Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AlmightyAllah
Thoth
Level 100
God Stats
131W - 137L
1,527 SR
Queue Stats
264W - 278L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Evz3N
Sun Wukong
Level 126
God Stats
24W - 17L
1,500 SR
Queue Stats
254W - 274L
1,550 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,509 Elo+

VS

Team Averages
Level 125
1,621 SR
1,616 Elo+
Cabrakan
Cabrakan
EmpiricalEv
Cabrakan
Level 158
God Stats
0W - 1L
1,713 SR
Queue Stats
47W - 42L
1,610 Elo+
Party 1
He Bo
He Bo
Extew
He Bo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
444W - 334L
1,577 Elo+
Solo
Hou Yi
Hou Yi
SLBRicardo
Hou Yi
Level 68
God Stats
3W - 3L
1,650 SR
Queue Stats
9W - 7L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 2 / 15
11,321
708
12,579
23,558
27,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 2 / 12
12,313
770
25,184
10,453
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Evz3N
Sun Wukong
17
10 / 3 / 10
12,232
765
17,018
21,410
23,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EmpiricalEv
Cabrakan
14
1 / 7 / 4
10,552
660
9,485
24,956
35,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
Extew
He Bo
16
5 / 7 / 2
11,844
740
13,156
17,517
8,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
SLBRicardo
Hou Yi
14
1 / 7 / 4
10,161
635
13,681
20,731
9,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
7
7
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
15
5.25
W
8
2
12
7
L
Cabrakan
EmpiricalEv
Cabrakan
1
7
4
0.43
W
Sun Wukong
Evz3N
Sun Wukong
10
3
10
5
L
He Bo
Extew
He Bo
5
7
2
0.86
L
Hou Yi
SLBRicardo
Hou Yi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,781
Damage
36,322
55,421
Taken
63,204
55,989
Mitigated
53,686
16,513
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,579
2,276
2,278
8,803
23,558
27,378
380
11,276
12,282
0
20,386
W
25,184
1,314
0
1,500
10,453
5,392
580
4,953
5,500
63,667
0
L
Cabrakan
EmpiricalEv
Cabrakan
9,485
1,366
3,323
4,167
24,956
35,597
56
10,069
14,887
19,812
0
W
Sun Wukong
Evz3N
Sun Wukong
17,018
2,704
0
3,932
21,410
23,219
556
6,607
14,803
81
44,686
L
He Bo
Extew
He Bo
13,156
170
0
750
17,517
8,199
1,286
7,192
10,325
38,821
0
L
Hou Yi
SLBRicardo
Hou Yi
13,681
6,400
0
1,860
20,731
9,890
781
8,243
12,488
0
42,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
32,557
161
Minions Killed
130
8
Camps Cleared
4
901,913
Distance Traveled
726,154
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,321
708
21
1
2
301,144
5
W
Thoth
12,313
770
85
5
5
308,944
3
L
Cabrakan
10,552
660
19
1
0
254,263
3
W
Sun Wukong
12,232
765
55
3
1
291,825
4
L
He Bo
11,844
740
46
3
2
225,352
0
L
Hou Yi
10,161
635
65
4
2
246,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role