Player Matchup

Sun Wukong
Sun Wukong
Dane Gleesacs
Sun Wukong
Level 100
God Stats
7W - 8L
1,688 SR
Queue Stats
86W - 62L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mystre86
Tsukuyomi
Level 33
God Stats
9W - 4L
1,669 SR
Queue Stats
146W - 172L
1,238 Elo+
Solo
Olorun
Olorun
ShinkBinkFinkle
Olorun
Level 115
God Stats
6W - 4L
1,520 SR
Queue Stats
154W - 127L
1,529 Elo+
Party 2
Team Averages
Level 83
1,626 SR
1,427 Elo+

VS

Team Averages
Level 93
1,414 SR
1,335 Elo+
Cerberus
Cerberus
MittenzX
Cerberus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,273 Elo+
Party 1
Nemesis
Nemesis
SepticAnt5
Nemesis
Level 84
God Stats
4W - 7L
1,340 SR
Queue Stats
185W - 183L
1,459 Elo+
Solo
Medusa
Medusa
WushuPandaTaco
Medusa
Level 113
God Stats
1W - 3L
1,402 SR
Queue Stats
7W - 18L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dane Gleesacs
Sun Wukong
17
5 / 0 / 3
11,783
693
19,770
17,320
17,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Mystre86
Tsukuyomi
16
1 / 3 / 6
10,941
644
13,355
14,393
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 6
11,131
655
13,245
16,010
8,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MittenzX
Cerberus
15
2 / 1 / 4
11,316
666
7,341
18,315
21,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SepticAnt5
Nemesis
16
3 / 3 / 5
11,028
649
11,295
16,352
9,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 5
10,820
636
18,025
17,174
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dane Gleesacs
Sun Wukong
5
0
3
6.5
L
Cerberus
MittenzX
Cerberus
2
1
4
4
W
Tsukuyomi
Mystre86
Tsukuyomi
1
3
6
1.33
L
Nemesis
SepticAnt5
Nemesis
3
3
5
1.83
W
2
5
6
1
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
36,661
47,723
Taken
51,841
32,433
Mitigated
38,964
18,413
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dane Gleesacs
Sun Wukong
19,770
1,902
618
6,549
17,320
17,693
60
4,069
13,251
1,152
52,169
L
Cerberus
MittenzX
Cerberus
7,341
262
1,197
6,289
18,315
21,417
0
5,537
12,778
22,998
0
W
Tsukuyomi
Mystre86
Tsukuyomi
13,355
2,807
118
2,289
14,393
6,021
115
1,188
13,205
0
39,168
L
Nemesis
SepticAnt5
Nemesis
11,295
4,633
1,490
2,550
16,352
9,602
0
3,268
13,084
0
32,539
W
13,245
6,704
2,302
6,537
16,010
8,719
1,972
2,831
13,179
50,851
5,342
L
18,025
4,232
0
438
17,174
7,945
95
3,387
13,787
0
67,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
33,164
188
Minions Killed
182
7
Camps Cleared
7
927,424
Distance Traveled
969,343
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,783
693
68
4
0
321,958
3
L
Cerberus
11,316
666
29
2
1
306,955
0
W
Tsukuyomi
10,941
644
49
3
1
319,694
1
L
Nemesis
11,028
649
34
2
2
342,874
3
W
Olorun
11,131
655
71
4
6
285,772
3
L
Medusa
10,820
636
119
7
4
319,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role