Player Matchup

Chang'e
Chang'e
Amsterdam
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 1
Hera
Hera
Blümchenx3
Hera
Level 58
God Stats
6W - 3L
1,727 SR
Queue Stats
79W - 96L
1,446 Elo+
Party 3
Cernunnos
Cernunnos
CBBra
Cernunnos
Level 39
God Stats
1W - 1L
1,706 SR
Queue Stats
26W - 39L
1,399 Elo+
Party 3
Ishtar
Ishtar
HiMeiji
Ishtar
Level 18
God Stats
0W - 2L
1,414 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 1
Loki
Loki
Valles96
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,569 SR
1,553 Elo+

VS

Team Averages
Level 62
1,692 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Chipy93
Morgan Le Fay
Level 55
God Stats
4W - 4L
1,618 SR
Queue Stats
159W - 186L
1,399 Elo+
Solo
Izanami
Izanami
Kiunsu
Izanami
Level 106
God Stats
21W - 11L
1,650 SR
Queue Stats
173W - 117L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Squuaash
Cthulhu
Level 64
God Stats
8W - 1L
1,799 SR
Queue Stats
164W - 103L
1,596 Elo+
Party 2
Chaac
Chaac
Vulgarath
Chaac
Level 46
God Stats
2W - 2L
1,475 SR
Queue Stats
23W - 18L
1,439 Elo+
Solo
Set
Set
monsterfreak
Set
Level 40
God Stats
11W - 1L
1,917 SR
Queue Stats
50W - 21L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amsterdam
Chang'e
9
2 / 6 / 3
6,078
468
6,082
11,677
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 1
7,333
564
5,700
6,473
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
CBBra
Cernunnos
11
0 / 1 / 0
6,841
526
5,239
6,414
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
HiMeiji
Ishtar
10
4 / 6 / 2
6,627
510
7,110
11,645
4,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
2 / 4 / 1
6,233
479
4,383
10,066
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chipy93
Morgan Le Fay
10
0 / 3 / 3
6,028
464
2,541
9,997
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kiunsu
Izanami
11
6 / 4 / 3
7,169
551
8,986
8,698
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Squuaash
Cthulhu
11
5 / 1 / 2
7,446
573
5,093
7,755
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Vulgarath
Chaac
12
2 / 1 / 0
6,999
538
6,103
9,236
6,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 6
7,414
570
7,451
9,824
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
18
19
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amsterdam
Chang'e
2
6
3
0.58
L
1
2
1
0.75
L
Cernunnos
CBBra
Cernunnos
0
1
0
0
W
Morgan Le Fay
Chipy93
Morgan Le Fay
0
3
3
0.5
L
Ishtar
HiMeiji
Ishtar
4
6
2
0.83
W
Izanami
Kiunsu
Izanami
6
4
3
1.88
W
Cthulhu
Squuaash
Cthulhu
5
1
2
6
L
Loki
2
4
1
0.63
W
Chaac
Vulgarath
Chaac
2
1
0
2
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,514
Damage
30,174
46,275
Taken
45,510
18,078
Mitigated
25,985
13,264
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amsterdam
Chang'e
6,082
649
1,205
2,817
11,677
5,493
374
1,451
10,226
22,384
0
L
5,700
2,267
0
1,580
6,473
2,644
0
3,168
3,305
68,426
0
L
Cernunnos
CBBra
Cernunnos
5,239
2,922
0
2,700
6,414
2,669
0
0
6,414
0
47,700
W
Morgan Le Fay
Chipy93
Morgan Le Fay
2,541
641
0
2,522
9,997
4,295
504
4,461
5,536
40,098
0
L
Ishtar
HiMeiji
Ishtar
7,110
4,620
0
1,762
11,645
4,055
0
1,674
9,971
0
42,630
W
Izanami
Kiunsu
Izanami
8,986
6,172
0
2,000
8,698
3,392
0
3,435
5,263
0
48,133
W
Cthulhu
Squuaash
Cthulhu
5,093
1,013
114
2,328
7,755
6,428
0
2,290
5,465
22,400
0
L
Loki
4,383
1,602
0
3,200
10,066
3,217
0
1,341
8,725
0
32,076
W
Chaac
Vulgarath
Chaac
6,103
1,698
0
2,507
9,236
6,445
0
0
9,236
0
45,219
W
7,451
4,008
0
1,019
9,824
5,425
0
1,596
8,228
0
56,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
35,056
353
Minions Killed
382
0
Camps Cleared
0
1,194,807
Distance Traveled
1,245,041
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,078
468
32
2
0
244,863
1
L
Hera
7,333
564
118
9
0
235,080
2
L
Cernunnos
6,841
526
79
6
0
236,146
1
W
Morgan Le Fay
6,028
464
70
5
0
219,058
0
L
Ishtar
6,627
510
67
5
0
220,297
3
W
Izanami
7,169
551
83
6
0
238,089
5
W
Cthulhu
7,446
573
38
3
0
279,562
4
L
Loki
6,233
479
57
4
0
258,421
3
W
Chaac
6,999
538
107
8
0
239,649
0
W
Set
7,414
570
84
6
0
268,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role