Player Matchup

Neith
Neith
Kenevich
Neith
Level 69
God Stats
17W - 17L
1,363 SR
Queue Stats
426W - 466L
1,240 Elo+
Solo
Discordia
Discordia
PAiiN C0rpse
Discordia
Level 41
God Stats
7W - 12L
1,160 SR
Queue Stats
11W - 19L
1,093 Elo+
Solo
Shiva
Shiva
Spartano291592
Shiva
Level 49
God Stats
1W - 1L
1,316 SR
Queue Stats
97W - 101L
1,313 Elo+
Solo
Fenrir
Fenrir
Thicc Boi2294
Fenrir
Level 65
God Stats
5W - 5L
1,369 SR
Queue Stats
116W - 126L
1,332 Elo+
Solo
Sylvanus
Sylvanus
ThickAsOatmeal69
Sylvanus
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,634 Elo+
Solo
Team Averages
Level 56
1,342 SR
1,322 Elo+

VS

Team Averages
Level 59
1,369 SR
1,244 Elo+
Bakasura
Bakasura
Ayo-FBI-OpenUp
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,151 Elo+
Solo
Discordia
Discordia
DiscoNatsu
Discordia
Level 67
God Stats
6W - 1L
1,714 SR
Queue Stats
102W - 125L
1,355 Elo+
Solo
Bellona
Bellona
MyGamesTuner
Bellona
Level 64
God Stats
18W - 19L
1,281 SR
Queue Stats
66W - 54L
1,313 Elo+
Solo
Sobek
Sobek
TTH_Stroke
Sobek
Level 65
God Stats
8W - 23L
1,276 SR
Queue Stats
129W - 181L
1,255 Elo+
Solo
Heimdallr
Heimdallr
mrnarwhall
Heimdallr
Level 60
God Stats
0W - 1L
1,073 SR
Queue Stats
3W - 8L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kenevich
Neith
16
4 / 3 / 2
9,785
489
10,384
12,436
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
PAiiN C0rpse
Discordia
18
4 / 1 / 1
10,571
529
6,809
7,512
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 5
10,988
549
16,721
17,122
9,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 0 / 6
10,403
520
10,977
17,321
8,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 0 / 4
9,800
490
3,972
8,256
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 4 / 4
9,216
461
4,521
19,233
8,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DiscoNatsu
Discordia
14
0 / 6 / 1
9,201
460
4,972
13,620
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MyGamesTuner
Bellona
12
3 / 5 / 2
8,516
426
11,428
17,471
17,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
13
1 / 3 / 2
8,801
440
3,828
19,246
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
mrnarwhall
Heimdallr
15
2 / 4 / 0
9,489
474
11,237
16,474
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
8
9
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
4
4
1
L
Discordia
DiscoNatsu
Discordia
0
6
1
0.08
W
Neith
Kenevich
Neith
4
3
2
1.67
L
Bellona
MyGamesTuner
Bellona
3
5
2
0.8
W
Discordia
PAiiN C0rpse
Discordia
4
1
1
4.5
W
5
5
5
1.5
L
Sobek
1
3
2
0.67
W
6
0
6
9
W
1
0
4
3
L
Heimdallr
mrnarwhall
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
35,986
62,647
Taken
86,044
33,580
Mitigated
61,831
15,193
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,521
2,981
0
4,412
19,233
8,528
0
379
18,854
0
52,109
L
Discordia
DiscoNatsu
Discordia
4,972
508
0
320
13,620
6,230
1,147
7,817
5,803
67,544
0
W
Neith
Kenevich
Neith
10,384
5,182
137
4,224
12,436
5,426
2,705
1,505
10,721
0
75,271
L
Bellona
MyGamesTuner
Bellona
11,428
3,135
0
4,210
17,471
17,968
1,137
0
17,471
0
47,702
W
Discordia
PAiiN C0rpse
Discordia
6,809
412
26
847
7,512
3,400
1,301
3,939
3,573
83,941
0
W
16,721
3,374
98
1,456
17,122
9,847
860
1,734
15,242
0
81,116
L
Sobek
3,828
316
0
3,683
19,246
21,695
0
2,995
16,251
34,572
0
W
10,977
2,760
0
4,404
17,321
8,194
860
607
16,653
0
60,900
W
3,972
1,875
1,083
2,918
8,256
6,713
1,107
1,015
7,241
46,777
0
L
Heimdallr
mrnarwhall
Heimdallr
11,237
3,503
78
5,435
16,474
7,410
205
1,799
14,675
0
75,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,547
Gold Earned
45,223
526
Minions Killed
459
0
Camps Cleared
0
1,747,213
Distance Traveled
1,578,351
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,216
461
94
5
0
317,846
2
L
Discordia
9,201
460
114
6
0
305,647
3
W
Neith
9,785
489
121
6
0
329,900
5
L
Bellona
8,516
426
64
3
0
255,212
1
W
Discordia
10,571
529
142
7
0
332,479
0
W
Shiva
10,988
549
118
6
0
357,332
0
L
Sobek
8,801
440
56
3
0
371,089
5
W
Fenrir
10,403
520
93
5
0
421,749
2
W
Sylvanus
9,800
490
52
3
0
305,753
8
L
Heimdallr
9,489
474
131
7
0
328,557
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role