Player Matchup

Achilles
Achilles
Gerrawn
Achilles
Level 123
God Stats
19W - 14L
1,534 SR
Queue Stats
115W - 75L
1,657 Elo+
Party 2
Da Ji
Da Ji
MilesTron100
Da Ji
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Shsona
Nu Wa
Level 115
God Stats
3W - 4L
1,508 SR
Queue Stats
112W - 75L
1,657 Elo+
Party 2
Team Averages
Level 120
1,514 SR
1,605 Elo+

VS

Team Averages
Level 112
1,561 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Hoender
Jormungandr
Level 54
God Stats
10W - 5L
1,723 SR
Queue Stats
35W - 20L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBigBoss25
Baron Samedi
Level 139
God Stats
10W - 4L
1,460 SR
Queue Stats
182W - 181L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gerrawn
Achilles
20
9 / 3 / 2
14,999
682
29,424
38,754
61,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
0 / 9 / 9
12,142
552
12,598
21,434
10,510
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Shsona
Nu Wa
18
2 / 5 / 8
13,871
631
27,612
18,008
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
10 / 5 / 6
15,587
709
33,721
31,692
14,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Hoender
Jormungandr
19
2 / 4 / 14
15,330
697
11,642
27,403
34,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
TheBigBoss25
Baron Samedi
20
5 / 2 / 11
14,917
678
25,355
20,679
9,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
11
Kills
17
17
Deaths
11
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
5
6
2.6
L
Achilles
Gerrawn
Achilles
9
3
2
3.33
W
Jormungandr
Hoender
Jormungandr
2
4
14
2.25
L
0
9
9
0.5
L
Nu Wa
Shsona
Nu Wa
2
5
8
1.2
W
Baron Samedi
TheBigBoss25
Baron Samedi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
70,718
78,196
Taken
79,774
79,981
Mitigated
59,376
9,445
Healing
29,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
33,721
11,772
0
13,661
31,692
14,871
1,063
8,435
23,257
0
109,577
L
Achilles
Gerrawn
Achilles
29,424
2,246
0
3,860
38,754
61,490
455
19,533
19,221
0
58,151
W
Jormungandr
Hoender
Jormungandr
11,642
2,813
1,051
3,977
27,403
34,633
215
9,415
17,988
39,095
0
L
12,598
1,885
0
3,424
21,434
10,510
821
7,746
13,688
0
28,298
L
Nu Wa
Shsona
Nu Wa
27,612
6,605
67
2,094
18,008
7,981
14
10,222
7,786
82,527
0
W
Baron Samedi
TheBigBoss25
Baron Samedi
25,355
2,506
4,487
6,441
20,679
9,872
750
10,170
10,509
102,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
45,834
201
Minions Killed
322
4
Camps Cleared
14
1,107,497
Distance Traveled
1,193,911
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,587
709
101
5
10
429,836
1
L
Achilles
14,999
682
39
2
1
435,349
1
W
Jormungandr
15,330
697
47
2
0
373,248
0
L
Da Ji
12,142
552
30
1
3
315,916
2
L
Nu Wa
13,871
631
132
6
0
356,232
3
W
Baron Samedi
14,917
678
174
8
4
390,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role