Player Matchup

Danzaburou
Danzaburou
BenGainz
Danzaburou
Level 69
God Stats
3W - 3L
1,621 SR
Queue Stats
179W - 174L
1,549 Elo+
Party 1
Hel
Hel
InviaSiN
Hel
Level 39
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
TheSh4rd
Ra
Level 101
God Stats
7W - 6L
1,572 SR
Queue Stats
144W - 123L
1,538 Elo+
Party 4
Bacchus
Bacchus
danielthesheriff
Bacchus
Level 17
God Stats
9W - 6L
1,662 SR
Queue Stats
109W - 108L
1,528 Elo+
Party 1
Bakasura
Bakasura
minicook001
Bakasura
Level 49
God Stats
30W - 24L
1,588 SR
Queue Stats
128W - 100L
1,542 Elo+
Party 4
Team Averages
Level 55
1,573 SR
1,532 Elo+

VS

Team Averages
Level 41
1,598 SR
1,566 Elo+
Izanami
Izanami
Ghiiaccio
Izanami
Level 12
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 3
Ares
Ares
Jackzam
Ares
Level 85
God Stats
2W - 2L
1,590 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 3
Osiris
Osiris
f33tSm3ll3R
Osiris
Level 4
God Stats
7W - 6L
1,835 SR
Queue Stats
15W - 13L
1,659 Elo+
Party 2
Ao Kuang
Ao Kuang
mahssa
Ao Kuang
Level 99
God Stats
0W - 2L
1,310 SR
Queue Stats
110W - 92L
1,552 Elo+
Party 2
Baba Yaga
Baba Yaga
vodkadestroyer21
Baba Yaga
Level 4
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 11L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenGainz
Danzaburou
19
5 / 2 / 3
11,959
569
13,948
12,162
6,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 0
9,588
457
3,092
13,212
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 7
12,002
572
14,282
12,279
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 4
11,632
554
7,565
13,857
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
minicook001
Bakasura
18
3 / 1 / 6
10,892
519
8,961
15,792
8,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghiiaccio
Izanami
14
1 / 4 / 2
9,141
435
6,143
11,571
5,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Jackzam
Ares
11
0 / 4 / 3
8,476
404
6,209
14,388
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
18
6 / 3 / 1
11,462
546
12,545
20,658
22,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
mahssa
Ao Kuang
18
3 / 3 / 0
10,684
509
9,051
19,712
8,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
14
0 / 4 / 2
8,797
419
7,626
10,143
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
18
Kills
10
10
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BenGainz
Danzaburou
5
2
3
3.25
L
Izanami
Ghiiaccio
Izanami
1
4
2
0.5
W
0
5
0
0
L
Ares
Jackzam
Ares
0
4
3
0.38
W
5
1
7
8.5
W
5
1
4
7
L
Osiris
6
3
1
2.17
L
Ao Kuang
mahssa
Ao Kuang
3
3
0
1
W
Bakasura
minicook001
Bakasura
3
1
6
6
L
Baba Yaga
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,848
Damage
41,574
67,302
Taken
76,472
47,797
Mitigated
54,915
22,152
Healing
23,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BenGainz
Danzaburou
13,948
7,228
0
5,549
12,162
6,425
1,695
4,082
8,080
0
117,984
L
Izanami
Ghiiaccio
Izanami
6,143
3,311
0
3,490
11,571
5,663
390
3,105
8,344
0
75,506
W
3,092
459
0
4,861
13,212
5,952
1,290
0
13,212
61,417
0
L
Ares
Jackzam
Ares
6,209
326
492
1,969
14,388
13,881
0
4,298
9,505
22,956
0
W
14,282
2,449
1,546
5,367
12,279
6,759
911
7,162
5,117
124,483
0
W
7,565
1,359
0
2,120
13,857
20,610
175
5,177
8,680
25,655
0
L
Osiris
12,545
3,819
0
9,391
20,658
22,568
20
7,116
13,417
0
92,159
L
Ao Kuang
mahssa
Ao Kuang
9,051
2,053
0
7,160
19,712
8,692
0
6,793
12,418
101,385
0
W
Bakasura
minicook001
Bakasura
8,961
6,488
0
2,709
15,792
8,051
1,051
6,465
9,327
0
76,838
L
Baba Yaga
7,626
456
0
1,216
10,143
4,111
0
3,627
6,295
62,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,073
Gold Earned
48,560
705
Minions Killed
574
0
Camps Cleared
0
2,176,352
Distance Traveled
1,892,170
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,959
569
192
9
0
413,373
5
L
Izanami
9,141
435
151
7
0
367,205
6
W
Hel
9,588
457
123
6
0
389,157
3
L
Ares
8,476
404
25
1
0
306,172
8
W
Ra
12,002
572
206
10
0
428,540
4
W
Bacchus
11,632
554
29
1
0
435,734
6
L
Osiris
11,462
546
160
8
0
400,514
6
L
Ao Kuang
10,684
509
141
7
0
435,576
2
W
Bakasura
10,892
519
155
7
0
509,548
2
L
Baba Yaga
8,797
419
97
5
0
382,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role