Player Matchup

Baron Samedi
Baron Samedi
Sipikiraly
Baron Samedi
Level 148
God Stats
32W - 22L
1,654 SR
Queue Stats
282W - 294L
1,594 Elo+
Solo
Neith
Neith
SkywolfLXV
Neith
Level 157
God Stats
5W - 3L
1,597 SR
Queue Stats
94W - 75L
1,559 Elo+
Party 1
Hera
Hera
n0noow
Hera
Level 57
God Stats
11W - 4L
1,744 SR
Queue Stats
45W - 37L
1,564 Elo+
Party 1
Shiva
Shiva
Åxelus
Shiva
Level 156
God Stats
11W - 2L
1,624 SR
Queue Stats
72W - 57L
1,607 Elo+
Party 1
Lancelot
Lancelot
Ðërsèrk
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,557 Elo+
Party 1
Team Averages
Level 135
1,624 SR
1,576 Elo+

VS

Team Averages
Level 121
1,550 SR
1,499 Elo+
Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nenea7
Neith
Level 152
God Stats
4W - 7L
1,678 SR
Queue Stats
50W - 50L
1,506 Elo+
Solo
Merlin
Merlin
WIMPEND
Merlin
Level 158
God Stats
6W - 4L
1,707 SR
Queue Stats
251W - 235L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
nic1010nico
Tsukuyomi
Level 130
God Stats
6W - 3L
1,668 SR
Queue Stats
78W - 54L
1,607 Elo+
Solo
Xing Tian
Xing Tian
x50carrot
Xing Tian
Level 54
God Stats
0W - 2L
1,194 SR
Queue Stats
9W - 17L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sipikiraly
Baron Samedi
16
2 / 2 / 9
8,723
872
12,975
9,596
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
7 / 0 / 4
9,554
955
11,142
7,091
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
n0noow
Hera
14
0 / 1 / 0
7,994
799
2,400
6,015
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Åxelus
Shiva
14
3 / 4 / 9
8,369
837
13,972
14,302
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Ðërsèrk
Lancelot
16
7 / 2 / 5
9,177
918
12,315
13,650
8,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 4 / 2
7,036
704
3,765
10,891
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Nenea7
Neith
13
1 / 1 / 5
7,301
730
7,145
8,494
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
WIMPEND
Merlin
14
1 / 5 / 3
7,770
777
14,058
11,225
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
nic1010nico
Tsukuyomi
14
4 / 6 / 0
7,921
792
9,544
14,330
6,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
x50carrot
Xing Tian
14
2 / 3 / 5
8,144
814
3,375
15,548
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
9
9
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
2
0.5
L
Neith
Nenea7
Neith
1
1
5
3.5
W
Baron Samedi
Sipikiraly
Baron Samedi
2
2
9
3.25
W
Neith
7
0
4
9
L
Merlin
WIMPEND
Merlin
1
5
3
0.5
W
Hera
n0noow
Hera
0
1
0
0
L
Tsukuyomi
nic1010nico
Tsukuyomi
4
6
0
0.67
L
Xing Tian
x50carrot
Xing Tian
2
3
5
1.5
W
Shiva
Åxelus
Shiva
3
4
9
1.88
W
Lancelot
Ðërsèrk
Lancelot
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,804
Damage
37,887
50,654
Taken
60,488
27,745
Mitigated
35,105
12,166
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,765
0
5,387
4,413
10,891
4,998
0
1,795
8,932
10,904
0
L
Neith
Nenea7
Neith
7,145
3,662
0
1,330
8,494
3,426
0
1,961
6,379
0
23,135
W
Baron Samedi
Sipikiraly
Baron Samedi
12,975
961
1,767
3,720
9,596
5,160
747
3,381
6,215
34,290
0
W
Neith
11,142
3,225
0
2,517
7,091
3,398
3,136
3,318
3,773
0
35,770
L
Merlin
WIMPEND
Merlin
14,058
884
74
1,200
11,225
5,412
0
3,399
7,766
33,424
0
W
Hera
n0noow
Hera
2,400
825
0
116
6,015
2,233
355
2,283
3,732
28,121
0
L
Tsukuyomi
nic1010nico
Tsukuyomi
9,544
2,144
0
1,876
14,330
6,490
0
2,140
12,022
0
26,616
L
Xing Tian
x50carrot
Xing Tian
3,375
565
0
1,966
15,548
14,779
0
6,080
9,283
11,928
0
W
Shiva
Åxelus
Shiva
13,972
2,628
458
2,095
14,302
8,894
875
5,691
8,611
0
22,859
W
Lancelot
Ðërsèrk
Lancelot
12,315
2,209
0
1,493
13,650
8,060
441
6,525
7,125
0
28,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
38,172
235
Minions Killed
163
0
Camps Cleared
0
1,184,193
Distance Traveled
1,066,513
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,036
704
16
2
0
208,373
0
L
Neith
7,301
730
49
5
0
223,901
3
W
Baron Samedi
8,723
872
42
4
0
216,722
3
W
Neith
9,554
955
79
8
0
239,009
2
L
Merlin
7,770
777
50
5
0
195,032
1
W
Hera
7,994
799
63
6
0
210,520
0
L
Tsukuyomi
7,921
792
39
4
0
220,869
1
L
Xing Tian
8,144
814
9
1
0
218,338
0
W
Shiva
8,369
837
17
2
0
243,535
2
W
Lancelot
9,177
918
34
3
0
274,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role