Player Matchup

He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BigBudBratello
Achilles
Level 122
God Stats
7W - 8L
1,423 SR
Queue Stats
539W - 552L
1,432 Elo+
Party 1
Neith
Neith
agash2407
Neith
Level 64
God Stats
9W - 10L
1,424 SR
Queue Stats
83W - 82L
1,400 Elo+
Solo
Fenrir
Fenrir
wooolfiehg
Fenrir
Level 122
God Stats
11W - 15L
1,495 SR
Queue Stats
555W - 602L
1,424 Elo+
Party 1
Team Averages
Level 109
1,469 SR
1,451 Elo+

VS

Team Averages
Level 96
1,527 SR
1,346 Elo+
Ganesha
Ganesha
Cerve000
Ganesha
Level 145
God Stats
9W - 4L
1,696 SR
Queue Stats
164W - 156L
1,378 Elo+
Solo
Kukulkan
Kukulkan
Monte_Joghurt36
Kukulkan
Level 65
God Stats
1W - 1L
1,750 SR
Queue Stats
49W - 52L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
No To This
Nu Wa
Level 137
God Stats
8W - 6L
1,436 SR
Queue Stats
23W - 29L
1,347 Elo+
Solo
Mercury
Mercury
Roosky LG
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 69L
1,313 Elo+
Solo
Achilles
Achilles
zura1611
Achilles
Level 63
God Stats
0W - 2L
1,252 SR
Queue Stats
40W - 51L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 0 / 1
4,892
489
4,151
4,080
1,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
 
Chang'e
8
0 / 0 / 2
4,772
477
5,034
6,575
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
11
2 / 0 / 0
6,625
663
4,582
7,563
3,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
agash2407
Neith
9
5 / 0 / 0
5,919
592
3,729
3,431
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
wooolfiehg
Fenrir
9
2 / 0 / 2
5,770
577
3,736
7,196
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cerve000
Ganesha
7
0 / 1 / 0
4,831
483
1,802
8,040
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
7
0 / 4 / 0
4,394
439
2,326
5,207
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
9
0 / 0 / 0
4,997
500
4,608
4,310
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Roosky LG
Mercury
7
0 / 3 / 0
4,539
454
2,046
7,411
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
zura1611
Achilles
9
0 / 1 / 0
4,855
486
4,303
6,478
4,272
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
1
0.5
W
Chang'e
 
Chang'e
0
0
2
1
W
Achilles
2
0
0
2
L
Ganesha
Cerve000
Ganesha
0
1
0
0
L
Kukulkan
0
4
0
0
L
Nu Wa
0
0
0
0
L
Mercury
Roosky LG
Mercury
0
3
0
0
W
Neith
agash2407
Neith
5
0
0
5
W
Fenrir
wooolfiehg
Fenrir
2
0
2
3
L
Achilles
zura1611
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
15,085
28,845
Taken
31,446
11,289
Mitigated
14,095
13,594
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,151
100
0
375
4,080
1,435
0
2,401
1,679
26,138
0
W
Chang'e
 
Chang'e
5,034
749
703
2,735
6,575
2,139
0
3,227
3,348
27,938
0
W
Achilles
4,582
1,226
0
4,963
7,563
3,645
0
264
7,299
0
44,296
L
Ganesha
Cerve000
Ganesha
1,802
158
0
2,968
8,040
4,326
0
4,579
3,461
14,510
0
L
Kukulkan
2,326
542
124
1,008
5,207
1,455
0
773
4,434
22,680
0
L
Nu Wa
4,608
1,708
0
1,149
4,310
1,753
0
2,899
1,411
39,234
0
L
Mercury
Roosky LG
Mercury
2,046
1,039
0
809
7,411
2,289
0
934
6,477
0
25,249
W
Neith
agash2407
Neith
3,729
1,422
0
1,076
3,431
1,361
1,206
1,714
1,717
0
32,236
W
Fenrir
wooolfiehg
Fenrir
3,736
874
0
3,742
7,196
2,709
0
1,130
6,066
0
35,328
L
Achilles
zura1611
Achilles
4,303
1,176
0
833
6,478
4,272
0
0
6,478
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
23,616
303
Minions Killed
239
0
Camps Cleared
0
939,987
Distance Traveled
903,035
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,892
489
44
4
0
174,865
1
W
Chang'e
4,772
477
35
4
0
188,078
4
W
Achilles
6,625
663
84
8
0
191,926
5
L
Ganesha
4,831
483
5
1
0
170,394
1
L
Kukulkan
4,394
439
49
5
0
149,406
0
L
Nu Wa
4,997
500
71
7
0
171,658
4
L
Mercury
4,539
454
61
6
0
219,301
2
W
Neith
5,919
592
72
7
0
169,780
4
W
Fenrir
5,770
577
68
7
0
215,338
1
L
Achilles
4,855
486
53
5
0
192,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role