Player Matchup

Sylvanus
Sylvanus
Change1419
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,447 Elo+
Solo
Merlin
Merlin
VolcyR
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 12L
1,703 Elo+
Solo
Medusa
Medusa
benja_VA
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Ishtar
Ishtar
pidorskayaigra
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,500 Elo+
Solo
Tiamat
Tiamat
vidales1993
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,187 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,422 Elo+

VS

Team Averages
Level 123
1,554 SR
1,342 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LizniMenyaNezhno
Osiris
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,141 Elo+
Party 2
Chang'e
Chang'e
Ovniwe
Chang'e
Level 77
God Stats
2W - 0L
1,769 SR
Queue Stats
24W - 34L
1,099 Elo+
Party 2
Erlang Shen
Erlang Shen
oscar35
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Change1419
Sylvanus
19
8 / 4 / 4
11,024
919
9,634
19,140
26,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
VolcyR
Merlin
18
5 / 5 / 5
9,807
817
18,791
13,694
7,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
benja_VA
Medusa
9
1 / 4 / 3
7,012
584
6,700
7,921
3,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 6 / 8
8,664
722
7,225
13,585
7,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 1 / 3
6,852
571
3,254
5,064
3,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 3 / 12
10,530
878
12,423
20,921
29,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
 
Cu Chulainn
14
4 / 4 / 11
9,195
766
10,162
15,194
12,546
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 15
9,219
768
9,393
13,204
11,585
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Ovniwe
Chang'e
16
4 / 3 / 10
9,585
799
9,372
15,460
10,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
oscar35
Erlang Shen
17
6 / 3 / 10
10,239
853
11,011
15,898
13,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
14
Kills
20
20
Deaths
15
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
12
3.33
W
Cu Chulainn
 
Cu Chulainn
4
4
11
2.38
L
Sylvanus
Change1419
Sylvanus
8
4
4
2.5
W
2
2
15
4.75
W
Chang'e
Ovniwe
Chang'e
4
3
10
3
L
Merlin
VolcyR
Merlin
5
5
5
1.5
L
Medusa
benja_VA
Medusa
1
4
3
0.63
W
Erlang Shen
oscar35
Erlang Shen
6
3
10
3.67
L
0
6
8
0.67
L
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,604
Damage
52,361
59,404
Taken
80,677
48,396
Mitigated
77,640
20,471
Healing
36,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,423
150
3,973
3,366
20,921
29,326
504
6,589
14,332
26,380
0
W
Cu Chulainn
 
Cu Chulainn
10,162
1,299
1,075
1,836
15,194
12,546
1,355
3,982
11,212
0
20,021
L
Sylvanus
Change1419
Sylvanus
9,634
3,140
5,066
7,965
19,140
26,775
0
7,275
11,865
15,707
0
W
9,393
1,003
3,312
1,625
13,204
11,585
1,469
6,639
6,565
0
13,230
W
Chang'e
Ovniwe
Chang'e
9,372
2,141
9,992
5,747
15,460
10,833
1,787
8,120
7,340
24,337
0
L
Merlin
VolcyR
Merlin
18,791
1,585
0
950
13,694
7,522
0
4,023
9,671
37,414
0
L
Medusa
benja_VA
Medusa
6,700
3,219
0
1,225
7,921
3,765
0
3,297
4,624
0
11,685
W
Erlang Shen
oscar35
Erlang Shen
11,011
6,323
1,852
3,667
15,898
13,350
1,090
6,349
9,549
0
20,352
L
7,225
5,026
644
2,220
13,585
7,327
0
4,868
8,717
0
24,470
L
Tiamat
3,254
611
484
1,917
5,064
3,007
0
2,332
2,732
6,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
48,768
102
Minions Killed
131
0
Camps Cleared
0
743,388
Distance Traveled
1,198,637
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,530
878
26
2
0
249,511
2
W
Cu Chulainn
9,195
766
23
2
0
220,431
1
L
Sylvanus
11,024
919
11
1
0
188,710
1
W
Osiris
9,219
768
15
1
0
255,010
2
W
Chang'e
9,585
799
41
3
0
236,569
4
L
Merlin
9,807
817
35
3
0
195,467
0
L
Medusa
7,012
584
16
1
0
100,106
2
W
Erlang Shen
10,239
853
26
2
0
237,116
0
L
Ishtar
8,664
722
35
3
0
149,523
1
L
Tiamat
6,852
571
5
0
0
109,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role