Player Matchup

Tyr
Tyr
 
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FergNa5ty
Merlin
Level 124
God Stats
0W - 4L
1,166 SR
Queue Stats
297W - 339L
1,406 Elo+
Solo
Geb
Geb
SIMBAP
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,697 Elo+
Party 1
Arachne
Arachne
halolimit
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,346 Elo+
Party 1
Medusa
Medusa
pspreborn
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 64
1,433 SR
1,490 Elo+

VS

Team Averages
Level 68
1,434 SR
1,463 Elo+
Ravana
Ravana
BearBear1234
Ravana
Level 21
God Stats
4W - 4L
1,311 SR
Queue Stats
28W - 37L
1,362 Elo+
Party 2
Yemoja
Yemoja
Jayerss
Yemoja
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,352 Elo+
Party 2
Ao Kuang
Ao Kuang
KamakuraKuroe
Ao Kuang
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 160L
1,478 Elo+
Solo
Chernobog
Chernobog
Tavho91
Chernobog
Level 106
God Stats
2W - 0L
1,233 SR
Queue Stats
13W - 5L
1,543 Elo+
Solo
Yu Huang
Yu Huang
darthkeebler
Yu Huang
Level 44
God Stats
5W - 2L
1,625 SR
Queue Stats
92W - 58L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 2 / 1
12,504
544
20,003
16,491
14,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
FergNa5ty
Merlin
17
1 / 5 / 3
10,390
452
13,221
13,806
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
SIMBAP
Geb
12
0 / 2 / 1
7,678
334
1,627
11,637
9,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
halolimit
Arachne
13
0 / 6 / 2
8,425
366
5,043
25,177
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
pspreborn
Medusa
15
1 / 4 / 1
9,111
396
7,405
14,056
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
12 / 0 / 6
12,402
539
15,552
13,240
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Jayerss
Yemoja
14
0 / 1 / 10
9,872
429
5,662
14,510
16,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
KamakuraKuroe
Ao Kuang
19
3 / 3 / 2
11,876
516
7,246
19,832
14,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Tavho91
Chernobog
17
0 / 2 / 7
10,208
444
12,762
19,327
10,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
darthkeebler
Yu Huang
19
4 / 1 / 10
12,131
527
17,078
12,641
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
19
19
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
2
1
2.75
W
Ravana
12
0
6
15
L
Merlin
FergNa5ty
Merlin
1
5
3
0.5
W
Yemoja
Jayerss
Yemoja
0
1
10
5
W
Ao Kuang
KamakuraKuroe
Ao Kuang
3
3
2
1.33
L
Geb
SIMBAP
Geb
0
2
1
0.25
W
Chernobog
Tavho91
Chernobog
0
2
7
1.75
W
Yu Huang
darthkeebler
Yu Huang
4
1
10
9
L
Arachne
halolimit
Arachne
0
6
2
0.17
L
Medusa
pspreborn
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,299
Damage
58,300
81,167
Taken
79,550
44,830
Mitigated
56,059
20,105
Healing
38,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
20,003
1,442
0
5,103
16,491
14,966
990
9,701
6,790
0
99,742
W
Ravana
15,552
4,970
0
4,245
13,240
8,096
0
2,396
10,709
0
113,796
L
Merlin
FergNa5ty
Merlin
13,221
291
0
1,062
13,806
5,612
974
5,708
8,098
84,606
0
W
Yemoja
Jayerss
Yemoja
5,662
1,820
8,013
4,119
14,510
16,088
430
2,141
11,852
19,711
0
W
Ao Kuang
KamakuraKuroe
Ao Kuang
7,246
1,472
0
12,498
19,832
14,577
261
766
19,048
75,696
0
L
Geb
SIMBAP
Geb
1,627
274
106
1,010
11,637
9,440
0
2,151
9,486
12,059
0
W
Chernobog
Tavho91
Chernobog
12,762
7,706
0
6,132
19,327
10,350
4,154
4,229
14,928
0
104,611
W
Yu Huang
darthkeebler
Yu Huang
17,078
1,335
157
3,085
12,641
6,948
1,014
5,159
7,010
122,106
0
L
Arachne
halolimit
Arachne
5,043
2,874
0
8,337
25,177
9,346
85
7,954
17,223
0
53,022
L
Medusa
pspreborn
Medusa
7,405
3,295
340
4,147
14,056
5,466
0
4,472
9,584
0
79,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
56,489
540
Minions Killed
704
0
Camps Cleared
0
2,007,083
Distance Traveled
2,074,729
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,504
544
179
8
0
417,981
3
W
Ravana
12,402
539
158
7
0
485,870
2
L
Merlin
10,390
452
142
6
0
392,626
2
W
Yemoja
9,872
429
30
1
0
364,385
7
W
Ao Kuang
11,876
516
144
6
0
399,434
0
L
Geb
7,678
334
20
1
0
394,687
7
W
Chernobog
10,208
444
174
8
0
366,902
6
W
Yu Huang
12,131
527
198
9
0
458,138
0
L
Arachne
8,425
366
82
4
0
442,918
2
L
Medusa
9,111
396
117
5
0
358,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role