Player Matchup

Gilgamesh
Gilgamesh
Armythix
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,384 Elo+
Solo
Fenrir
Fenrir
Hanali
Fenrir
Level 87
God Stats
2W - 0L
1,689 SR
Queue Stats
18W - 20L
1,377 Elo+
Solo
Hercules
Hercules
hxx1i4lr
Hercules
Level 85
God Stats
10W - 8L
1,568 SR
Queue Stats
1,112W - 1,283L
1,401 Elo+
Solo
Charybdis
Charybdis
rikudosenninlpz
Charybdis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 97L
1,442 Elo+
Solo
Thanatos
Thanatos
Волшебницa
Thanatos
Level 160
God Stats
14W - 21L
1,357 SR
Queue Stats
771W - 819L
1,460 Elo+
Solo
Team Averages
Level 93
1,523 SR
1,413 Elo+

VS

Team Averages
Level 107
1,495 SR
1,453 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Filinio
Nu Wa
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 93L
1,478 Elo+
Solo
Neith
Neith
Grunt_Maou
Neith
Level 128
God Stats
3W - 2L
1,698 SR
Queue Stats
75W - 85L
1,388 Elo+
Solo
Fenrir
Fenrir
Krazarix
Fenrir
Level 91
God Stats
7W - 6L
1,276 SR
Queue Stats
114W - 101L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armythix
Gilgamesh
20
10 / 3 / 18
13,964
873
16,281
23,331
27,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Hanali
Fenrir
17
3 / 6 / 13
10,961
685
11,219
20,151
16,766
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
hxx1i4lr
Hercules
20
2 / 2 / 18
11,853
741
6,474
21,659
27,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
rikudosenninlpz
Charybdis
20
10 / 2 / 17
12,984
812
23,049
14,571
7,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 11
11,361
710
6,238
12,454
6,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
2 / 7 / 12
10,630
664
28,586
14,919
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
 
Charybdis
18
3 / 10 / 8
10,383
649
10,705
19,120
7,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Filinio
Nu Wa
20
5 / 6 / 9
11,155
697
20,626
14,261
6,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
5
0 / 1 / 0
6,950
434
1,291
1,213
323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Krazarix
Fenrir
18
6 / 8 / 7
11,717
732
10,628
16,912
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
32
Kills
16
16
Deaths
32
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
12
1.14
L
Charybdis
 
Charybdis
3
10
8
0.7
W
Gilgamesh
Armythix
Gilgamesh
10
3
18
6.33
L
Nu Wa
Filinio
Nu Wa
5
6
9
1.58
L
Neith
0
1
0
0
W
Fenrir
Hanali
Fenrir
3
6
13
1.58
L
Fenrir
Krazarix
Fenrir
6
8
7
1.19
W
Hercules
hxx1i4lr
Hercules
2
2
18
5.5
W
Charybdis
rikudosenninlpz
Charybdis
10
2
17
9.25
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,261
Damage
71,836
92,166
Taken
66,425
86,180
Mitigated
36,000
40,335
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
28,586
10,258
880
713
14,919
7,239
0
0
14,919
0
46,054
L
Charybdis
 
Charybdis
10,705
5,691
274
1,821
19,120
7,669
0
0
19,120
0
24,001
W
Gilgamesh
Armythix
Gilgamesh
16,281
3,951
4,040
4,985
23,331
27,839
1,790
4,323
18,744
0
38,783
L
Nu Wa
Filinio
Nu Wa
20,626
5,569
719
2,270
14,261
6,645
0
42
14,219
38,612
0
L
Neith
1,291
427
0
0
1,213
323
0
0
1,213
0
2,016
W
Fenrir
Hanali
Fenrir
11,219
2,205
1,599
3,809
20,151
16,766
860
5,149
14,811
454
25,402
L
Fenrir
Krazarix
Fenrir
10,628
2,338
807
2,049
16,912
14,124
0
52
16,860
0
15,554
W
Hercules
hxx1i4lr
Hercules
6,474
701
929
6,686
21,659
27,231
830
3,911
17,638
0
28,271
W
Charybdis
rikudosenninlpz
Charybdis
23,049
12,253
3,211
5,050
14,571
7,810
2,255
3,686
10,800
0
50,086
W
6,238
2,570
2,281
7,745
12,454
6,534
2,601
3,557
8,835
0
22,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,123
Gold Earned
50,835
186
Minions Killed
117
0
Camps Cleared
0
1,364,213
Distance Traveled
813,985
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,630
664
37
2
0
207,979
0
L
Charybdis
10,383
649
25
2
0
160,381
0
W
Gilgamesh
13,964
873
35
2
0
303,566
0
L
Nu Wa
11,155
697
36
2
0
238,708
1
L
Neith
6,950
434
1
0
0
21,062
0
W
Fenrir
10,961
685
32
2
0
262,955
0
L
Fenrir
11,717
732
18
1
0
185,855
0
W
Hercules
11,853
741
37
2
0
286,544
0
W
Charybdis
12,984
812
62
4
0
234,290
0
W
Thanatos
11,361
710
20
1
0
276,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role