Player Matchup

Fafnir
Fafnir
Inmula
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Solo
Chronos
Chronos
RomanSilver1075
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,264 Elo+
Party 2
Ishtar
Ishtar
ricothechicken1
Ishtar
Level 93
God Stats
8W - 11L
1,570 SR
Queue Stats
66W - 109L
1,395 Elo+
Party 2
Team Averages
Level 93
1,523 SR
1,319 Elo+

VS

Team Averages
Level 114
1,632 SR
1,682 Elo+
Horus
Horus
Kronologic
Horus
Level 107
God Stats
5W - 1L
1,548 SR
Queue Stats
93W - 36L
1,795 Elo+
Party 1
Jormungandr
Jormungandr
Kuzenbro94
Jormungandr
Level 153
God Stats
5W - 2L
1,561 SR
Queue Stats
90W - 66L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
Syrodis
Cabrakan
Level 83
God Stats
6W - 2L
1,787 SR
Queue Stats
33W - 28L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Inmula
Fafnir
9
0 / 5 / 0
6,041
604
3,409
11,601
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 0
5,998
600
3,599
8,555
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 7 / 0
5,448
545
4,090
8,545
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
7 / 0 / 11
8,384
838
10,142
4,272
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Kuzenbro94
Jormungandr
13
7 / 0 / 10
8,499
850
10,485
6,953
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Syrodis
Cabrakan
12
4 / 0 / 13
8,635
864
4,181
6,654
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
18
18
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Inmula
Fafnir
0
5
0
0
W
Horus
7
0
11
12.5
W
Jormungandr
Kuzenbro94
Jormungandr
7
0
10
12
L
0
6
0
0
W
Cabrakan
Syrodis
Cabrakan
4
0
13
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,098
Damage
24,808
28,701
Taken
17,879
14,085
Mitigated
17,974
3,514
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Inmula
Fafnir
3,409
1,081
0
1,877
11,601
9,025
0
6,594
4,816
8,488
0
W
Horus
10,142
3,660
981
2,063
4,272
4,432
721
1,617
2,655
71
16,412
W
Jormungandr
Kuzenbro94
Jormungandr
10,485
4,028
0
1,152
6,953
4,604
1,313
2,804
4,149
52,224
0
L
3,599
1,306
0
992
8,555
2,279
0
3,036
5,329
23,243
0
W
Cabrakan
Syrodis
Cabrakan
4,181
804
0
2,025
6,654
8,938
327
2,876
3,778
9,911
0
L
4,090
2,459
134
511
8,545
2,781
0
5,128
3,268
0
10,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,487
Gold Earned
25,518
81
Minions Killed
144
1
Camps Cleared
7
392,023
Distance Traveled
533,993
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,041
604
10
1
0
131,656
1
W
Horus
8,384
838
14
1
1
189,540
3
W
Jormungandr
8,499
850
117
12
4
182,541
0
L
Chronos
5,998
600
54
5
1
153,249
3
W
Cabrakan
8,635
864
13
1
2
161,912
1
L
Ishtar
5,448
545
17
2
0
107,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role