Player Matchup

Aphrodite
Aphrodite
ClassicDisciple
Aphrodite
Level 108
God Stats
1W - 3L
1,153 SR
Queue Stats
236W - 228L
1,571 Elo+
Solo
Cernunnos
Cernunnos
HoZayOk
Cernunnos
Level 160
God Stats
9W - 12L
1,402 SR
Queue Stats
610W - 653L
1,479 Elo+
Solo
Susano
Susano
Mysticward
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 125L
1,613 Elo+
Solo
Cabrakan
Cabrakan
Poyumon1
Cabrakan
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 219L
1,560 Elo+
Solo
Arachne
Arachne
xThySoulReaper
Arachne
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,488 Elo+
Solo
Team Averages
Level 131
1,411 SR
1,542 Elo+

VS

Team Averages
Level 122
1,585 SR
1,544 Elo+
Geb
Geb
JudeOfAllTrades
Geb
Level 149
God Stats
2W - 1L
1,531 SR
Queue Stats
225W - 207L
1,508 Elo+
Solo
Sol
Sol
LittleKuro
Sol
Level 155
God Stats
2W - 1L
1,746 SR
Queue Stats
136W - 129L
1,571 Elo+
Solo
Hel
Hel
Shimmerstone
Hel
Level 69
God Stats
1W - 1L
1,302 SR
Queue Stats
21W - 13L
1,615 Elo+
Solo
Jing Wei
Jing Wei
Sir Sofish
Jing Wei
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
252W - 257L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Vangertz
Cernunnos
Level 94
God Stats
3W - 0L
1,848 SR
Queue Stats
170W - 174L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClassicDisciple
Aphrodite
19
2 / 6 / 11
12,157
608
19,147
25,936
23,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
HoZayOk
Cernunnos
20
5 / 2 / 12
13,619
681
36,479
24,170
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
Mysticward
Susano
19
3 / 9 / 7
12,087
604
20,667
23,992
14,487
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Poyumon1
Cabrakan
20
1 / 4 / 13
13,405
670
14,836
36,128
52,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 6 / 9
14,133
707
15,347
31,822
26,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 18
11,999
600
19,773
34,374
40,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 4 / 12
14,115
706
38,182
28,616
16,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
0 / 1 / 18
13,034
652
7,714
15,671
14,202
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Sir Sofish
Jing Wei
20
6 / 4 / 16
14,132
707
22,284
24,358
15,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Vangertz
Cernunnos
20
11 / 3 / 13
14,449
722
37,537
25,708
22,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
18
Kills
27
27
Deaths
18
52
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ClassicDisciple
Aphrodite
2
6
11
1.25
L
Cernunnos
HoZayOk
Cernunnos
5
2
12
5.5
W
0
6
18
1.5
W
10
4
12
4
L
Susano
Mysticward
Susano
3
9
7
0.72
L
Cabrakan
Poyumon1
Cabrakan
1
4
13
1.88
W
0
1
18
9
W
Jing Wei
Sir Sofish
Jing Wei
6
4
16
3.5
W
Cernunnos
Vangertz
Cernunnos
11
3
13
5.83
L
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,476
Damage
125,490
142,048
Taken
128,727
132,293
Mitigated
108,367
67,174
Healing
61,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ClassicDisciple
Aphrodite
19,147
3,142
15,283
12,688
25,936
23,172
974
11,665
13,446
45,268
0
L
Cernunnos
HoZayOk
Cernunnos
36,479
12,182
547
6,939
24,170
15,567
1,813
9,043
13,342
0
82,438
W
19,773
774
2,938
4,830
34,374
40,034
0
8,864
25,510
28,305
0
W
38,182
13,164
2,817
7,490
28,616
16,202
3,198
9,861
18,755
69,279
0
L
Susano
Mysticward
Susano
20,667
2,462
2,479
839
23,992
14,487
136
11,971
11,210
0
34,865
L
Cabrakan
Poyumon1
Cabrakan
14,836
2,370
4,270
7,575
36,128
52,828
60
13,985
19,228
19,794
0
W
7,714
206
20,600
9,731
15,671
14,202
77
2,706
12,965
17,857
0
W
Jing Wei
Sir Sofish
Jing Wei
22,284
16,342
2,145
4,223
24,358
15,051
2,372
7,906
16,452
0
64,044
W
Cernunnos
Vangertz
Cernunnos
37,537
14,726
1,484
5,497
25,708
22,878
2,303
4,646
21,062
0
82,199
L
15,347
10,207
6,148
10,406
31,822
26,239
1,592
11,875
19,153
0
23,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,401
Gold Earned
67,729
206
Minions Killed
325
0
Camps Cleared
0
1,791,149
Distance Traveled
1,726,666
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,157
608
59
3
0
352,677
0
L
Cernunnos
13,619
681
91
5
0
351,491
1
W
Geb
11,999
600
24
1
0
339,382
1
W
Sol
14,115
706
81
4
0
330,144
2
L
Susano
12,087
604
25
1
0
341,478
1
L
Cabrakan
13,405
670
13
1
0
385,085
1
W
Hel
13,034
652
17
1
0
384,227
1
W
Jing Wei
14,132
707
97
5
0
358,361
1
W
Cernunnos
14,449
722
106
5
0
314,552
0
L
Arachne
14,133
707
18
1
0
360,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role