Player Matchup

Da Ji
Da Ji
Levinator_06
Da Ji
Level 62
God Stats
2W - 1L
1,079 SR
Queue Stats
32W - 53L
1,221 Elo+
Party 2
Skadi
Skadi
Prof-Dr-Damiano
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,092 Elo+
Party 2
Artio
Artio
ardaaras1907
Artio
Level 66
God Stats
3W - 1L
1,481 SR
Queue Stats
38W - 67L
1,238 Elo+
Party 2
Hercules
Hercules
burningabyss0
Hercules
Level 16
God Stats
2W - 0L
1,793 SR
Queue Stats
8W - 20L
1,059 Elo+
Party 2
Hel
Hel
jak14pc
Hel
Level 63
God Stats
7W - 9L
1,413 SR
Queue Stats
47W - 60L
1,270 Elo+
Party 2
Team Averages
Level 43
1,453 SR
1,176 Elo+

VS

Team Averages
Level 63
1,380 SR
1,324 Elo+
Thanatos
Thanatos
GameoverDeathzzz
Thanatos
Level 79
God Stats
3W - 2L
1,264 SR
Queue Stats
13W - 21L
1,226 Elo+
Solo
Aphrodite
Aphrodite
HerWeirdSchnaufi
Aphrodite
Level 75
God Stats
1W - 2L
1,353 SR
Queue Stats
148W - 199L
1,327 Elo+
Party 1
Xbalanque
Xbalanque
Merzock
Xbalanque
Level 29
God Stats
0W - 1L
1,280 SR
Queue Stats
50W - 84L
1,291 Elo+
Party 1
Eset
Eset
chronicvolo
Eset
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 192L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
verjak-90
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
12,572
503
26,312
27,860
16,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
7,803
312
2,164
7,891
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
2 / 1 / 9
12,120
485
15,306
34,994
46,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
burningabyss0
Hercules
19
7 / 2 / 2
12,423
497
20,914
25,664
43,354
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
17
2 / 1 / 8
11,349
454
17,163
21,659
12,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
8,858
354
5,001
9,032
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
14
2 / 1 / 2
10,716
429
16,896
22,201
15,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Merzock
Xbalanque
13
2 / 5 / 2
9,182
367
30,306
27,354
13,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 1
7,979
319
5,632
14,655
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
verjak-90
Sun Wukong
14
1 / 7 / 0
9,533
381
15,863
30,146
27,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
6
8
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Aphrodite
2
1
2
3
W
9
2
6
6
L
Xbalanque
Merzock
Xbalanque
2
5
2
0.6
W
0
2
0
0
W
2
1
9
6.5
W
Hercules
burningabyss0
Hercules
7
2
2
4
L
0
5
1
0.1
W
Hel
2
1
8
6
L
Sun Wukong
verjak-90
Sun Wukong
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,859
Damage
73,698
118,068
Taken
103,388
120,561
Mitigated
66,587
65,325
Healing
46,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,001
2,149
0
6,308
9,032
4,041
1,091
0
9,032
0
35,183
L
Aphrodite
16,896
5,084
11,404
13,200
22,201
15,939
0
10,940
10,895
50,959
0
W
26,312
8,264
0
10,485
27,860
16,460
1,445
5,063
22,797
0
130,623
L
Xbalanque
Merzock
Xbalanque
30,306
17,538
224
3,846
27,354
13,344
72
10,973
16,093
0
77,236
W
2,164
751
0
0
7,891
2,236
0
1,365
6,526
0
11,018
W
15,306
1,365
4,272
14,369
34,994
46,385
1,172
5,866
29,128
74,763
0
W
Hercules
burningabyss0
Hercules
20,914
8,548
0
9,066
25,664
43,354
681
3,317
22,347
338
80,396
L
5,632
946
246
2,142
14,655
5,958
0
5,157
8,907
29,110
0
W
Hel
17,163
474
12,399
14,734
21,659
12,126
2,140
6,917
14,742
77,121
0
L
Sun Wukong
verjak-90
Sun Wukong
15,863
3,278
83
8,903
30,146
27,305
126
4,405
25,654
0
71,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,267
Gold Earned
46,268
474
Minions Killed
352
0
Camps Cleared
0
2,270,352
Distance Traveled
1,818,837
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,858
354
71
3
0
184,565
0
L
Aphrodite
10,716
429
59
2
0
447,601
6
W
Da Ji
12,572
503
139
6
0
536,227
1
L
Xbalanque
9,182
367
106
4
0
445,028
2
W
Skadi
7,803
312
18
1
0
233,119
0
W
Artio
12,120
485
88
4
0
503,733
1
W
Hercules
12,423
497
116
5
0
491,262
1
L
Eset
7,979
319
30
1
0
338,469
4
W
Hel
11,349
454
113
5
0
506,011
5
L
Sun Wukong
9,533
381
86
3
0
403,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role