Player Matchup

Kukulkan
Kukulkan
Abbe262
Kukulkan
Level 10
God Stats
2W - 6L
1,287 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 2
Pele
Pele
Bisse89
Pele
Level 99
God Stats
1W - 4L
1,343 SR
Queue Stats
162W - 190L
1,372 Elo+
Party 2
Bacchus
Bacchus
HandsomeBandits
Bacchus
Level 86
God Stats
3W - 4L
1,475 SR
Queue Stats
114W - 121L
1,405 Elo+
Party 2
Neith
Neith
Morrbotten
Neith
Level 101
God Stats
13W - 23L
1,378 SR
Queue Stats
110W - 149L
1,313 Elo+
Party 2
Sylvanus
Sylvanus
Pomptus
Sylvanus
Level 69
God Stats
30W - 33L
1,451 SR
Queue Stats
96W - 116L
1,428 Elo+
Party 2
Team Averages
Level 73
1,387 SR
1,377 Elo+

VS

Team Averages
Level 73
1,676 SR
1,440 Elo+
Cupid
Cupid
GorgonaX01
Cupid
Level 84
God Stats
16W - 9L
1,623 SR
Queue Stats
599W - 505L
1,461 Elo+
Party 1
Hera
Hera
ImMgggon66
Hera
Level 69
God Stats
15W - 12L
1,499 SR
Queue Stats
627W - 575L
1,432 Elo+
Party 1
Lancelot
Lancelot
Not_Goku47
Lancelot
Level 124
God Stats
17W - 7L
1,737 SR
Queue Stats
455W - 375L
1,448 Elo+
Party 1
Bellona
Bellona
YMK Ryuk
Bellona
Level 42
God Stats
16W - 8L
1,794 SR
Queue Stats
27W - 28L
1,428 Elo+
Solo
Ganesha
Ganesha
pabletehrt
Ganesha
Level 45
God Stats
34W - 13L
1,726 SR
Queue Stats
220W - 190L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abbe262
Kukulkan
13
1 / 5 / 4
8,923
425
7,482
13,872
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
Bisse89
Pele
16
0 / 3 / 4
9,663
460
7,749
22,611
8,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 3
8,988
428
10,711
18,018
28,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
5 / 8 / 2
10,055
479
17,899
17,434
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Pomptus
Sylvanus
15
2 / 3 / 3
10,014
477
9,328
18,362
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
9 / 2 / 5
11,487
547
24,217
16,606
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 1 / 4
11,026
525
14,039
10,062
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Not_Goku47
Lancelot
19
11 / 3 / 3
12,097
576
15,232
17,891
9,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
YMK Ryuk
Bellona
17
0 / 1 / 7
10,639
507
6,344
16,914
16,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
pabletehrt
Ganesha
15
0 / 3 / 14
10,309
491
5,842
20,935
24,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
10
Kills
22
22
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abbe262
Kukulkan
1
5
4
0.6
L
Pele
Bisse89
Pele
0
3
4
0.67
W
Cupid
9
2
5
5.75
L
2
3
3
1.17
W
2
1
4
4
L
Neith
5
8
2
0.75
W
Lancelot
Not_Goku47
Lancelot
11
3
3
4.17
L
Sylvanus
Pomptus
Sylvanus
2
3
3
1.17
W
Bellona
YMK Ryuk
Bellona
0
1
7
3.5
W
Ganesha
pabletehrt
Ganesha
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,169
Damage
65,674
90,297
Taken
82,408
61,974
Mitigated
63,342
29,971
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abbe262
Kukulkan
7,482
624
0
2,464
13,872
6,199
0
4,598
9,274
46,059
0
L
Pele
Bisse89
Pele
7,749
1,959
0
9,504
22,611
8,649
430
6,717
15,894
0
88,999
W
Cupid
24,217
13,476
69
6,832
16,606
7,564
1,321
5,786
10,782
0
92,172
L
10,711
1,421
163
3,957
18,018
28,723
0
2,049
15,969
29,270
0
W
14,039
4,020
0
973
10,062
5,156
360
3,160
6,748
103,407
0
L
Neith
17,899
10,244
0
4,623
17,434
7,103
1,547
1,494
15,940
0
78,455
W
Lancelot
Not_Goku47
Lancelot
15,232
4,071
0
975
17,891
9,813
1,827
3,315
14,468
0
102,391
L
Sylvanus
Pomptus
Sylvanus
9,328
1,536
2,016
7,244
18,362
11,300
898
5,023
13,339
64,368
12,052
W
Bellona
YMK Ryuk
Bellona
6,344
3,220
0
6,946
16,914
16,361
1,629
4,847
12,017
0
74,592
W
Ganesha
pabletehrt
Ganesha
5,842
818
948
4,956
20,935
24,448
98
9,403
11,410
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,643
Gold Earned
55,558
491
Minions Killed
604
0
Camps Cleared
0
1,913,122
Distance Traveled
2,236,878
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,923
425
101
5
0
374,397
6
L
Pele
9,663
460
139
7
0
427,754
9
W
Cupid
11,487
547
161
8
0
406,933
2
L
Bacchus
8,988
428
26
1
0
407,749
1
W
Hera
11,026
525
164
8
0
418,778
3
L
Neith
10,055
479
107
5
0
364,628
4
W
Lancelot
12,097
576
145
7
0
509,589
3
L
Sylvanus
10,014
477
118
6
0
338,594
0
W
Bellona
10,639
507
124
6
0
465,880
0
W
Ganesha
10,309
491
10
0
0
435,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role