Player Matchup

Fenrir
Fenrir
KillingYourJoy
Fenrir
Level 29
God Stats
36W - 12L
1,862 SR
Queue Stats
126W - 58L
1,734 Elo+
Party 1
Ra
Ra
NecessaryCloth
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,615 Elo+
Party 1
Ymir
Ymir
Soupcan 420
Ymir
Level 125
God Stats
47W - 27L
1,647 SR
Queue Stats
669W - 377L
1,716 Elo+
Party 1
Team Averages
Level 57
1,670 SR
1,688 Elo+

VS

Team Averages
Level 53
1,488 SR
1,348 Elo+
Neith
Neith
DHTHF20
Neith
Level 32
God Stats
1W - 2L
1,246 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Atlas
Atlas
J33zuus
Atlas
Level 65
God Stats
8W - 11L
1,465 SR
Queue Stats
27W - 45L
1,244 Elo+
Party 2
Nu Wa
Nu Wa
infernospace522
Nu Wa
Level 63
God Stats
7W - 4L
1,752 SR
Queue Stats
36W - 48L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 1 / 6
9,608
961
16,331
13,579
7,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 19
8,546
855
12,969
7,950
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 16
9,280
928
3,194
9,867
8,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DHTHF20
Neith
10
1 / 5 / 0
6,945
695
5,934
11,843
4,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
J33zuus
Atlas
10
0 / 8 / 1
6,383
638
6,927
13,709
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 10 / 0
5,929
593
5,935
11,777
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
23
Kills
1
1
Deaths
23
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
DHTHF20
Neith
1
5
0
0.2
L
Atlas
J33zuus
Atlas
0
8
1
0.06
W
16
1
6
19
W
3
0
19
12.5
W
4
0
16
12
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
18,796
31,396
Taken
37,329
19,996
Mitigated
14,977
17,993
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DHTHF20
Neith
5,934
1,855
0
1,202
11,843
4,156
0
3,688
8,155
0
16,128
L
Atlas
J33zuus
Atlas
6,927
2,258
44
150
13,709
6,638
0
7,225
6,484
16,164
0
W
16,331
4,771
0
5,230
13,579
7,644
1,427
5,298
6,711
0
34,509
W
12,969
1,352
2,265
3,447
7,950
4,282
755
2,734
4,945
48,787
0
W
3,194
1,281
2,692
4,359
9,867
8,070
345
4,500
5,097
5,673
0
L
5,935
1,294
299
880
11,777
4,183
0
5,600
6,177
16,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
19,257
121
Minions Killed
73
7
Camps Cleared
1
537,191
Distance Traveled
496,680
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,945
695
23
2
0
172,157
1
L
Atlas
6,383
638
17
2
0
175,224
2
W
Fenrir
9,608
961
34
3
3
189,498
1
W
Ra
8,546
855
83
8
4
199,878
0
W
Ymir
9,280
928
4
0
0
147,815
1
L
Nu Wa
5,929
593
33
3
1
149,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role