Player Matchup

Bacchus
Bacchus
Celtaholic
Bacchus
Level 129
God Stats
1W - 4L
1,322 SR
Queue Stats
116W - 114L
1,516 Elo+
Solo
Shiva
Shiva
FWYG ZoLDiah
Shiva
Level 159
God Stats
3W - 3L
1,651 SR
Queue Stats
264W - 247L
1,517 Elo+
Solo
Rama
Rama
Finarb
Rama
Level 80
God Stats
0W - 1L
1,511 SR
Queue Stats
22W - 22L
1,515 Elo+
Solo
Sol
Sol
GoThOUr
Sol
Level 123
God Stats
7W - 5L
1,725 SR
Queue Stats
339W - 328L
1,496 Elo+
Party 1
Raijin
Raijin
MFYB
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 244L
1,487 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,506 Elo+

VS

Team Averages
Level 115
1,458 SR
1,506 Elo+
Kali
Kali
 
Kali
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AGayFox
Cabrakan
Level 60
God Stats
1W - 1L
1,344 SR
Queue Stats
112W - 101L
1,512 Elo+
Solo
Xbalanque
Xbalanque
Busido
Xbalanque
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,512 Elo+
Solo
Vamana
Vamana
Protofix92
Vamana
Level 158
God Stats
1W - 0L
1,448 SR
Queue Stats
11W - 7L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Celtaholic
Bacchus
18
2 / 5 / 17
11,445
763
11,358
21,599
42,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
9 / 4 / 13
11,918
795
28,437
26,285
30,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
Finarb
Rama
18
4 / 3 / 13
10,973
732
21,851
17,162
9,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
16
4 / 5 / 7
10,299
687
15,551
14,139
6,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
MFYB
Raijin
18
4 / 5 / 11
10,914
728
17,944
18,597
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 6 / 16
11,685
779
12,013
29,760
42,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
 
Cupid
18
5 / 4 / 13
11,142
743
17,608
15,601
9,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
AGayFox
Cabrakan
20
5 / 4 / 15
12,560
837
15,502
24,282
38,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Busido
Xbalanque
19
7 / 5 / 11
12,451
830
20,784
17,802
9,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Protofix92
Vamana
17
2 / 4 / 16
11,124
742
18,055
27,750
31,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
23
Kills
22
22
Deaths
23
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
6
16
1.83
W
Cupid
 
Cupid
5
4
13
2.88
W
Cabrakan
AGayFox
Cabrakan
5
4
15
3.13
W
Xbalanque
Busido
Xbalanque
7
5
11
2.5
L
Bacchus
Celtaholic
Bacchus
2
5
17
2.1
L
9
4
13
3.88
L
Rama
Finarb
Rama
4
3
13
3.5
L
Sol
4
5
7
1.5
L
Raijin
MFYB
Raijin
4
5
11
1.9
W
Vamana
Protofix92
Vamana
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,141
Damage
83,962
97,782
Taken
115,195
97,871
Mitigated
131,015
34,447
Healing
53,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,013
3,507
4,502
9,825
29,760
42,097
249
12,188
17,572
741
25,499
W
Cupid
 
Cupid
17,608
8,954
7,458
3,640
15,601
9,709
1,795
6,475
9,126
0
39,768
W
Cabrakan
AGayFox
Cabrakan
15,502
1,766
1,670
7,903
24,282
38,375
71
7,574
16,708
24,228
0
W
Xbalanque
Busido
Xbalanque
20,784
8,042
2,372
4,024
17,802
9,762
5,252
8,050
9,752
0
49,159
L
Bacchus
Celtaholic
Bacchus
11,358
564
1,191
5,085
21,599
42,711
460
2,853
18,746
21,681
0
L
28,437
1,313
6,622
5,963
26,285
30,615
632
4,870
21,415
0
36,540
L
Rama
Finarb
Rama
21,851
10,225
1,611
2,797
17,162
9,354
3,004
3,592
13,570
0
41,810
L
Sol
15,551
5,098
2,503
2,329
14,139
6,020
535
3,443
10,696
25,772
0
L
Raijin
MFYB
Raijin
17,944
1,576
2,115
4,231
18,597
9,171
908
1,704
16,893
42,852
0
W
Vamana
Protofix92
Vamana
18,055
7,967
3,500
8,593
27,750
31,072
1,050
10,566
17,184
219
32,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
58,962
160
Minions Killed
165
0
Camps Cleared
0
1,258,348
Distance Traveled
1,370,529
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,685
779
23
2
0
284,325
3
W
Cupid
11,142
743
54
4
0
247,291
0
W
Cabrakan
12,560
837
11
1
0
261,340
2
W
Xbalanque
12,451
830
55
4
0
278,798
1
L
Bacchus
11,445
763
13
1
0
209,504
1
L
Shiva
11,918
795
13
1
0
285,745
0
L
Rama
10,973
732
52
3
0
265,283
0
L
Sol
10,299
687
32
2
0
252,828
0
L
Raijin
10,914
728
50
3
0
244,988
3
W
Vamana
11,124
742
22
1
0
298,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role