Player Matchup

Artemis
Artemis
Silver II
AsunaWoo
Artemis
Silver II
Level 46
God Stats
0W - 3L
1,256 SR
Queue Stats
135W - 194L
956 MMR
Solo
Sobek
Sobek
Silver II
McGyver0x1
Sobek
Silver II
Level 87
God Stats
1W - 7L
1,397 SR
Queue Stats
65W - 88L
1,028 MMR
Solo
Nu Wa
Nu Wa
Silver III
Vinyl_Voodoo
Nu Wa
Silver III
Level 54
God Stats
2W - 7L
1,346 SR
Queue Stats
83W - 100L
1,010 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 62
1,333 SR
998 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,632 SR
1,202 MMR
Merlin
Merlin
Gold V
Bane713
Merlin
Gold V
Level 160
God Stats
11W - 13L
1,534 SR
Queue Stats
150W - 160L
1,241 MMR
Party 1
Hercules
Hercules
Gold V
CoKeNCopper
Hercules
Gold V
Level 144
God Stats
2W - 1L
1,564 SR
Queue Stats
28W - 24L
1,437 MMR
Party 1
Xbalanque
Xbalanque
Bronze II
Morning-Shibuya6
Xbalanque
Bronze II
Level 64
God Stats
2W - 0L
1,798 SR
Queue Stats
16W - 25L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsunaWoo
Artemis
13
2 / 5 / 3
9,838
615
12,087
17,079
8,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
14
1 / 1 / 3
10,589
662
9,731
25,047
34,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 2
9,813
613
14,265
17,500
7,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusShivaBastetAtlasKuzenbo

VS

Bans
Baron SamediChironCupidAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bane713
Merlin
16
3 / 2 / 5
10,889
681
20,237
11,703
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
CoKeNCopper
Hercules
16
3 / 1 / 5
10,976
686
14,500
20,378
17,204
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
16
3 / 2 / 4
10,498
656
20,243
16,388
7,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AsunaWoo
Artemis
2
5
3
0.7
W
Merlin
Bane713
Merlin
3
2
5
2.75
W
Hercules
CoKeNCopper
Hercules
3
1
5
5.5
L
Sobek
1
1
3
2.5
W
Xbalanque
3
2
4
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
54,980
59,626
Taken
48,469
50,635
Mitigated
30,174
18,987
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AsunaWoo
Artemis
12,087
4,690
0
3,227
17,079
8,290
0
5,374
11,705
0
25,450
W
Merlin
Bane713
Merlin
20,237
578
0
2,715
11,703
5,413
913
7,517
3,885
63,467
0
W
Hercules
CoKeNCopper
Hercules
14,500
3,895
707
9,312
20,378
17,204
1,275
7,395
12,499
0
40,274
L
Sobek
9,731
395
821
8,293
25,047
34,485
0
8,817
16,230
23,400
0
W
Xbalanque
20,243
11,760
0
6,801
16,388
7,557
790
8,707
7,205
0
66,973
L
14,265
2,617
863
5,783
17,500
7,860
254
6,383
11,117
49,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
32,363
149
Minions Killed
216
4
Camps Cleared
10
863,958
Distance Traveled
903,671
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,838
615
26
2
0
266,862
2
W
Merlin
10,889
681
83
5
4
295,164
3
W
Hercules
10,976
686
54
3
3
318,577
6
L
Sobek
10,589
662
25
2
0
330,822
5
W
Xbalanque
10,498
656
79
5
3
289,930
0
L
Nu Wa
9,813
613
98
6
4
266,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role