
5,620
3,379
0
1,326
8,865
3,500
0
4,716
4,149
0
26,415
W
Morgan Le Fay
Harry Hart JWV
Morgan Le Fay
7,269
741
221
1,132
5,648
2,376
527
1,158
4,490
31,993
0
L
Ao Kuang
Imcarey
Ao Kuang
4,408
780
0
2,839
9,805
5,203
0
3,647
6,158
20,604
1,820
W
Kuzenbo
Klemerox
Kuzenbo
4,596
1,838
0
3,048
11,383
15,136
753
2,386
8,997
13,216
0
W
Heimdallr
Krake JWV
Heimdallr
11,547
4,225
0
1,279
5,994
2,623
1,180
807
5,187
0
26,365
L
4,313
2,264
1,144
4,009
10,386
9,230
0
3,727
6,659
0
12,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
20,901
110
Minions Killed
123
6
Camps Cleared
4
599,995
Distance Traveled
646,176
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,560
596
58
5
0
180,369
2
W
Morgan Le Fay
8,638
785
57
5
5
200,228
1
L
Ao Kuang
7,154
650
44
4
4
249,616
2
W
Kuzenbo
8,263
751
16
1
0
213,370
0
W
Heimdallr
8,182
744
37
3
1
186,397
4
L
Horus
7,187
653
21
2
0
216,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role