Player Matchup

Janus
Janus
BORJA16
Janus
Level 59
God Stats
3W - 4L
1,520 SR
Queue Stats
10W - 21L
1,324 Elo+
Party 2
King Arthur
King Arthur
Deabolic666666
King Arthur
Level 125
God Stats
24W - 34L
1,500 SR
Queue Stats
398W - 405L
1,495 Elo+
Solo
Hou Yi
Hou Yi
WZJ00
Hou Yi
Level 125
God Stats
2W - 4L
1,568 SR
Queue Stats
50W - 51L
1,444 Elo+
Party 2
Team Averages
Level 103
1,529 SR
1,421 Elo+

VS

Team Averages
Level 77
1,466 SR
1,408 Elo+
Hel
Hel
CrimsonMoka
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 1
Serqet
Serqet
Pituce
Serqet
Level 70
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 1
Cabrakan
Cabrakan
Stasbas
Cabrakan
Level 47
God Stats
3W - 1L
1,623 SR
Queue Stats
23W - 35L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BORJA16
Janus
17
1 / 8 / 6
12,408
620
19,087
14,459
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Deabolic666666
King Arthur
18
2 / 4 / 7
13,209
660
15,906
34,329
34,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
WZJ00
Hou Yi
20
6 / 1 / 3
14,269
713
25,462
16,443
7,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
12,713
636
20,507
18,547
10,307
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Pituce
Serqet
19
8 / 2 / 5
13,258
663
25,570
26,621
26,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Stasbas
Cabrakan
15
2 / 4 / 7
12,574
629
12,381
30,985
49,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
13
13
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
BORJA16
Janus
1
8
6
0.5
L
3
3
9
2.5
W
King Arthur
Deabolic666666
King Arthur
2
4
7
1.38
L
Serqet
Pituce
Serqet
8
2
5
5.25
L
Cabrakan
Stasbas
Cabrakan
2
4
7
1.38
W
Hou Yi
WZJ00
Hou Yi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,455
Damage
58,458
65,231
Taken
76,153
48,005
Mitigated
86,069
18,788
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BORJA16
Janus
19,087
1,845
0
1,508
14,459
6,346
0
8,488
5,354
54,272
0
L
20,507
2,309
5,043
6,249
18,547
10,307
0
6,288
12,259
56,116
0
W
King Arthur
Deabolic666666
King Arthur
15,906
1,320
525
12,274
34,329
34,379
0
14,717
18,527
4,960
36,587
L
Serqet
Pituce
Serqet
25,570
6,765
0
6,633
26,621
26,488
0
6,015
20,606
0
62,160
L
Cabrakan
Stasbas
Cabrakan
12,381
1,900
0
4,981
30,985
49,274
0
9,066
21,919
28,433
0
W
Hou Yi
WZJ00
Hou Yi
25,462
16,815
0
4,481
16,443
7,280
465
10,513
5,306
0
74,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
38,545
212
Minions Killed
193
9
Camps Cleared
7
1,017,895
Distance Traveled
1,053,710
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,408
620
90
5
2
313,225
0
L
Hel
12,713
636
90
5
0
335,092
4
W
King Arthur
13,209
660
35
2
5
359,724
8
L
Serqet
13,258
663
87
4
7
363,543
4
L
Cabrakan
12,574
629
16
1
0
355,075
4
W
Hou Yi
14,269
713
87
4
2
344,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role