Player Matchup

Cthulhu
Cthulhu
B0b-6The9bUiLd3r
Cthulhu
Level 55
God Stats
2W - 1L
1,680 SR
Queue Stats
27W - 26L
1,403 Elo+
Party 1
Anubis
Anubis
OmegaBananaKing
Anubis
Level 45
God Stats
1W - 1L
1,266 SR
Queue Stats
28W - 41L
1,302 Elo+
Solo
Medusa
Medusa
RedTeletubbi
Medusa
Level 69
God Stats
6W - 5L
1,516 SR
Queue Stats
19W - 16L
1,372 Elo+
Party 1
Zeus
Zeus
llFlachll
Zeus
Level 40
God Stats
1W - 5L
1,204 SR
Queue Stats
14W - 41L
1,149 Elo+
Solo
Bellona
Bellona
muelle-hermoso6
Bellona
Level 48
God Stats
6W - 5L
1,478 SR
Queue Stats
15W - 15L
1,387 Elo+
Solo
Team Averages
Level 51
1,429 SR
1,323 Elo+

VS

Team Averages
Level 74
1,380 SR
1,387 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cag8Mattrex
Cernunnos
Level 66
God Stats
2W - 4L
1,474 SR
Queue Stats
220W - 248L
1,406 Elo+
Party 2
Cerberus
Cerberus
Skan Saffron
Cerberus
Level 29
God Stats
3W - 6L
1,134 SR
Queue Stats
168W - 210L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
agash2407
Erlang Shen
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 82L
1,414 Elo+
Solo
Anubis
Anubis
sk8ordie002
Anubis
Level 66
God Stats
24W - 22L
1,290 SR
Queue Stats
104W - 113L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
11,984
545
26,923
23,134
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 0 / 3
12,275
558
24,197
12,690
7,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
6 / 4 / 7
10,688
486
18,047
12,101
4,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
16
5 / 4 / 3
10,356
471
13,263
8,906
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 6
9,464
430
14,229
14,027
12,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
2 / 5 / 2
9,793
445
6,828
20,561
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Cag8Mattrex
Cernunnos
14
2 / 7 / 2
8,601
391
9,277
23,313
8,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Skan Saffron
Cerberus
14
2 / 5 / 3
9,690
440
9,826
30,500
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
agash2407
Erlang Shen
16
2 / 3 / 2
9,140
415
9,166
23,889
15,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
2 / 5 / 1
9,392
427
8,729
24,335
10,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
25
Kills
10
10
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
2
0.6
W
6
1
7
9.5
L
Cernunnos
Cag8Mattrex
Cernunnos
2
7
2
0.43
W
7
0
3
8.5
W
Medusa
6
4
7
2.38
L
Cerberus
Skan Saffron
Cerberus
2
5
3
0.7
L
Erlang Shen
agash2407
Erlang Shen
2
3
2
1
W
Zeus
5
4
3
1.63
W
1
1
6
4
L
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,659
Damage
43,826
70,858
Taken
122,598
43,868
Mitigated
67,426
25,512
Healing
35,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,828
1,420
42
4,489
20,561
8,852
0
9,419
11,142
0
84,761
W
26,923
1,913
793
8,127
23,134
15,591
579
8,362
14,772
95,048
0
L
Cernunnos
Cag8Mattrex
Cernunnos
9,277
3,949
0
3,830
23,313
8,997
1,480
12,087
11,226
0
55,233
W
24,197
799
0
9,160
12,690
7,678
1,002
5,614
7,076
108,346
0
W
Medusa
18,047
8,296
416
1,823
12,101
4,448
3,435
1,829
10,272
0
60,898
L
Cerberus
Skan Saffron
Cerberus
9,826
1,489
0
8,828
30,500
23,293
188
15,026
15,474
46,381
0
L
Erlang Shen
agash2407
Erlang Shen
9,166
4,723
0
7,563
23,889
15,726
0
10,324
13,565
0
60,844
W
Zeus
13,263
4,058
0
250
8,906
3,255
1,305
1,027
7,879
56,257
0
W
14,229
5,442
0
4,943
14,027
12,896
1,011
1,723
12,304
0
57,817
L
Anubis
8,729
807
0
10,845
24,335
10,558
786
17,527
6,808
64,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
46,616
536
Minions Killed
482
0
Camps Cleared
0
1,927,962
Distance Traveled
1,860,003
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,793
445
137
6
0
432,943
1
W
Cthulhu
11,984
545
121
6
0
421,694
5
L
Cernunnos
8,601
391
91
4
0
327,960
0
W
Anubis
12,275
558
164
7
0
387,360
1
W
Medusa
10,688
486
89
4
0
341,341
1
L
Cerberus
9,690
440
73
3
0
366,008
0
L
Erlang Shen
9,140
415
87
4
0
415,152
6
W
Zeus
10,356
471
74
3
0
341,130
2
W
Bellona
9,464
430
88
4
0
436,437
6
L
Anubis
9,392
427
94
4
0
317,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role